arXiv · 1101.2133
Simulation of Quantum Mechanics Using Reactive Programming
Abstract
We implement in a reactive programming framework a simulation of three aspects of quantum mechanics: self-interference, state superposition, and entanglement. The simulation basically consists in a cellular automaton embedded in a synchronous environment which defines global discrete instants and broadcast events. The implementation shows how a simulation of fundamental aspects of quantum mechanics can be obtained from the synchronous parallel combination of a small number of elementary components.
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Frédéric Boussinot. 2011-01-11. Simulation of Quantum Mechanics Using Reactive Programming. https://doi.org/10.1142/s0129183111016506
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