arXiv · 1309.1230
A GPU Implementation for Two-Dimensional Shallow Water Modeling
Abstract
In this paper, we present a GPU implementation of a two-dimensional shallow water model. Water simulations are useful for modeling floods, river/reservoir behavior, and dam break scenarios. Our GPU implementation shows vast performance improvements over the original Fortran implementation. By taking advantage of the GPU, researchers and engineers will be able to study water systems more efficiently and in greater detail.
Explore related subjects
Keep this discovery
Kerry A. Seitz Jr., Alex Kennedy, Owen Ransom, Bassam A. Younis, John D. Owens. 2013-09-05. A GPU Implementation for Two-Dimensional Shallow Water Modeling. https://arxiv.org/abs/1309.1230
Cite the original work for its findings. Save a collection to share your selection of sources.