arXiv · 1406.1069
Petri Games: Synthesis of Distributed Systems with Causal Memory
Abstract
We present a new multiplayer game model for the interaction and the flow of information in a distributed system. The players are tokens on a Petri net. As long as the players move in independent parts of the net, they do not know of each other; when they synchronize at a joint transition, each player gets informed of the causal history of the other player. We show that for Petri games with a single environment player and an arbitrary bounded number of system players, deciding the existence of a safety strategy for the system players is EXPTIME-complete.
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Bernd Finkbeiner, Ernst-Rüdiger Olderog. 2014-08-26. Petri Games: Synthesis of Distributed Systems with Causal Memory. https://doi.org/10.4204/eptcs.161.19
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