SearcharxivSearch

arXiv · 1507.04046

Distance labeling schemes for trees

Abstract

We consider distance labeling schemes for trees: given a tree with $n$ nodes, label the nodes with binary strings such that, given the labels of any two nodes, one can determine, by looking only at the labels, the distance in the tree between the two nodes. A lower bound by Gavoille et. al. (J. Alg. 2004) and an upper bound by Peleg (J. Graph Theory 2000) establish that labels must use $\Theta(\log^2 n)$ bits\footnote{Throughout this paper we use $\log$ for $\log_2$.}. Gavoille et. al. (ESA 2001) show that for very small approximate stretch, labels use $\Theta(\log n \log \log n)$ bits. Several other papers investigate various variants such as, for example, small distances in trees (Alstrup et. al., SODA'03). We improve the known upper and lower bounds of exact distance labeling by showing that $\frac{1}{4} \log^2 n$ bits are needed and that $\frac{1}{2} \log^2 n$ bits are sufficient. We also give ($1+\epsilon$)-stretch labeling schemes using $\Theta(\log n)$ bits for constant $\epsilon>0$. ($1+\epsilon$)-stretch labeling schemes with polylogarithmic label size have previously been established for doubling dimension graphs by Talwar (STOC 2004). In addition, we present matching upper and lower bounds for distance labeling for caterpillars, showing that labels must have size $2\log n - \Theta(\log\log n)$. For simple paths with $k$ nodes and edge weights in $[1,n]$, we show that labels must have size $\frac{k-1}{k}\log n+\Theta(\log k)$.

Explore related subjects

Keep this discovery

BibTeXRIS

Stephen Alstrup, Inge Li Gørtz, Esben Bistrup Halvorsen, Ely Porat. 2015-07-14. Distance labeling schemes for trees. https://arxiv.org/abs/1507.04046

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Quasi-Monte Carlo Beyond Hardy-Krause II: $(1 + \varepsilon)n$ Samples Suffice

Numerical integration studies how well one can estimate the integral of a function $f$ over $[0,1)^d$ using $n$ sample points. The two classical methods, Monte Carlo (MC) and quasi-Monte Carlo (QMC), have complementary strengths and weaknesses, and a fundamental question is to design an approach that combines the benefits of both. Recently, building on the transference principle in discrepancy theory, Bansal and Jiang~\cite{BJ25a} gave a randomized QMC method that bridges MC and QMC guarantees using only i.i.d.\ samples. Their method also goes beyond the classical Koksma--Hlawka inequality: it achieves integration error $\widetilde{O}_d(\sigma_{\mathsf{SO}}(f)/n)$, where the smoothed-out variation $\sigma_{\mathsf{SO}}(f)$ can be substantially smaller than the Hardy--Krause variation that governs the classical bound. However, their algorithm requires $n^2$ i.i.d.\ samples as input, and this quadratic blowup is inherent to any method based on the transference principle. In this work, we bypass the quadratic blowup: for any constant $\varepsilon > 0$, we show that $(1+\varepsilon)n$ i.i.d.\ samples suffice to both obtain the beyond-Hardy--Krause guarantee of~\cite{BJ25a}, resolving an open problem posed there, and to produce low-discrepancy point sequences. Our algorithms are variants of the online Haar-thinning method of Dwivedi, Feldheim, Gurel-Gurevich, and Ramdas~\cite{DFG+19}.

cs.DS

Single-Exponential Algorithms and a Polynomial Kernel for Strong Connectivity Augmentation

Strong Connectivity Augmentation (SCA) asks whether a directed acyclic graph can be made strongly connected by adding at most $k$ prescribed links whose total weight is within a given budget. Klinkby, Misra, and Saurabh (SODA 2021) gave an $O^*(2^{O(k\log k)})$-time algorithm and asked whether the problem admits a single-exponential parameterized algorithm and a polynomial kernel. We answer both questions affirmatively: SCA can be solved in $O^*(9^k)$ time and admits a polynomial kernel with $O(k^4)$ vertices and $O(k^{16})$ bits. For unweighted SCA, we obtain $O^*(4^k)$ time and a kernel with $O(k^3)$ vertices. Our algorithms are based on a particularly simple reduction to Strongly Connected Spanning Subgraph with two edge costs.

cs.DS