SearcharxivSearch

arXiv · 1602.07455

Automatically Proving Mathematical Theorems with Evolutionary Algorithms and Proof Assistants

Abstract

Mathematical theorems are human knowledge able to be accumulated in the form of symbolic representation, and proving theorems has been considered intelligent behavior. Based on the BHK interpretation and the Curry-Howard isomorphism, proof assistants, software capable of interacting with human for constructing formal proofs, have been developed in the past several decades. Since proofs can be considered and expressed as programs, proof assistants simplify and verify a proof by computationally evaluating the program corresponding to the proof. Thanks to the transformation from logic to computation, it is now possible to generate or search for formal proofs directly in the realm of computation. Evolutionary algorithms, known to be flexible and versatile, have been successfully applied to handle a variety of scientific and engineering problems in numerous disciplines for also several decades. Examining the feasibility of establishing the link between evolutionary algorithms, as the program generator, and proof assistants, as the proof verifier, in order to automatically find formal proofs to a given logic sentence is the primary goal of this study. In the article, we describe in detail our first, ad-hoc attempt to fully automatically prove theorems as well as the preliminary results. Ten simple theorems from various branches of mathematics were proven, and most of these theorems cannot be proven by using the tactic auto alone in Coq, the adopted proof assistant. The implication and potential influence of this study are discussed, and the developed source code with the obtained experimental results are released as open source.

Explore related subjects

Keep this discovery

BibTeXRIS

Li-An Yang, Jui-Pin Liu, Chao-Hong Chen, Ying-ping Chen. 2016-02-24. Automatically Proving Mathematical Theorems with Evolutionary Algorithms and Proof Assistants. https://arxiv.org/abs/1602.07455

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Breaking the Central Bias: Spatially Partitioned Experts for Coordinate-Based Neuroevolution

Evolvable-Substrate HyperNEAT (ES-HyperNEAT), a bio-inspired indirect encoding that determines neuron placement and connection weights from spatial coordinates, exhibits a failure mode on MNIST as a diagnostic benchmark. Because input pixels map to a coordinate space centered at the origin, evolved networks converge on a small central cluster of input pixels, a spatial-concentration bias; prior work observed only 21% mean accuracy in this regime. Is this bias an optimization artifact or an architectural ceiling? Inspired by Mixture-of-Experts (MoE) principles, we partition the input into non-overlapping spatial segments, each assigned to a separately evolved specialist network. With 13 such experts, this design reaches 43% mean accuracy, a 106% relative improvement over the baseline. The architectural gain does not depend on data-driven aggregation: equal-weighted averaging, which uses no validation data, already yields a 70% improvement; the gain comes from partitioning, not the weighting. Receptive-field analysis shows the mechanism: partitioning forces evolution to discover features across the entire image, expanding active pixel coverage from 4% to 79%. Absolute accuracy stays below gradient-trained baselines, but the relative gain points to central bias, not the evolutionary search. Two tools are designed to generalize beyond MNIST: a receptive-field diagnostic for silent input-coverage collapse, and a spatial-partitioning remedy that restores coverage.

cs.NE

A Bio-Plausible Visual Neural Network for Locust-Inspired Collision Perception

Locust visual systems have long served as an important biological paradigm for studying looming perception and collision avoidance. Numerous computational models have successfully reproduced the selective responses of Lobula Giant Movement Detector (LGMD) neurons to approaching objects, thereby emulating the fundamental functionality of the biological system. However, existing models remain limited in biological plausibility and robustness when operating in complex and dynamic visual environments. To address these limitations, we propose a biologically plausible neural network for locust-inspired looming detection. The proposed framework incorporates a spatially isotropic sampling strategy that mimics the ommatidial organization of the locust compound eye, a population-voting mechanism inspired by population coding in biological neural systems, and leaky integrate-and-fire neuronal dynamics to replace conventional sigmoid-based membrane activation. Systematic experiments on synthetic stimuli, laboratory sequences, and real-world driving scenarios demonstrate that the proposed model improves robustness under challenging visual conditions while preserving computational efficiency and enhancing biological fidelity. These results highlight the potential of biologically grounded neural computation for robust and efficient collision perception.

cs.NE

Structural Fusion of Bayesian Networks with Limited Treewidth Using Genetic Algorithms

This paper introduces an evolutionary computation approach for consensus in structural Bayesian Network (BN) fusion under the constraint of limited treewidth. The consensus BN aims to reconcile multiple input BNs into a single one that retains key structural features present in the original networks. Treewidth, a graph-based parameter associated with computationally tractable inference, is utilized to restrict the complexity of the resulting network. A genetic algorithm is proposed to look for a BN that codifies as much information about the unrestricted fusion as possible while ensuring the treewidth restriction. Experimental evaluation demonstrates the genetic algorithm's ability to obtain consensus BNs with limited treewidth, providing a valuable tool for aggregating information from diverse sources while returning a computationally actionable model.

cs.NE