arXiv · 1610.04124
GPU-accelerated real-time stixel computation
Abstract
The Stixel World is a medium-level, compact representation of road scenes that abstracts millions of disparity pixels into hundreds or thousands of stixels. The goal of this work is to implement and evaluate a complete multi-stixel estimation pipeline on an embedded, energy-efficient, GPU-accelerated device. This work presents a full GPU-accelerated implementation of stixel estimation that produces reliable results at 26 frames per second (real-time) on the Tegra X1 for disparity images of 1024x440 pixels and stixel widths of 5 pixels, and achieves more than 400 frames per second on a high-end Titan X GPU card.
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Daniel Hernandez-Juarez, Antonio Espinosa, David Vázquez, Antonio Manuel López, Juan Carlos Moure. 2016-10-13. GPU-accelerated real-time stixel computation. https://arxiv.org/abs/1610.04124
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