arXiv · 1701.05419
Moving to VideoKifu: the last steps toward a fully automatic record-keeping of a Go game
Abstract
In a previous paper [ arXiv:1508.03269 ] we described the techniques we successfully employed for automatically reconstructing the whole move sequence of a Go game by means of a set of pictures. Now we describe how it is possible to reconstruct the move sequence by means of a video stream (which may be provided by an unattended webcam), possibly in real-time. Although the basic algorithms remain the same, we will discuss the new problems that arise when dealing with videos, with special care for the ones that could block a real-time analysis and require an improvement of our previous techniques or even a completely brand new approach. Eventually we present a number of preliminary but positive experimental results supporting the effectiveness of the software we are developing, built on the ideas here outlined.
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Mario Corsolini, Andrea Carta. 2017-01-19. Moving to VideoKifu: the last steps toward a fully automatic record-keeping of a Go game. https://arxiv.org/abs/1701.05419
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