arXiv · 1702.05739
Social learning in a simple task allocation game
Abstract
We investigate the effects of social interactions in task al- location using Evolutionary Game Theory (EGT). We propose a simple task-allocation game and study how different learning mechanisms can give rise to specialised and non- specialised colonies under different ecological conditions. By combining agent-based simulations and adaptive dynamics we show that social learning can result in colonies of generalists or specialists, depending on ecological parameters. Agent-based simulations further show that learning dynamics play a crucial role in task allocation. In particular, introspective individual learning readily favours the emergence of specialists, while a process resembling task recruitment favours the emergence of generalists.
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Rui Chen, Garcia Julian, Meyer Bernd. 2017-02-19. Social learning in a simple task allocation game. https://arxiv.org/abs/1702.05739
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