arXiv · 1709.00111
Good Usability Practices in Scientific Software Development
Abstract
Scientific software often presents very particular requirements regarding usability, which is often completely overlooked in this setting. As computational science has emerged as its own discipline, distinct from theoretical and experimental science, it has put new requirements on future scientific software developments. In this paper, we discuss the background of these problems and introduce nine aspects of good usability. We also highlight best practices for each aspect with an emphasis on applications in computational science.
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Francisco Queiroz, Raniere Silva, Jonah Miller, Sandor Brockhauser, Hans Fangohr. 2017-08-31. Good Usability Practices in Scientific Software Development. https://doi.org/10.6084/m9.figshare.5331814.v3
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