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arXiv · 1709.09267

Robust self-testing for linear constraint system games

Abstract

We study linear constraint system (LCS) games over the ring of arithmetic modulo $d$. We give a new proof that certain LCS games (the Mermin--Peres Magic Square and Magic Pentagram over binary alphabets, together with parallel repetitions of these) have unique winning strategies, where the uniqueness is robust to small perturbations. In order to prove our result, we extend the representation-theoretic framework of Cleve, Liu, and Slofstra (Journal of Mathematical Physics 58.1 (2017): 012202.) to apply to linear constraint games over $\mathbb{Z}_d$ for $d\geq 2$. We package our main argument into machinery which applies to any nonabelian finite group with a ''solution group'' presentation. We equip the $n$-qubit Pauli group for $n\geq 2$ with such a presentation; our machinery produces the Magic Square and Pentagram games from the presentation and provides robust self-testing bounds. The question of whether there exist LCS games self-testing maximally entangled states of local dimension not a power of $2$ is left open. A previous version of this paper falsely claimed to show self-testing results for a certain generalization of the Magic Square and Pentagram mod $d\neq 2$. We show instead that such a result is impossible.

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Andrea Coladangelo, Jalex Stark. 2019-04-01. Robust self-testing for linear constraint system games. https://arxiv.org/abs/1709.09267

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