arXiv · 1806.01043
Player preferences in $N$-player games
Abstract
In this paper we describe several player preferences in games with $N \geq 2$ players, in particular the case $N = 3$, and use them to simplify game trees, using the game of Clobber as our example. We show that, using a fixed starting player and a certain ruleset, any short game can be simplified to a value in a very concise set. Omitting the fixed starting player and generalising the theory to more than 3 players remains a challenge.
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Luc Edixhoven, Walter Kosters. 2018-06-04. Player preferences in $N$-player games. https://arxiv.org/abs/1806.01043
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