arXiv · 1807.04822
System Level Simulation of Scheduling Schemes for C-V2X Mode-3
Abstract
The 3rd Generation Partnership Project (3GPP) introduced Cellular Vehicle-to-Everything (C-V2X) as a novel technology for enabling sidelink vehicular communications. While a distributed scheduling scheme (i.e., C-V2X mode-4) has been standardized by 3GPP in order to support out-of-coverage scenarios, the design of centralized infrastructure-based schemes (i.e., C-V2X mode-3) is open to implementation. In this paper, we propose two C-V2X mode-3 schemes based on bipartite graph matching (BGM), called BGM - Pow and BGM - Dist. Specifically, BGM - Pow allocates subchannels based on the minimization of the overall power perceived by the vehicles whereas BGM - Dist is based on the maximization of the subchannels reusage distance. Through simulations we show that the proposed centralized schemes outperform C-V2X mode-4 as the subchannels can be assigned more efficiently with reduced interference.
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Luis F. Abanto-Leon, Arie Koppelaar, Chetan B. Math, Sonia Heemstra de Groot. 2018-07-12. System Level Simulation of Scheduling Schemes for C-V2X Mode-3. https://arxiv.org/abs/1807.04822
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