arXiv · 1807.06649
Remote Sampling with Applications to General Entanglement Simulation
Abstract
We show how to sample exactly discrete probability distributions whose defining parameters are distributed among remote parties. For this purpose, von Neumann's rejection algorithm is turned into a distributed sampling communication protocol. We study the expected number of bits communicated among the parties and also exhibit a trade-off between the number of rounds of the rejection algorithm and the number of bits transmitted in the initial phase. Finally, we apply remote sampling to the simulation of quantum entanglement in its most general form possible, when an arbitrary number of parties share systems of arbitrary dimensions on which they apply arbitrary measurements (not restricted to being projective measurements). In case the dimension of the systems and the number of possible outcomes per party is bounded by a constant, it suffices to communicate an expected O(m^2) bits in order to simulate exactly the outcomes that these measurements would have produced on those systems, where m is the number of participants.
Explore related subjects
Keep this discovery
Gilles Brassard, Luc Devroye, Claude Gravel. 2018-07-17. Remote Sampling with Applications to General Entanglement Simulation. https://doi.org/10.3390/e21010092
Cite the original work for its findings. Save a collection to share your selection of sources.