SearcharxivSearch

arXiv · 1905.10037

Brain-mediated Transfer Learning of Convolutional Neural Networks

Abstract

The human brain can effectively learn a new task from a small number of samples, which indicate that the brain can transfer its prior knowledge to solve tasks in different domains. This function is analogous to transfer learning (TL) in the field of machine learning. TL uses a well-trained feature space in a specific task domain to improve performance in new tasks with insufficient training data. TL with rich feature representations, such as features of convolutional neural networks (CNNs), shows high generalization ability across different task domains. However, such TL is still insufficient in making machine learning attain generalization ability comparable to that of the human brain. To examine if the internal representation of the brain could be used to achieve more efficient TL, we introduce a method for TL mediated by human brains. Our method transforms feature representations of audiovisual inputs in CNNs into those in activation patterns of individual brains via their association learned ahead using measured brain responses. Then, to estimate labels reflecting human cognition and behavior induced by the audiovisual inputs, the transformed representations are used for TL. We demonstrate that our brain-mediated TL (BTL) shows higher performance in the label estimation than the standard TL. In addition, we illustrate that the estimations mediated by different brains vary from brain to brain, and the variability reflects the individual variability in perception. Thus, our BTL provides a framework to improve the generalization ability of machine-learning feature representations and enable machine learning to estimate human-like cognition and behavior, including individual variability.

Explore related subjects

Keep this discovery

BibTeXRIS

Satoshi Nishida, Yusuke Nakano, Antoine Blanc, Naoya Maeda, Masataka Kado, Shinji Nishimoto. 2019-05-24. Brain-mediated Transfer Learning of Convolutional Neural Networks. https://doi.org/10.1609/aaai.v34i04.5974

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

HiPerViT: A Hierarchical Perceiver-Vision Transformer Architecture for Multi-Scale Texture Recognition

Texture recognition remains challenging for modern vision models because discriminative evidence is often carried by higher-order spatial statistics rather than by object shape alone. While Vision Transformers provide strong long-range modeling capacity, their standard object-centric representations do not explicitly expose such statistical structure, which limits texture sensitivity in fine-grained recognition settings. We present HiPerViT, a compact vision-only architecture that injects an explicit second-order statistical prior into a transformer-based recognition pipeline. The method combines global and local image views with a compact bilinear descriptor encoded as a statistical token, and integrates this token with first-order spatial representations through Perceiver-style latent distillation. This design enables direct interaction between spatial tokens and second-order feature co-occurrence statistics, providing the model with explicit access to texture-relevant information without requiring multimodal pretraining or ensemble construction. Across six texture recognition benchmarks, HiPerViT achieves consistent improvements over strong vision-only baselines under the reported evaluation protocols, including gains of +3.05 percentage points on DTD, +10.48 on GTOS-Mobile, and +10.10 on 1200Tex. Beyond benchmark performance, our analyses show that these gains are largely invariant to the backbone depth used to extract second-order statistics and to the ordering of interaction and distillation stages. This pattern suggests that the primary source of improvement is not a specific fusion topology, but the explicit availability of second-order statistical information as a first-class representational signal. These results support explicit statistical tokenization as an effective and robust design principle for texture-centric visual recognition.

cs.CV

CamPilot: A Multi-Agent Cinematic Assistant for Camera-Controlled Movie Generation

The integration of large language models (LLMs) into video generation has enabled rapid text-to-video creation and improved visual quality. However, it still falls short of professional filmmaking, where cinematographic language is less refined than human-crafted camera work and multi-shot continuity remains challenging. To address these limitations, we introduce CamPilot, a multi-agent framework that integrates cinematographic planning and camera-work control to produce more coherent, logically structured, and human-aesthetic movies. CamPilot adopts a GRPO-based learning paradigm to learn camera work planning from 14K real-world professional movies, internalizing motion patterns and composition principles that support reasoning over shooting techniques (e.g., camera angle, motion, and focal behavior) and cross-shot relationships for controllable camera-viewpoint generation. Multiple agents further collaborate and evolve to improve overall output quality. To support this work and further studies in this domain, we establish CamEval, a benchmark for evaluating camera work quality and cinematic engagement. Empirical results show that CamPilot outperforms state-of-the-art text-to-movie generation methods on cinematographic control and quality, highlighting the impact of professional camera design on movie generation.

cs.CV

New Evidence, Same Choice: Testing Physical Experiment Selection in Vision Language Models

A model first sees an image from one physical measurement experiment, such as how far a block coasted, and must answer a question about a new trial, such as whether the block will pass a target after a fixed push. The initial experiment may provide enough information to answer, or the model may need another measurement, such as the object's mass, friction, restitution, or spring stiffness. We study whether vision language models can decide when to answer immediately and, when more evidence is needed, which experiment to perform. Current physical reasoning benchmarks usually evaluate only the final answer, so they do not directly measure this decision-making ability. We introduce a controlled evaluation where each problem provides one measurement image and four possible physical worlds created by combining two possible masses and two possible values of another relevant property. The model must either stop and answer or select the cheapest additional experiment that can resolve the question. We construct matched problem pairs where changing either the observed measurement or the question changes the optimal action. Since all possible worlds and experiment costs are known, we can explicitly determine the optimal choice. Across six open models and 144 physical parameter sets, direct responses repeat the same action for 95.1% to 100% of image pairs even when the correct action changes. Brief reasoning improves action switching, but the best model makes both decisions correctly for only 5.9% of image pairs. Additional analysis reveals failures in measurement interpretation, physical reasoning, and response formatting. By evaluating evidence selection separately from final answers, our benchmark reveals limitations in physical reasoning that conventional answer accuracy can overlook.

cs.CV