arXiv · 1911.05578
Reachability and safety objectives in Markov decision processes on long but finite horizons
Abstract
We consider discrete-time Markov decision processes in which the decision maker is interested in long but finite horizons. First we consider reachability objective: the decision maker's goal is to reach a specific target state with the highest possible probability. Formally, strategy $σ$ overtakes another strategy $σ'$, if the probability of reaching the target state within horizon $t$ is larger under $σ$ than under $σ'$, for all sufficiently large $t\in\NN$. We prove that there exists a pure stationary strategy that is not overtaken by any pure strategy nor by any stationary strategy, under some condition on the transition structure and respectively under genericity. A strategy that is not overtaken by any other strategy, called an overtaking optimal strategy, does not always exist. We provide sufficient conditions for its existence. Next we consider safety objective: the decision maker's goal is to avoid a specific state with the highest possible probability. We argue that the results proven for reachability objective extend to this model. We finally discuss extensions of our results to two-player zero-sum perfect information games.
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Galit Ashkenazi-Golan, János Flesch, Arkadi Predtetchinski, Eilon Solan. 2019-11-13. Reachability and safety objectives in Markov decision processes on long but finite horizons. https://arxiv.org/abs/1911.05578
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