arXiv · 1911.11405
A Note on Computational Complexity of Kill-all Go
Abstract
Kill-all Go is a variant of Go in which Black tries to capture all white stones, while White tries to survive. We consider computational complexity of Kill-all Go with two rulesets, Chinese rules and Japanese rules. We prove that: (i) Kill-all Go with Chinese rules is PSPACE-hard, and (ii) Kill-all Go with Japanese rules is EXPTIME-complete.
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Zhujun Zhang. 2019-11-26. A Note on Computational Complexity of Kill-all Go. https://arxiv.org/abs/1911.11405
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