arXiv · 1912.04356
Interactive 3D fluid simulation: steering the simulation in progress using Lattice Boltzmann Method
Abstract
This paper describes a work in progress about software and hardware architecture to steer and control an ongoing fluid simulation in a context of a serious game application. We propose to use the Lattice Boltzmann Method as the simulation approach considering that it can provide fully parallel algorithms to reach interactive time and because it is easier to change parameters while the simulation is in progress remaining physically relevant than more classical simulation approaches. We describe which parameters we can modify and how we solve technical issues of interactive steering and we finally show an application of our interactive fluid simulation approach of water dam phenomena.
Explore related subjects
Keep this discovery
Mengchen Wang, Nicolas Ferey, Patrick Bourdot, Frederic Magoules. 2019-12-09. Interactive 3D fluid simulation: steering the simulation in progress using Lattice Boltzmann Method. https://arxiv.org/abs/1912.04356
Cite the original work for its findings. Save a collection to share your selection of sources.