SearcharxivSearch

arXiv · 2008.04395

tf-Darshan: Understanding Fine-grained I/O Performance in Machine Learning Workloads

Abstract

Machine Learning applications on HPC systems have been gaining popularity in recent years. The upcoming large scale systems will offer tremendous parallelism for training through GPUs. However, another heavy aspect of Machine Learning is I/O, and this can potentially be a performance bottleneck. TensorFlow, one of the most popular Deep-Learning platforms, now offers a new profiler interface and allows instrumentation of TensorFlow operations. However, the current profiler only enables analysis at the TensorFlow platform level and does not provide system-level information. In this paper, we extend TensorFlow Profiler and introduce tf-Darshan, both a profiler and tracer, that performs instrumentation through Darshan. We use the same Darshan shared instrumentation library and implement a runtime attachment without using a system preload. We can extract Darshan profiling data structures during TensorFlow execution to enable analysis through the TensorFlow profiler. We visualize the performance results through TensorBoard, the web-based TensorFlow visualization tool. At the same time, we do not alter Darshan's existing implementation. We illustrate tf-Darshan by performing two case studies on ImageNet image and Malware classification. We show that by guiding optimization using data from tf-Darshan, we increase POSIX I/O bandwidth by up to 19% by selecting data for staging on fast tier storage. We also show that Darshan has the potential of being used as a runtime library for profiling and providing information for future optimization.

Explore related subjects

Keep this discovery

BibTeXRIS

Steven W. D. Chien, Artur Podobas, Ivy B. Peng, Stefano Markidis. 2020-08-10. tf-Darshan: Understanding Fine-grained I/O Performance in Machine Learning Workloads. https://doi.org/10.1109/cluster49012.2020.00046

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Online Treasure Hunt in Vertex-Permuted Dynamic Rings

We study the problem of treasure hunt by a group of $k \geq 1$ agents in vertex-permuted dynamic rings (VP). In this model, the $n$ vertices remain on a ring but are permuted at each time step. We first show that treasure hunt is impossible for any $k \leq n-3$ agents, if there are no restrictions on the sequence of permutations used in the dynamic ring. We then study the $VP(\delta)$ setting, in which for every pair $i, j$ of vertices, the edge $(i, j)$ is guaranteed to appear within $\delta$ steps. We show that the class $VP(\delta)$ is feasible only for $\delta \geq \left\lceil \frac{n-1}{2}\right\rceil$. For the one-agent case, we show a tight bound of $\Theta(\delta n)$ on the worst-case search time as well as competitive ratio of any online algorithm for treasure hunt, provided $\delta \geq 2n$. We then give an optimal algorithm for $k$ agents, thereby showing that $k$ agents can obtain a speedup of $k$ on the worst-case search time. Finally, in the R-VP setting, in which in every step, the vertices are arranged as a ring according to a random permutation, we show that treasure hunt takes expected $\Theta(n)$ steps against an oblivious adversary and $\Theta(n \log n)$ steps against an adaptive adversary.

cs.DC

The Computing Channel: How Modulation Programs the Airwaves

Distributed computing and distributed artificial intelligence require frequent exchanges of intermediate results, although many applications need only an aggregate rather than messages from individual devices. Conventional systems recover each message before computing the aggregate, whereas over-the-air computation (OAC) exploits simultaneous transmission to obtain it directly. However, dominant OAC implementations rely on analog signaling, creating a mismatch with finite-precision data and digital communication procedures. This article presents digital function-oriented communication, in which finite-alphabet symbol representations and receiver decisions are jointly designed so that multiple-access superposition encodes the desired function without recovering individual inputs. We introduce its computational-constellation principle, main design approaches, extensions, and implementation challenges. Federated edge learning illustrates how the framework can reduce user-dependent data-bearing resources while operating directly on quantized model updates.

cs.DC

Can AI Remediate Backend Failures Safely? GuardedAct with Blast-Radius-Aware Sandboxing

Large Language Models (LLMs) have shown promising capabilities in generating remediation actions for microservice failures. However, directly executing AI-generated repair actions in production risks cascading collateral damage. We propose GuardedAct, a sandbox-first remediation framework that interposes a blast-radius-aware verification layer between the LLM action generator and the production environment. GuardedAct operates in four phases: (1) ingesting a diagnosis report together with the live system topology and recent telemetry, (2) prompting an LLM to produce a ranked list of candidate remediation actions, (3) simulating each action in a lightweight digital-twin sandbox that estimates the blast radius and assigns a risk label, and (4) enforcing a rollback-confidence gate that auto-executes only low-risk actions while escalating high-risk ones for human review. We evaluate GuardedAct on five fault scenarios injected into the DeathStarBench social-network application. Experimental results show that GuardedAct achieves an overall recovery rate of 87.4% while reducing collateral damage by 79.7% relative to direct LLM execution (from 25.6% to 5.2%), at the cost of a modest sandbox-induced increase in mean time to recovery (approximately 8 s). Ablation studies confirm that each component contributes meaningfully to the safety-speed trade-off.

cs.DC