SearcharxivSearch

arXiv · 2008.11601

TZ4Fabric: Executing Smart Contracts with ARM TrustZone

Abstract

Blockchain technology promises to revolutionize manufacturing industries. For example, several supply-chain use-cases may benefit from transparent asset tracking and automated processes using smart contracts. Several real-world deployments exist where the transparency aspect of a blockchain is both an advantage and a disadvantage at the same time. The exposure of assets and business interaction represent critical risks. However, there are typically no confidentiality guarantees to protect the smart contract logic as well as the processed data. Trusted execution environments (TEE) are an emerging technology available in both edge or mobile-grade processors (e.g., Arm TrustZone) and server-grade processors (e.g., Intel SGX). TEEs shield both code and data from malicious attackers. This practical experience report presents TZ4Fabric, an extension of Hyperledger Fabric to leverage Arm TrustZone for the secure execution of smart contracts. Our design minimizes the trusted computing base executed by avoiding the execution of a whole Hyperledger Fabric node inside the TEE, which continues to run in untrusted environment. Instead, we restrict it to the execution of only the smart contract. The TZ4Fabric prototype exploits the open-source OP-TEE framework, as it supports deployments on cheap low-end devices (e.g., Raspberry Pis). Our experimental results highlight the performance trade-off due to the additional security guarantees provided by Arm TrustZone. TZ4Fabric will be released as open-source.

Explore related subjects

Keep this discovery

BibTeXRIS

Christina Müller, Marcus Brandenburger, Christian Cachin, Pascal Felber, Christian Göttel, Valerio Schiavoni. 2020-08-26. TZ4Fabric: Executing Smart Contracts with ARM TrustZone. https://doi.org/10.1109/srds51746.2020.00011

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Online Treasure Hunt in Vertex-Permuted Dynamic Rings

We study the problem of treasure hunt by a group of $k \geq 1$ agents in vertex-permuted dynamic rings (VP). In this model, the $n$ vertices remain on a ring but are permuted at each time step. We first show that treasure hunt is impossible for any $k \leq n-3$ agents, if there are no restrictions on the sequence of permutations used in the dynamic ring. We then study the $VP(\delta)$ setting, in which for every pair $i, j$ of vertices, the edge $(i, j)$ is guaranteed to appear within $\delta$ steps. We show that the class $VP(\delta)$ is feasible only for $\delta \geq \left\lceil \frac{n-1}{2}\right\rceil$. For the one-agent case, we show a tight bound of $\Theta(\delta n)$ on the worst-case search time as well as competitive ratio of any online algorithm for treasure hunt, provided $\delta \geq 2n$. We then give an optimal algorithm for $k$ agents, thereby showing that $k$ agents can obtain a speedup of $k$ on the worst-case search time. Finally, in the R-VP setting, in which in every step, the vertices are arranged as a ring according to a random permutation, we show that treasure hunt takes expected $\Theta(n)$ steps against an oblivious adversary and $\Theta(n \log n)$ steps against an adaptive adversary.

cs.DC

The Computing Channel: How Modulation Programs the Airwaves

Distributed computing and distributed artificial intelligence require frequent exchanges of intermediate results, although many applications need only an aggregate rather than messages from individual devices. Conventional systems recover each message before computing the aggregate, whereas over-the-air computation (OAC) exploits simultaneous transmission to obtain it directly. However, dominant OAC implementations rely on analog signaling, creating a mismatch with finite-precision data and digital communication procedures. This article presents digital function-oriented communication, in which finite-alphabet symbol representations and receiver decisions are jointly designed so that multiple-access superposition encodes the desired function without recovering individual inputs. We introduce its computational-constellation principle, main design approaches, extensions, and implementation challenges. Federated edge learning illustrates how the framework can reduce user-dependent data-bearing resources while operating directly on quantized model updates.

cs.DC

Can AI Remediate Backend Failures Safely? GuardedAct with Blast-Radius-Aware Sandboxing

Large Language Models (LLMs) have shown promising capabilities in generating remediation actions for microservice failures. However, directly executing AI-generated repair actions in production risks cascading collateral damage. We propose GuardedAct, a sandbox-first remediation framework that interposes a blast-radius-aware verification layer between the LLM action generator and the production environment. GuardedAct operates in four phases: (1) ingesting a diagnosis report together with the live system topology and recent telemetry, (2) prompting an LLM to produce a ranked list of candidate remediation actions, (3) simulating each action in a lightweight digital-twin sandbox that estimates the blast radius and assigns a risk label, and (4) enforcing a rollback-confidence gate that auto-executes only low-risk actions while escalating high-risk ones for human review. We evaluate GuardedAct on five fault scenarios injected into the DeathStarBench social-network application. Experimental results show that GuardedAct achieves an overall recovery rate of 87.4% while reducing collateral damage by 79.7% relative to direct LLM execution (from 25.6% to 5.2%), at the cost of a modest sandbox-induced increase in mean time to recovery (approximately 8 s). Ablation studies confirm that each component contributes meaningfully to the safety-speed trade-off.

cs.DC