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arXiv · 2009.11363

Tic-Tac-Toe on an Affine Plane of order 4

Abstract

The game of tic-tac-toe is well known. In particular, in its classic version it is famous for being unwinnable by either player. While classically it is played on a grid, it is natural to consider the effect of playing the game on richer structures, such as finite planes. Playing the game of tic-tac-toe on finite affine and projective planes has been studied previously. While the second player can usually force a draw, for small orders it is possible for the first player to win. In this regard, a computer proof that tic-tac-toe played on the affine plane of order 4 is a first player win has been claimed. In this note we use techniques from the theory of latin squares and transversal designs to give a human verifiable, explicit proof of this fact.

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BibTeXRIS

Peter Danziger, Melissa A. Huggan, Rehan Malik, Trent G. Marbach. 2020-09-23. Tic-Tac-Toe on an Affine Plane of order 4. https://arxiv.org/abs/2009.11363

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