SearcharxivSearch

arXiv · 2010.09258

From Distributed Machine Learning To Federated Learning: In The View Of Data Privacy And Security

Abstract

Federated learning is an improved version of distributed machine learning that further offloads operations which would usually be performed by a central server. The server becomes more like an assistant coordinating clients to work together rather than micro-managing the workforce as in traditional DML. One of the greatest advantages of federated learning is the additional privacy and security guarantees it affords. Federated learning architecture relies on smart devices, such as smartphones and IoT sensors, that collect and process their own data, so sensitive information never has to leave the client device. Rather, clients train a sub-model locally and send an encrypted update to the central server for aggregation into the global model. These strong privacy guarantees make federated learning an attractive choice in a world where data breaches and information theft are common and serious threats. This survey outlines the landscape and latest developments in data privacy and security for federated learning. We identify the different mechanisms used to provide privacy and security, such as differential privacy, secure multi-party computation and secure aggregation. We also survey the current attack models, identifying the areas of vulnerability and the strategies adversaries use to penetrate federated systems. The survey concludes with a discussion on the open challenges and potential directions of future work in this increasingly popular learning paradigm.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Sheng Shen, Tianqing Zhu, Di Wu, Wei Wang, Wanlei Zhou. 2020-10-19. From Distributed Machine Learning To Federated Learning: In The View Of Data Privacy And Security. https://doi.org/10.1002/cpe.6002

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Online Treasure Hunt in Vertex-Permuted Dynamic Rings

We study the problem of treasure hunt by a group of $k \geq 1$ agents in vertex-permuted dynamic rings (VP). In this model, the $n$ vertices remain on a ring but are permuted at each time step. We first show that treasure hunt is impossible for any $k \leq n-3$ agents, if there are no restrictions on the sequence of permutations used in the dynamic ring. We then study the $VP(\delta)$ setting, in which for every pair $i, j$ of vertices, the edge $(i, j)$ is guaranteed to appear within $\delta$ steps. We show that the class $VP(\delta)$ is feasible only for $\delta \geq \left\lceil \frac{n-1}{2}\right\rceil$. For the one-agent case, we show a tight bound of $\Theta(\delta n)$ on the worst-case search time as well as competitive ratio of any online algorithm for treasure hunt, provided $\delta \geq 2n$. We then give an optimal algorithm for $k$ agents, thereby showing that $k$ agents can obtain a speedup of $k$ on the worst-case search time. Finally, in the R-VP setting, in which in every step, the vertices are arranged as a ring according to a random permutation, we show that treasure hunt takes expected $\Theta(n)$ steps against an oblivious adversary and $\Theta(n \log n)$ steps against an adaptive adversary.

cs.DC

The Computing Channel: How Modulation Programs the Airwaves

Distributed computing and distributed artificial intelligence require frequent exchanges of intermediate results, although many applications need only an aggregate rather than messages from individual devices. Conventional systems recover each message before computing the aggregate, whereas over-the-air computation (OAC) exploits simultaneous transmission to obtain it directly. However, dominant OAC implementations rely on analog signaling, creating a mismatch with finite-precision data and digital communication procedures. This article presents digital function-oriented communication, in which finite-alphabet symbol representations and receiver decisions are jointly designed so that multiple-access superposition encodes the desired function without recovering individual inputs. We introduce its computational-constellation principle, main design approaches, extensions, and implementation challenges. Federated edge learning illustrates how the framework can reduce user-dependent data-bearing resources while operating directly on quantized model updates.

cs.DC

Can AI Remediate Backend Failures Safely? GuardedAct with Blast-Radius-Aware Sandboxing

Large Language Models (LLMs) have shown promising capabilities in generating remediation actions for microservice failures. However, directly executing AI-generated repair actions in production risks cascading collateral damage. We propose GuardedAct, a sandbox-first remediation framework that interposes a blast-radius-aware verification layer between the LLM action generator and the production environment. GuardedAct operates in four phases: (1) ingesting a diagnosis report together with the live system topology and recent telemetry, (2) prompting an LLM to produce a ranked list of candidate remediation actions, (3) simulating each action in a lightweight digital-twin sandbox that estimates the blast radius and assigns a risk label, and (4) enforcing a rollback-confidence gate that auto-executes only low-risk actions while escalating high-risk ones for human review. We evaluate GuardedAct on five fault scenarios injected into the DeathStarBench social-network application. Experimental results show that GuardedAct achieves an overall recovery rate of 87.4% while reducing collateral damage by 79.7% relative to direct LLM execution (from 25.6% to 5.2%), at the cost of a modest sandbox-induced increase in mean time to recovery (approximately 8 s). Ablation studies confirm that each component contributes meaningfully to the safety-speed trade-off.

cs.DC