arXiv · 2107.14348
Towards developing a realistic robotics simulation environment of an indoor vegetable greenhouse
Abstract
This article presents a method for developing a realistic robotics simulation environment for application in vegetable greenhouses. The method pipeline starts with the construction of a 3D cloud images of the greenhouse rows. This data is then used to develop a robotics simulation environment using the CoppeliaSim simulation software. The method has been tested using images from a commercial greenhouse.
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Brent Van De Walker, Brendan Byrne, Joshua Near, Blake Purdie, Matthew Whatman, David Weales, Cole Tarry, Medhat Moussa. 2021-07-29. Towards developing a realistic robotics simulation environment of an indoor vegetable greenhouse. https://arxiv.org/abs/2107.14348
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