SearcharxivSearch

arXiv · 2111.03701

Functional Choreographic Programming

Abstract

Choreographic programming is an emerging programming paradigm for concurrent and distributed systems, whereby developers write the communications that should be enacted and then a distributed implementation is automatically obtained by means of a compiler. Theories of choreographic programming typically come with strong theoretical guarantees about the compilation process, most notably: the generated implementations operationally correspond to their source choreographies and are deadlock-free. Currently, the most advanced incarnation of the paradigm is Choral, an object-oriented choreographic programming language that targets Java. Choral deviated significantly from known theories of choreographies, and introduced the possibility of expressing higher-order choreographies (choreographies parameterised over choreographies) that are fully distributed. As a consequence, it is unclear if the usual guarantees of choreographies can still hold in the more general setting of higher-order ones. We introduce Chor{\lambda}, the first functional choreographic programming language: it introduces a new formulation of the standard communication primitive found in choreographies as a function, and it is based upon the {\lambda}-calculus. Chor{\lambda} is the first theory that explains the core ideas of higher-order choreographic programming (as in Choral). Bridging the gap between practice and theory requires developing a new evaluation strategy and typing discipline for {\lambda} terms that accounts for the distributed nature of computation in choreographies. We illustrate the expressivity of Chor{\lambda} with a series of examples, which include reconstructions of the key examples from the original presentation of Choral. Our theory supports the expected properties of choreographic programming and bridges the gap between the communities of functional and choreographic programming.

Explore related subjects

Keep this discovery

BibTeXRIS

Luís Cruz-Filipe, Eva Graversen, Lovro Lugović, Fabrizio Montesi, Marco Peressotti. 2021-11-05. Functional Choreographic Programming. https://arxiv.org/abs/2111.03701

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

UnsafeChecker: Finding Soundness Bugs in Rust Safe Abstractions

Rust guarantees memory safety without garbage collection through a strict ownership and borrowing system. However, for low-level systems programming, many widely used libraries rely on the unsafe keyword. These libraries encapsulate raw-pointer operations behind safe APIs to form safe abstractions. A single mistake in this internal unsafe code can break its safety contract, rendering the abstraction unsound and allowing safe clients to trigger undefined behavior. Detecting these potential soundness violations is challenging. Existing static analysis tools for C/C++ ignore Rust-specific safety contracts, while current Rust tools lack the deep semantic modeling required to track the contexts that raw pointers erase. To address this gap, we present UnsafeChecker, a compiler-integrated static analysis framework for detecting potential soundness violations in Rust safe abstractions. UnsafeChecker analyzes Rust MIR using a flow-sensitive abstract interpretation that maintains a shared state with three components: ownership, object validity, and layout. Each warning rule consumes the subset of facts needed for the corresponding Rust safety obligation. UnsafeChecker reports both instruction-level undefined behavior and boundary-level contract violations that may escape through safe APIs. We evaluate UnsafeChecker on a benchmark of 46 RustSec vulnerabilities, which contain 53 ground-truth bugs. UnsafeChecker outperforms several state-of-the-art tools, detecting 32 CVEs and covering 36 bugs (67.9% recall) with 51.6% alert-level precision. Furthermore, in a large-scale scan of real-world crates on crates.io, UnsafeChecker uncovered 114 previously unknown bugs across 83 crates, with 45 confirmed and 27 already fixed by maintainers.

cs.PL

Mapping Dynamic, Hierarchical Quantum Circuits

Qubit mapping is a critical pass in quantum compilation. Despite various advances, dynamic circuits, those exhibiting data dependent control-flow, often resulting from qubit measurements, are not yet supported by the vast majority of available qubit mappers. The crucial limitation to overcome is the dependence on flat, one-dimensional representations of circuits. Further, qubit mappers currently lack compiler abstractions that capture the hierarchical nature of circuits, hindering the qubit mapping process. In this paper, 1 we introduce a new qubit mapping method and analyses to tackle hierarchical dynamic circuits. Our novelty resides in four key aspects: modeling (statically) sub-circuits in disjoint control-flow paths, introducing a novel Qubit Reconciliation pass to maintain consistency between sub-circuit and control-flow boundaries, a loop-entry remapping pass, and a refined cost function enhanced for SWAP count, circuit depth, circuit latency and error. We demonstrate the efficiency of our approach on a wide range of dynamic circuits on two monolithic Quantum Processing Units of 127 and 156 qubits, and on chiplet hexagon-based QPUs. On monolithic QPUs, our qubit mapper improves the SWAP count by up to 52%, depth by up to 18%, latency by up to 18.6%, and error by up to 40%. On chiplet architectures, we achieve improvements of up to 36% on SWAP count, 8.7% on depth, 15% on latency, and 15% of error.

cs.PL

Erased Postulates, Identity Types and Quotients

This text is concerned with the question of whether, in type theory with erasure annotations, one can postulate that some type is inhabited and still have a guarantee that a program will not get stuck. Previous work has provided such guarantees for consistent erased postulates, i.e. postulates that are restricted to be used in erased contexts. Here those guarantees are extended to type theory with identity types. Similar ideas provide a simple way to support quotient types: it is shown that one can let things like "the equivalence classes for two related values are equal" be erased postulates and have an eliminator that only computes for the equivalence class constructor, and still get a guarantee that programs will compute correctly. Another question is whether programs compute correctly if one is allowed to transport (cast) using erased identity proofs. It is shown that this is safe in the absence of quotients and postulates, and in the presence of quotients and erased postulates that can be implemented using equality reflection. However, unrestricted transports of this kind are not compatible with erased, postulated univalence. For that reason the text includes a study of the function []-cong, which encapsulates a limited form of transport for erased identity proofs. The text is accompanied by machine-checked Agda proofs.

cs.PL