SearcharxivSearch

arXiv · 2111.11965

Object Recognition by a Minimally Pre-Trained System in the Process of Environment Exploration

Abstract

We update the method of describing and assessing the process of the study of an abstract environment by a system, proposed earlier. We do not model any biological cognition mechanisms and consider the system as an agent equipped with an information processor (or a group of such agents), which makes a move in the environment, consumes information supplied by the environment, and gives out the next move (hence, the process is considered as a game). The system moves in an unknown environment and should recognize new objects located in it. In this case, the system should build comprehensive images of visible things and memorize them if necessary (and it should also choose the current goal set). The main problems here are object recognition, and the informational reward rating in the game. Thus, the main novelty of the paper is a new method of evaluating the amount of visual information about the object as the reward. In such a system, we suggest using a minimally pre-trained neural network to be responsible for the recognition: at first, we train the network only for Biederman geons (geometrical primitives). The geons are generated programmatically and we demonstrate that such a trained network recognizes geons in real objects quite well. We also offer to generate, procedurally, new objects from geon schemes (geon combinations in images) obtained from the environment and to store them in a database. In this case, we do not obtain new information about an object (i.e., our reward is maximal, thus the game and the object cognition process stop) when we stop getting new schemes of this kind. These schemes are generated from geons connected with the object. In the case of a possibly known item, the informational reward is maximal when we have no more detection uncertainty for any of the objects.

Explore related subjects

Keep this discovery

BibTeXRIS

Dmitry Maximov, Sekou A. K. Diane. 2021-11-23. Object Recognition by a Minimally Pre-Trained System in the Process of Environment Exploration. https://arxiv.org/abs/2111.11965

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Decoupling Readiness from Release for Tail-Aware Scheduling of Agentic LLM Workflows

Agentic LLM workflows consist of sequences of model turns interleaved with tool interactions, so their end-to-end completion time depends not only on inference speed but also on when ready turns are released. Most runtimes release each turn immediately upon readiness. Under contention, this eager release policy can accumulate released but unfinished work; once submitted, those turns can no longer be reordered by the workflow-level policy, increasing tail latency. We present a tail-risk-aware turn release scheduling method that jointly decides which ready turn to release next and how much released but unfinished work to maintain. The method uses a mean--Conditional Value-at-Risk (CVaR) objective to capture the evolving tail risk of unfinished workflows, incorporates online estimates of turn work when prioritizing ready turns, and adapts the released work budget to observed queue pressure. We evaluate the method using real agent execution traces from software engineering tasks across multiple LLMs and workflow arrival rates. The method performs comparably to eager release under light load and substantially reduces the P95 of workflow flow time under contention, achieving up to a \(3.50\times\) speedup.

cs.AI

Demystifying the Privacy-Utility Trade-off in LLM Interactions

The integration of Large Language Models into daily tasks relies on context-rich instructions, inevitably exposing sensitive user information. Current privacy-preserving methods typically employ context-agnostic static rules, causing severe utility degradation. However, the specific mechanisms governing how sanitization impacts downstream performance remain largely underexplored. To address this, we conduct a systematic analysis to deconstruct the privacy-utility trade-off, uncovering three underlying mechanisms: (1) Context-Dependent Utility, which first establishes when to sanitize by revealing that data value shifts from critical constraints to dispensable noise based on user intent; (2) Strategic Adaptation, which subsequently determines how to sanitize by dictating that the choice between removal and replacement depends on the task's reliance on factual integrity versus structural coherence; and (3) Combinatorial Interplay, which finally extends the protection scope by demonstrating that attributes form a semantic web of synergistic dependencies or antagonistic redundancies. Guided by these insights, we introduce an intent-driven local protection framework. By distilling a lightweight model Veilmind-4B to drive a dynamic extraction-sanitization-restoration pipeline, our approach reaches a low-leakage privacy point while preserving substantially higher response utility than existing privacy-oriented baselines, advancing the privacy-utility trade-off toward the Pareto frontier.

cs.AI

Defining AI Agents: A Compendium of Criteria, Metrics, and Benchmarks

The term agent in artificial intelligence lacks a standard definition, complicating the evaluation, comparison, and reproducibility of AI agent research. We address this ambiguity through a survey organized around five dimensions of agenticness: environmental interaction, learning and adaptation, autonomy, goal-directed behavior, and temporal coherence. For each dimension, we examine how the underlying capability has been conceptualized across prior work and synthesize the metrics, benchmarks, and evaluation frameworks used to assess it. This review provides a structured account of the current landscape of agent evaluation, highlighting both established approaches and areas where evaluation remains limited or inconsistent. We additionally introduce the Agent Compendium, a public-facing digital resource that organizes and extends the evaluation methods identified through this review. Together, the survey and compendium provide a common structure for evaluating and comparing agent capabilities across AI systems, supporting more reproducible research, clearer communication, and more systematic study of artificial agents.

cs.AI