SearcharxivSearch

arXiv · 2112.14680

WaCoDiS: Automated Earth Observation Data Processing within an Event-Driven Architecture for Water Monitoring

Abstract

To ensure an efficient and environmentally friendly water resource management, water management associations need means for efficient water monitoring as well as novel strategies to reduce the pollution of surface and ground water. Traditionally, water management associations operate large sensor networks to suffice their needs for hydrological and meteorological measurement data to monitor and model physical processes within catchments. Implementing a comprehensive monitoring system often suffers from sparse coverage of in-situ data. Due to the evolvement of the Copernicus satellite platforms, the broader availability of satellite data provides a great potential for deriving complementary information from Earth Observation data. Although the number of satellite data platforms that provide online processing environments is growing, it is still a big challenge to integrate those platforms into traditional workflows of users from environmental domains such as hydrology. Thus, in this paper, we introduce a software architecture to facilitate the generation of Earth Observation information targeted towards hydrology. The presented WaCoDiS System comprises several microservices as well standardized interfaces that enable a platform-independent processing of satellite data. First, we discuss the contribution of Earth Observation data to water monitoring and derive several challenges regarding the facilitation of satellite data processing. We then describe our system design with a brief overview about the different system components which form an automated processing pipeline. The suitability of our system is proven as part of a pre-operational deployment for a German water management association. In addition, we demonstrate how our system is capable of integrating satellite data platforms, using the Copernicus Data and Exploitation Platform - Deutschland (CODE-DE) as a reference example.

Explore related subjects

Keep this discovery

BibTeXRIS

Sebastian Drost, Arne Vogt, Christian Danowski-Buhren, Simon Jirka, Verena Kirstein, Kian Pakzad, Matthes Rieke. 2021-12-23. WaCoDiS: Automated Earth Observation Data Processing within an Event-Driven Architecture for Water Monitoring. https://doi.org/10.1016/j.cageo.2021.105003

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Online Treasure Hunt in Vertex-Permuted Dynamic Rings

We study the problem of treasure hunt by a group of $k \geq 1$ agents in vertex-permuted dynamic rings (VP). In this model, the $n$ vertices remain on a ring but are permuted at each time step. We first show that treasure hunt is impossible for any $k \leq n-3$ agents, if there are no restrictions on the sequence of permutations used in the dynamic ring. We then study the $VP(\delta)$ setting, in which for every pair $i, j$ of vertices, the edge $(i, j)$ is guaranteed to appear within $\delta$ steps. We show that the class $VP(\delta)$ is feasible only for $\delta \geq \left\lceil \frac{n-1}{2}\right\rceil$. For the one-agent case, we show a tight bound of $\Theta(\delta n)$ on the worst-case search time as well as competitive ratio of any online algorithm for treasure hunt, provided $\delta \geq 2n$. We then give an optimal algorithm for $k$ agents, thereby showing that $k$ agents can obtain a speedup of $k$ on the worst-case search time. Finally, in the R-VP setting, in which in every step, the vertices are arranged as a ring according to a random permutation, we show that treasure hunt takes expected $\Theta(n)$ steps against an oblivious adversary and $\Theta(n \log n)$ steps against an adaptive adversary.

cs.DC

The Computing Channel: How Modulation Programs the Airwaves

Distributed computing and distributed artificial intelligence require frequent exchanges of intermediate results, although many applications need only an aggregate rather than messages from individual devices. Conventional systems recover each message before computing the aggregate, whereas over-the-air computation (OAC) exploits simultaneous transmission to obtain it directly. However, dominant OAC implementations rely on analog signaling, creating a mismatch with finite-precision data and digital communication procedures. This article presents digital function-oriented communication, in which finite-alphabet symbol representations and receiver decisions are jointly designed so that multiple-access superposition encodes the desired function without recovering individual inputs. We introduce its computational-constellation principle, main design approaches, extensions, and implementation challenges. Federated edge learning illustrates how the framework can reduce user-dependent data-bearing resources while operating directly on quantized model updates.

cs.DC

Can AI Remediate Backend Failures Safely? GuardedAct with Blast-Radius-Aware Sandboxing

Large Language Models (LLMs) have shown promising capabilities in generating remediation actions for microservice failures. However, directly executing AI-generated repair actions in production risks cascading collateral damage. We propose GuardedAct, a sandbox-first remediation framework that interposes a blast-radius-aware verification layer between the LLM action generator and the production environment. GuardedAct operates in four phases: (1) ingesting a diagnosis report together with the live system topology and recent telemetry, (2) prompting an LLM to produce a ranked list of candidate remediation actions, (3) simulating each action in a lightweight digital-twin sandbox that estimates the blast radius and assigns a risk label, and (4) enforcing a rollback-confidence gate that auto-executes only low-risk actions while escalating high-risk ones for human review. We evaluate GuardedAct on five fault scenarios injected into the DeathStarBench social-network application. Experimental results show that GuardedAct achieves an overall recovery rate of 87.4% while reducing collateral damage by 79.7% relative to direct LLM execution (from 25.6% to 5.2%), at the cost of a modest sandbox-induced increase in mean time to recovery (approximately 8 s). Ablation studies confirm that each component contributes meaningfully to the safety-speed trade-off.

cs.DC