arXiv · 2206.05355
Social Practices for Social Driven Conversations in Serious Games
Abstract
This paper describes the model of social practice as a theoretical framework to manage conversation with the specific goal of training physicians in communicative skills. To this aim, the domain reasoner that manages the conversation in the Communicate! \cite{jeuring} serious game is taken as a basis. Because the choice of a specific Social Practice to follow in a situation is non-trivial we use a probabilistic model for the selection of social practices as a step toward the implementation of an agent architecture compliant with the social practice model.
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Agnese Augello, Manuel Gentile, Frank Dignum. 2022-06-10. Social Practices for Social Driven Conversations in Serious Games. https://doi.org/10.1007/978-3-319-50182-6_12
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