SearcharxivSearch

arXiv · 2206.11992

The LBNL Superfacility Project Report

Abstract

The Superfacility model is designed to leverage HPC for experimental science. It is more than simply a model of connected experiment, network, and HPC facilities; it encompasses the full ecosystem of infrastructure, software, tools, and expertise needed to make connected facilities easy to use. The three-year Lawrence Berkeley National Laboratory (LBNL) Superfacility project was initiated in 2019 to coordinate work being performed at LBNL to support this model, and to provide a coherent and comprehensive set of science requirements to drive existing and new work. A key component of the project was the in-depth engagements with eight science teams that represent challenging use cases across the DOE Office of Science. By the close of the project, we met our project goal by enabling our science application engagements to demonstrate automated pipelines that analyze data from remote facilities at large scale, without routine human intervention. In several cases, we have gone beyond demonstrations and now provide production-level services. To achieve this goal, the Superfacility team developed tools, infrastructure, and policies for near-real-time computing support, dynamic high-performance networking, data management and movement tools, API-driven automation, HPC-scale notebooks via Jupyter, authentication using Federated Identity and container-based edge services supported. The lessons we learned during this project provide a valuable model for future large, complex, cross-disciplinary collaborations. There is a pressing need for a coherent computing infrastructure across national facilities, and LBNL's Superfacility project is a unique model for success in tackling the challenges that will be faced in hardware, software, policies, and services across multiple science domains.

Explore related subjects

Keep this discovery

BibTeXRIS

Deborah Bard, Cory Snavely, Lisa Gerhardt, Jason Lee, Becci Totzke, Katie Antypas, William Arndt, Johannes Blaschke, Suren Byna, Ravi Cheema, Shreyas Cholia, Mark Day, Bjoern Enders, Aditi Gaur, Annette Greiner, Taylor Groves, Mariam Kiran, Quincey Koziol, Tom Lehman, Kelly Rowland, Chris Samuel, Ashwin Selvarajan, Alex Sim, David Skinner, Laurie Stephey, Rollin Thomas, Gabor Torok. 2022-06-23. The LBNL Superfacility Project Report. https://arxiv.org/abs/2206.11992

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Online Treasure Hunt in Vertex-Permuted Dynamic Rings

We study the problem of treasure hunt by a group of $k \geq 1$ agents in vertex-permuted dynamic rings (VP). In this model, the $n$ vertices remain on a ring but are permuted at each time step. We first show that treasure hunt is impossible for any $k \leq n-3$ agents, if there are no restrictions on the sequence of permutations used in the dynamic ring. We then study the $VP(\delta)$ setting, in which for every pair $i, j$ of vertices, the edge $(i, j)$ is guaranteed to appear within $\delta$ steps. We show that the class $VP(\delta)$ is feasible only for $\delta \geq \left\lceil \frac{n-1}{2}\right\rceil$. For the one-agent case, we show a tight bound of $\Theta(\delta n)$ on the worst-case search time as well as competitive ratio of any online algorithm for treasure hunt, provided $\delta \geq 2n$. We then give an optimal algorithm for $k$ agents, thereby showing that $k$ agents can obtain a speedup of $k$ on the worst-case search time. Finally, in the R-VP setting, in which in every step, the vertices are arranged as a ring according to a random permutation, we show that treasure hunt takes expected $\Theta(n)$ steps against an oblivious adversary and $\Theta(n \log n)$ steps against an adaptive adversary.

cs.DC

The Computing Channel: How Modulation Programs the Airwaves

Distributed computing and distributed artificial intelligence require frequent exchanges of intermediate results, although many applications need only an aggregate rather than messages from individual devices. Conventional systems recover each message before computing the aggregate, whereas over-the-air computation (OAC) exploits simultaneous transmission to obtain it directly. However, dominant OAC implementations rely on analog signaling, creating a mismatch with finite-precision data and digital communication procedures. This article presents digital function-oriented communication, in which finite-alphabet symbol representations and receiver decisions are jointly designed so that multiple-access superposition encodes the desired function without recovering individual inputs. We introduce its computational-constellation principle, main design approaches, extensions, and implementation challenges. Federated edge learning illustrates how the framework can reduce user-dependent data-bearing resources while operating directly on quantized model updates.

cs.DC

Can AI Remediate Backend Failures Safely? GuardedAct with Blast-Radius-Aware Sandboxing

Large Language Models (LLMs) have shown promising capabilities in generating remediation actions for microservice failures. However, directly executing AI-generated repair actions in production risks cascading collateral damage. We propose GuardedAct, a sandbox-first remediation framework that interposes a blast-radius-aware verification layer between the LLM action generator and the production environment. GuardedAct operates in four phases: (1) ingesting a diagnosis report together with the live system topology and recent telemetry, (2) prompting an LLM to produce a ranked list of candidate remediation actions, (3) simulating each action in a lightweight digital-twin sandbox that estimates the blast radius and assigns a risk label, and (4) enforcing a rollback-confidence gate that auto-executes only low-risk actions while escalating high-risk ones for human review. We evaluate GuardedAct on five fault scenarios injected into the DeathStarBench social-network application. Experimental results show that GuardedAct achieves an overall recovery rate of 87.4% while reducing collateral damage by 79.7% relative to direct LLM execution (from 25.6% to 5.2%), at the cost of a modest sandbox-induced increase in mean time to recovery (approximately 8 s). Ablation studies confirm that each component contributes meaningfully to the safety-speed trade-off.

cs.DC