arXiv · 2207.11313
Graph-Structured Policy Learning for Multi-Goal Manipulation Tasks
Abstract
Multi-goal policy learning for robotic manipulation is challenging. Prior successes have used state-based representations of the objects or provided demonstration data to facilitate learning. In this paper, by hand-coding a high-level discrete representation of the domain, we show that policies to reach dozens of goals can be learned with a single network using Q-learning from pixels. The agent focuses learning on simpler, local policies which are sequenced together by planning in the abstract space. We compare our method against standard multi-goal RL baselines, as well as other methods that leverage the discrete representation, on a challenging block construction domain. We find that our method can build more than a hundred different block structures, and demonstrate forward transfer to structures with novel objects. Lastly, we deploy the policy learned in simulation on a real robot.
Explore related subjects
Keep this discovery
David Klee, Ondrej Biza, Robert Platt. 2022-07-22. Graph-Structured Policy Learning for Multi-Goal Manipulation Tasks. https://arxiv.org/abs/2207.11313
Cite the original work for its findings. Save a collection to share your selection of sources.