arXiv · 2212.11878
Kokkos-Based Implementation of MPCD on Heterogeneous Nodes
Abstract
The Kokkos based library Cabana, which has been developed in the Co-design Center for Particle Applications (CoPA), is used for the implementation of Multi-Particle Collision Dynamics (MPCD), a particle-based description of hydrodynamic interactions. It allows a performance portable implementation, which has been used to study the interplay between CPU and GPU usage on a multi-node system. As a result, we see most advantages in a homogeneous GPU usage, but we also discuss the extent to heterogeneous applications, using both CPU and GPU concurrently.
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Rene Halver, Christoph Junghans, Godehard Sutmann. 2022-12-22. Kokkos-Based Implementation of MPCD on Heterogeneous Nodes. https://doi.org/10.1007/978-3-031-30445-3_1
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