arXiv · 2308.03310
GPU Optimization of Lattice Boltzmann Method with Local Ensemble Transform Kalman Filter
Abstract
The ensemble data assimilation of computational fluid dynamics simulations based on the lattice Boltzmann method (LBM) and the local ensemble transform Kalman filter (LETKF) is implemented and optimized on a GPU supercomputer based on NVIDIA A100 GPUs. To connect the LBM and LETKF parts, data transpose communication is optimized by overlapping computation, file I/O, and communication based on data dependency in each LETKF kernel. In two dimensional forced isotropic turbulence simulations with the ensemble size of $M=64$ and the number of grid points of $N_x=128^2$, the optimized implementation achieved $\times3.80$ speedup from the naive implementation, in which the LETKF part is not parallelized. The main computing kernel of the local problem is the eigenvalue decomposition (EVD) of $M\times M$ real symmetric dense matrices, which is computed by a newly developed batched EVD in $\verb|EigenG|$. The batched EVD in $\verb|EigenG|$ outperforms that in $\verb|cuSOLVER|$, and $\times65.3$ speedup was achieved.
Explore related subjects
Keep this discovery
Explore connections, maps & timelines
Yuta Hasegawa, Toshiyuki Imamura, Takuya Ina, Naoyuki Onodera, Yuuichi Asahi, Yasuhiro Idomura. 2023-08-07. GPU Optimization of Lattice Boltzmann Method with Local Ensemble Transform Kalman Filter. https://doi.org/10.1109/scalah56622.2022.00007
Cite the original work for its findings. Save a collection to share your selection of sources.