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arXiv · 2403.12028

Ultraman: Single Image 3D Human Reconstruction with Ultra Speed and Detail

Abstract

3D human body reconstruction has been a challenge in the field of computer vision. Previous methods are often time-consuming and difficult to capture the detailed appearance of the human body. In this paper, we propose a new method called \emph{Ultraman} for fast reconstruction of textured 3D human models from a single image. Compared to existing techniques, \emph{Ultraman} greatly improves the reconstruction speed and accuracy while preserving high-quality texture details. We present a set of new frameworks for human reconstruction consisting of three parts, geometric reconstruction, texture generation and texture mapping. Firstly, a mesh reconstruction framework is used, which accurately extracts 3D human shapes from a single image. At the same time, we propose a method to generate a multi-view consistent image of the human body based on a single image. This is finally combined with a novel texture mapping method to optimize texture details and ensure color consistency during reconstruction. Through extensive experiments and evaluations, we demonstrate the superior performance of \emph{Ultraman} on various standard datasets. In addition, \emph{Ultraman} outperforms state-of-the-art methods in terms of human rendering quality and speed. Upon acceptance of the article, we will make the code and data publicly available.

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Mingjin Chen, Junhao Chen, Xiaojun Ye, Huan-ang Gao, Xiaoxue Chen, Zhaoxin Fan, Hao Zhao. 2024-03-18. Ultraman: Single Image 3D Human Reconstruction with Ultra Speed and Detail. https://arxiv.org/abs/2403.12028

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