SearcharxivSearch

arXiv · 2407.17760

TwIPS: A Large Language Model Powered Texting Application to Simplify Conversational Nuances for Autistic Users

Abstract

Autistic individuals often experience difficulties in conveying and interpreting emotional tone and non-literal nuances. Many also mask their communication style to avoid being misconstrued by others, spending considerable time and mental effort in the process. To address these challenges in text-based communication, we present TwIPS, a prototype texting application powered by a large language model (LLM), which can assist users with: a) deciphering tone and meaning of incoming messages, b) ensuring the emotional tone of their message is in line with their intent, and c) coming up with alternate phrasing for messages that could be misconstrued and received negatively by others. We leverage an AI-based simulation and a conversational script to evaluate TwIPS with 8 autistic participants in an in-lab setting. Our findings show TwIPS enables a convenient way for participants to seek clarifications, provides a better alternative to tone indicators, and facilitates constructive reflection on writing technique and style. We also examine how autistic users utilize language for self-expression and interpretation in instant messaging, and gather feedback for enhancing our prototype. We conclude with a discussion around balancing user-autonomy with AI-mediation, establishing appropriate trust levels in AI systems, and customization needs if autistic users in the context of AI-assisted communication

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Rukhshan Haroon, Fahad Dogar. 2024-07-25. TwIPS: A Large Language Model Powered Texting Application to Simplify Conversational Nuances for Autistic Users. https://arxiv.org/abs/2407.17760

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

ShellVis: Sandboxed Live Programming for Shell Scripts

Live programming provides visibility to programmers by running and tracing programs as they are edited. However, for programs with potentially harmful side effects, liveness can turn mistakes into disasters. We propose enabling live programming in environments with side effects via sandboxing: confining effects to a simulation of the true environment. We apply sandboxed live programming in the challenging context of shell scripting: a ubiquitous and powerful---yet notoriously opaque and error-prone---tool. ShellVis provides line-by-line feedback on a shell script's run-time behavior, with file operations sandboxed via a safe overlay of the file system. A qualitative user evaluation finds ShellVis to be helpful to participants, replacing tedious existing practices and instilling confidence. Participant responses also reveal areas for future research, particularly bridging the gulf of execution alongside the gulf of evaluation. ShellVis serves as a case study of how sandboxing can bring live-programming techniques into the many real-world programming contexts where side effects are important.

cs.HC

Visual-Motion-Induced Modulation of Pedestrian Trajectories Using Spatially Distributed Multi-Display Signage in Public Spaces

Multi-display signage (MDS), now ubiquitous in urban environments, has the potential to influence human behavior and experience in public spaces. However, despite its unique capability to present spatially distributed dynamic visual stimuli, its current use is mainly limited to advertising. In this study, we propose a perception-based approach for laterally modulating pedestrian trajectories as a nonverbal means of guiding pedestrians in public spaces. The approach is motivated by vection, the illusion of self-motion, and uses laterally moving monochrome stripes, a standard stimulus in vection research, presented across spatially distributed displays to elicit postural responses that may bias pedestrian trajectories. We evaluated the approach through a controlled laboratory experiment and a real-world field deployment involving actual pedestrian flows in a national museum. The laboratory experiment examined whether the MDS setup induced trajectory shifts in the direction predicted by prior research on the behavioral effects of vection. The field deployment investigated whether comparable effects would emerge in aggregate pedestrian behavior during unconstrained movement under conditions closer to those of urban public spaces. In the laboratory, full-screen motion significantly biased walking trajectories in the direction of visual motion, whereas partial-stripe motion produced no significant directional effect. In the field deployment, opposing full-screen motion conditions produced direction-consistent differences in aggregate pedestrian positions. The field results, observed despite the substantial variability in real-world pedestrian flows, extend the controlled laboratory findings and provide ecologically valid evidence supporting practical MDS-based pedestrian modulation in public settings. The results further suggest that sufficient visual-motion coverage may be important.

cs.HC

How AI Coders Discuss, Disagree, and Reach Consensus: Challenges and Opportunities for LLM-Based Qualitative Coding

The utility of AI in multi-coder qualitative coding has been widely discussed, yet little empirical evidence exists to delineate the contexts in which it performs reliably. We address this gap by quantifying the effectiveness of multi-agent LLM coding across varied qualitative datasets, revealing key contextual and structural factors that mediate coding outcomes. We developed a literature-informed baseline pipeline that enables AI agents to independently code, debate, and reconcile disagreements. Results revealed that coding accuracy depends on factors such as codebook length, qualitative data similarity, and agent disagreement. Notably, intense and unresolved debates between agents led to higher accuracy. Our analysis showed that while LLMs emulate many human discussion behaviors, they lack adaptive responsiveness to context. From these findings, we offer design recommendations for building automated coding systems. Our open-source AI discussion dataset and methodological framework lay the groundwork for advancing the design of AI-mediated automated thematic analysis.

cs.HC