SearcharxivSearch

arXiv · 2501.09740

Regulation of Algorithmic Collusion, Refined: Testing Pessimistic Calibrated Regret

Abstract

We study the regulation of algorithmic (non-)collusion amongst sellers in dynamic imperfect price competition by auditing their data as introduced by Hartline et al. [2024]. We develop an auditing method that tests whether a seller's pessimistic calibrated regret is low. The pessimistic calibrated regret is the highest calibrated regret of outcomes compatible with the observed data. This method relaxes the previous requirement that a pricing algorithm must use fully-supported price distributions to be auditable. This method is at least as permissive as any auditing method that has a high probability of failing algorithmic outcomes with non-vanishing calibrated regret. Additionally, we strengthen the justification for using vanishing calibrated regret, versus vanishing best-in-hindsight regret, as the non-collusion definition, by showing that even without any side information, the pricing algorithms that only satisfy weaker vanishing best-in-hindsight regret allow an opponent to manipulate them into posting supra-competitive prices. This manipulation cannot be excluded with a non-collusion definition of vanishing best-in-hindsight regret. We motivate and interpret the approach of auditing algorithms from their data as suggesting a per se rule. However, we demonstrate that it is possible for algorithms to pass the audit by pretending to have higher costs than they actually do. For such scenarios, the rule of reason can be applied to bound the range of costs to those that are reasonable for the domain.

Explore related subjects

Keep this discovery

BibTeXRIS

Jason D. Hartline, Chang Wang, Chenhao Zhang. 2025-01-16. Regulation of Algorithmic Collusion, Refined: Testing Pessimistic Calibrated Regret. https://arxiv.org/abs/2501.09740

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

MMS Allocation for Chores with Online Agent Arrivals

We study the fair allocation of $m$ indivisible chores to $n$ agents with subadditive cost functions arriving online in an arbitrary order. Upon an agent's arrival, we are informed of her cost function and must irrevocably assign her a set of chores. We focus on the Maximin Share (MMS) fairness notion and aim to compute an allocation in which all items are assigned, and no agent incurs a cost more than $\alpha$ times her MMS. Without any prior information about the instance (other than $n$ and $m$), we design an algorithm with a competitive ratio of $O(\min\{n, k\log^{1+\epsilon}k, \log m\})$ for any constant $\epsilon > 0$, where $k$ denotes the number of cost function types. Our bound matches the best known offline approximation guarantees for MMS under subadditive costs and is nearly optimal with respect to all three parameters: we show that even for binary additive cost functions, no online algorithm can achieve a competitive ratio of $o(\min\{n, k\log k, \log m\})$. We then consider the setting in which the $k$ cost function types are known in advance (though the realized types of arriving agents are not). For additive cost functions, we provide an algorithm with a competitive ratio of $O(\min\{\log k, \log(kn)/\log\log(kn)\})$, and show that constant-competitive algorithms do not exist for general $k$, even for the binary additive setting. For binary additive functions when $k \le n$, we propose a $3$-competitive algorithm and establish a lower bound of $2$.

cs.GT

Truncated Noisy Best-Response Algorithms: Toward Game Theoretic Learning with Safety Guarantees

We consider a game theoretic approach to solve multi-agent coordination problems with submodular maximization objectives. It is known for such problems that the Nash equilibria for the corresponding game are always within 50% of the optimal, but that the equilibria which achieve this worst-case bound are not stable. To exploit this instability, we propose a family of algorithms which we call Truncated Noisy Best-Response (TNBR) Algorithms. These algorithms are flexibly characterized by agents asynchronously and stochastically selecting actions from a neighbourhood of their best response payoffs. We compute bounds on the recurrent classes of TNBR algorithms' associated Markov chains. Our bounds fall into two categories: first, "Performance" bounds ensure that TNBR algorithms always have a high-value recurrent state; second, "Safety" bounds ensure that TNBR algorithms never have arbitrarily-bad recurrent states. Furthermore, these two types of bounds are linked by a waterbed-like effect: every game with a poor Safety guarantee necessarily has a favorable Performance guarantee.

cs.GT

Existence of the Core in Approval-Based Committee Elections

We settle the main open question in the theory of approval-based multi-winner elections: we show that there always exists a committee in the core. The core is a stability and group fairness concept. The proof introduces a new voting rule that optimizes an entropy-like objective function over committees and payment systems. All local optima of this objective function lie in the core, which implies that a core committee can be found in polynomial time.

cs.GT