SearcharxivSearch

arXiv · 2501.14159

From signaling to interviews in random matching markets

Abstract

In many two-sided labor markets, interviews are conducted before matches are formed. The growing number of interviews in medical residency markets has increased demand for signaling mechanisms, where applicants send a limited number of signals to communicate interest. We study the role of signaling mechanisms to reduce interviews in centralized random matching markets where initial preferences are refined through interviews. Agents can only match with those they interview. For the market to clear, we focus on perfect interim stability: no pair of agents-even if they never interviewed each other-prefers each other to their assigned partners under their interim preferences. A matching is almost interim stable if it is perfect interim stable after removing a vanishingly small fraction of agents. We analyze signaling mechanisms in random matching markets with $n$ agents where agents on the short side, long side, or both sides signal their top $d$ preferred partners. The interview graph connects pairs where at least one party signaled the other. We reveal a fundamental trade-off between almost and perfect interim stability. For almost interim stability, $d=\omega(1)$ signals suffice: short-side signaling is always effective, whereas long-side signaling is effective only when the market is weakly imbalanced, i.e., when any size difference between the two sides becomes negligible as the market grows. For perfect interim stability, at least $d=\Omega(\log^2 n)$ signals are necessary, and short-side signaling becomes crucial in any imbalanced market. We establish that truthful signaling is a Bayes-Nash equilibrium and extend our analysis to markets with hierarchical structure. As a technical contribution, we develop a message-passing algorithm that efficiently determines interim stability by leveraging local neighborhood structures.

Explore related subjects

Keep this discovery

BibTeXRIS

Maxwell Allman, Itai Ashlagi, Amin Saberi, Sophie H. Yu. 2025-01-24. From signaling to interviews in random matching markets. https://arxiv.org/abs/2501.14159

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

MMS Allocation for Chores with Online Agent Arrivals

We study the fair allocation of $m$ indivisible chores to $n$ agents with subadditive cost functions arriving online in an arbitrary order. Upon an agent's arrival, we are informed of her cost function and must irrevocably assign her a set of chores. We focus on the Maximin Share (MMS) fairness notion and aim to compute an allocation in which all items are assigned, and no agent incurs a cost more than $\alpha$ times her MMS. Without any prior information about the instance (other than $n$ and $m$), we design an algorithm with a competitive ratio of $O(\min\{n, k\log^{1+\epsilon}k, \log m\})$ for any constant $\epsilon > 0$, where $k$ denotes the number of cost function types. Our bound matches the best known offline approximation guarantees for MMS under subadditive costs and is nearly optimal with respect to all three parameters: we show that even for binary additive cost functions, no online algorithm can achieve a competitive ratio of $o(\min\{n, k\log k, \log m\})$. We then consider the setting in which the $k$ cost function types are known in advance (though the realized types of arriving agents are not). For additive cost functions, we provide an algorithm with a competitive ratio of $O(\min\{\log k, \log(kn)/\log\log(kn)\})$, and show that constant-competitive algorithms do not exist for general $k$, even for the binary additive setting. For binary additive functions when $k \le n$, we propose a $3$-competitive algorithm and establish a lower bound of $2$.

cs.GT

Truncated Noisy Best-Response Algorithms: Toward Game Theoretic Learning with Safety Guarantees

We consider a game theoretic approach to solve multi-agent coordination problems with submodular maximization objectives. It is known for such problems that the Nash equilibria for the corresponding game are always within 50% of the optimal, but that the equilibria which achieve this worst-case bound are not stable. To exploit this instability, we propose a family of algorithms which we call Truncated Noisy Best-Response (TNBR) Algorithms. These algorithms are flexibly characterized by agents asynchronously and stochastically selecting actions from a neighbourhood of their best response payoffs. We compute bounds on the recurrent classes of TNBR algorithms' associated Markov chains. Our bounds fall into two categories: first, "Performance" bounds ensure that TNBR algorithms always have a high-value recurrent state; second, "Safety" bounds ensure that TNBR algorithms never have arbitrarily-bad recurrent states. Furthermore, these two types of bounds are linked by a waterbed-like effect: every game with a poor Safety guarantee necessarily has a favorable Performance guarantee.

cs.GT

Existence of the Core in Approval-Based Committee Elections

We settle the main open question in the theory of approval-based multi-winner elections: we show that there always exists a committee in the core. The core is a stability and group fairness concept. The proof introduces a new voting rule that optimizes an entropy-like objective function over committees and payment systems. All local optima of this objective function lie in the core, which implies that a core committee can be found in polynomial time.

cs.GT