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arXiv · 2502.00915

A Variational Inequality Approach to Independent Learning in Static Mean-Field Games

Abstract

Competitive games involving thousands or even millions of players are prevalent in real-world contexts, such as transportation, communications, and computer networks. However, learning in these large-scale multi-agent environments presents a grand challenge, often referred to as the "curse of many agents". In this paper, we formalize and analyze the Static Mean-Field Game (SMFG) under both full and bandit feedback, offering a generic framework for modeling large population interactions while enabling independent learning. We first establish close connections between SMFG and variational inequality (VI), showing that SMFG can be framed as a VI problem in the infinite agent limit. Building on the VI perspective, we propose independent learning and exploration algorithms that efficiently converge to approximate Nash equilibria, when dealing with a finite number of agents. Theoretically, we provide explicit finite sample complexity guarantees for independent learning across various feedback models in repeated play scenarios, assuming (strongly-)monotone payoffs. Numerically, we validate our results through both simulations and real-world applications in city traffic and network access management.

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BibTeXRIS

Batuhan Yardim, Semih Cayci, Niao He. 2025-02-02. A Variational Inequality Approach to Independent Learning in Static Mean-Field Games. https://arxiv.org/abs/2502.00915

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