SearcharxivSearch

arXiv · 2506.10843

Diverse Committees with Incomplete or Inaccurate Approval Ballots

Abstract

We study diversity in approval-based committee elections with incomplete or inaccurate information. We define diversity according to the Maximum Coverage problem, which is known to be $\mathsf{NP}$-complete, with a best attainable polynomial time approximation ratio of $1-1/e$. In the incomplete information setting, voters vote only on a small portion of the candidates, and we prove that getting arbitrarily close to the optimal approximation ratio w.h.p. requires $\Omega(m^2)$ non-adaptive queries, where $m$ is the number of candidates. This motivates studying adaptive querying algorithms, that can adapt their querying strategy to information obtained from previous query outcomes. In that setting, we lower this bound to only $\Omega(m)$ queries. We propose a greedy algorithm to match this lower bound up to log-factors. We prove the same $\tilde\Theta(m)$ bound for the generalized problem of Maximum Coverage over a matroid constraint, using a local search algorithm. Specifying a matroid of valid committees lets us implement extra structural requirements on the committee, like quota. In the inaccurate information setting, voters' responses are corrupted with a small probability. We prove $\tilde\Theta(nm)$ queries are required to attain a $(1-1/e)$-approximation with high probability, where $n$ is the number of voters. While the proven bounds show that all our algorithms are viable asymptotically, they also show that some of them would still require large numbers of queries in instances of practical relevance. Using real data from Polis as well as synthetic data, we observe that our algorithms perform well also on smaller instances, both with incomplete and inaccurate information.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Feline Lindeboom, Martijn Brehm, Davide Grossi, Pradeep Murukannaiah. 2025-06-12. Diverse Committees with Incomplete or Inaccurate Approval Ballots. https://arxiv.org/abs/2506.10843

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

MMS Allocation for Chores with Online Agent Arrivals

We study the fair allocation of $m$ indivisible chores to $n$ agents with subadditive cost functions arriving online in an arbitrary order. Upon an agent's arrival, we are informed of her cost function and must irrevocably assign her a set of chores. We focus on the Maximin Share (MMS) fairness notion and aim to compute an allocation in which all items are assigned, and no agent incurs a cost more than $\alpha$ times her MMS. Without any prior information about the instance (other than $n$ and $m$), we design an algorithm with a competitive ratio of $O(\min\{n, k\log^{1+\epsilon}k, \log m\})$ for any constant $\epsilon > 0$, where $k$ denotes the number of cost function types. Our bound matches the best known offline approximation guarantees for MMS under subadditive costs and is nearly optimal with respect to all three parameters: we show that even for binary additive cost functions, no online algorithm can achieve a competitive ratio of $o(\min\{n, k\log k, \log m\})$. We then consider the setting in which the $k$ cost function types are known in advance (though the realized types of arriving agents are not). For additive cost functions, we provide an algorithm with a competitive ratio of $O(\min\{\log k, \log(kn)/\log\log(kn)\})$, and show that constant-competitive algorithms do not exist for general $k$, even for the binary additive setting. For binary additive functions when $k \le n$, we propose a $3$-competitive algorithm and establish a lower bound of $2$.

cs.GT

Truncated Noisy Best-Response Algorithms: Toward Game Theoretic Learning with Safety Guarantees

We consider a game theoretic approach to solve multi-agent coordination problems with submodular maximization objectives. It is known for such problems that the Nash equilibria for the corresponding game are always within 50% of the optimal, but that the equilibria which achieve this worst-case bound are not stable. To exploit this instability, we propose a family of algorithms which we call Truncated Noisy Best-Response (TNBR) Algorithms. These algorithms are flexibly characterized by agents asynchronously and stochastically selecting actions from a neighbourhood of their best response payoffs. We compute bounds on the recurrent classes of TNBR algorithms' associated Markov chains. Our bounds fall into two categories: first, "Performance" bounds ensure that TNBR algorithms always have a high-value recurrent state; second, "Safety" bounds ensure that TNBR algorithms never have arbitrarily-bad recurrent states. Furthermore, these two types of bounds are linked by a waterbed-like effect: every game with a poor Safety guarantee necessarily has a favorable Performance guarantee.

cs.GT

Existence of the Core in Approval-Based Committee Elections

We settle the main open question in the theory of approval-based multi-winner elections: we show that there always exists a committee in the core. The core is a stability and group fairness concept. The proof introduces a new voting rule that optimizes an entropy-like objective function over committees and payment systems. All local optima of this objective function lie in the core, which implies that a core committee can be found in polynomial time.

cs.GT