SearcharxivSearch

arXiv · 2506.21209

BitMark: Watermarking Bitwise Autoregressive Image Generative Models

Abstract

State-of-the-art text-to-image models generate photorealistic images at an unprecedented speed. This work focuses on models that operate in a bitwise autoregressive manner over a discrete set of tokens that is practically infinite in size. However, their impressive generative power comes with a growing risk: as their outputs increasingly populate the Internet, they are likely to be scraped and reused as training data-potentially by the very same models. This phenomenon has been shown to lead to model collapse, where repeated training on generated content, especially from the models' own previous versions, causes a gradual degradation in performance. A promising mitigation strategy is watermarking, which embeds human-imperceptible yet detectable signals into generated images-enabling the identification of generated content. In this work, we introduce BitMark, a robust bitwise watermarking framework. Our method embeds a watermark directly at the bit level of the token stream during the image generation process. Our bitwise watermark subtly influences the bits to preserve visual fidelity and generation speed while remaining robust against a spectrum of removal techniques. Furthermore, it exhibits high radioactivity, i.e., when watermarked generated images are used to train another image generative model, this second model's outputs will also carry the watermark. The radioactive traces remain detectable even when only fine-tuning diffusion or image autoregressive models on images watermarked with our BitMark. Overall, our approach provides a principled step toward preventing model collapse in image generative models by enabling reliable detection of generated outputs. The code is available at https://github.com/sprintml/BitMark.

Explore related subjects

Keep this discovery

BibTeXRIS

Louis Kerner, Michel Meintz, Bihe Zhao, Franziska Boenisch, Adam Dziedzic. 2025-06-26. BitMark: Watermarking Bitwise Autoregressive Image Generative Models. https://arxiv.org/abs/2506.21209

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

HiPerViT: A Hierarchical Perceiver-Vision Transformer Architecture for Multi-Scale Texture Recognition

Texture recognition remains challenging for modern vision models because discriminative evidence is often carried by higher-order spatial statistics rather than by object shape alone. While Vision Transformers provide strong long-range modeling capacity, their standard object-centric representations do not explicitly expose such statistical structure, which limits texture sensitivity in fine-grained recognition settings. We present HiPerViT, a compact vision-only architecture that injects an explicit second-order statistical prior into a transformer-based recognition pipeline. The method combines global and local image views with a compact bilinear descriptor encoded as a statistical token, and integrates this token with first-order spatial representations through Perceiver-style latent distillation. This design enables direct interaction between spatial tokens and second-order feature co-occurrence statistics, providing the model with explicit access to texture-relevant information without requiring multimodal pretraining or ensemble construction. Across six texture recognition benchmarks, HiPerViT achieves consistent improvements over strong vision-only baselines under the reported evaluation protocols, including gains of +3.05 percentage points on DTD, +10.48 on GTOS-Mobile, and +10.10 on 1200Tex. Beyond benchmark performance, our analyses show that these gains are largely invariant to the backbone depth used to extract second-order statistics and to the ordering of interaction and distillation stages. This pattern suggests that the primary source of improvement is not a specific fusion topology, but the explicit availability of second-order statistical information as a first-class representational signal. These results support explicit statistical tokenization as an effective and robust design principle for texture-centric visual recognition.

cs.CV

CamPilot: A Multi-Agent Cinematic Assistant for Camera-Controlled Movie Generation

The integration of large language models (LLMs) into video generation has enabled rapid text-to-video creation and improved visual quality. However, it still falls short of professional filmmaking, where cinematographic language is less refined than human-crafted camera work and multi-shot continuity remains challenging. To address these limitations, we introduce CamPilot, a multi-agent framework that integrates cinematographic planning and camera-work control to produce more coherent, logically structured, and human-aesthetic movies. CamPilot adopts a GRPO-based learning paradigm to learn camera work planning from 14K real-world professional movies, internalizing motion patterns and composition principles that support reasoning over shooting techniques (e.g., camera angle, motion, and focal behavior) and cross-shot relationships for controllable camera-viewpoint generation. Multiple agents further collaborate and evolve to improve overall output quality. To support this work and further studies in this domain, we establish CamEval, a benchmark for evaluating camera work quality and cinematic engagement. Empirical results show that CamPilot outperforms state-of-the-art text-to-movie generation methods on cinematographic control and quality, highlighting the impact of professional camera design on movie generation.

cs.CV

New Evidence, Same Choice: Testing Physical Experiment Selection in Vision Language Models

A model first sees an image from one physical measurement experiment, such as how far a block coasted, and must answer a question about a new trial, such as whether the block will pass a target after a fixed push. The initial experiment may provide enough information to answer, or the model may need another measurement, such as the object's mass, friction, restitution, or spring stiffness. We study whether vision language models can decide when to answer immediately and, when more evidence is needed, which experiment to perform. Current physical reasoning benchmarks usually evaluate only the final answer, so they do not directly measure this decision-making ability. We introduce a controlled evaluation where each problem provides one measurement image and four possible physical worlds created by combining two possible masses and two possible values of another relevant property. The model must either stop and answer or select the cheapest additional experiment that can resolve the question. We construct matched problem pairs where changing either the observed measurement or the question changes the optimal action. Since all possible worlds and experiment costs are known, we can explicitly determine the optimal choice. Across six open models and 144 physical parameter sets, direct responses repeat the same action for 95.1% to 100% of image pairs even when the correct action changes. Brief reasoning improves action switching, but the best model makes both decisions correctly for only 5.9% of image pairs. Additional analysis reveals failures in measurement interpretation, physical reasoning, and response formatting. By evaluating evidence selection separately from final answers, our benchmark reveals limitations in physical reasoning that conventional answer accuracy can overlook.

cs.CV