SearcharxivSearch

arXiv · 2508.11415

Time, Fences and the Ordering of Events in TSO

Abstract

The Total Store Order (TSO) is arguably the most widely used relaxed memory model in multiprocessor architectures, widely implemented, for example in Intel's x86 and x64 platforms. It allows processes to delay the visibility of writes through store buffering. While this supports hardware-level optimizations and makes a significant contribution to multiprocessor efficiency, it complicates reasoning about correctness, as executions may violate sequential consistency. Ensuring correct behavior often requires inserting synchronization primitives such as memory fences ($F$) or atomic read-modify-write ($RMW$) operations, but this approach can incur significant performance costs. In this work, we develop a semantic framework that precisely characterizes when such synchronization is necessary under TSO. We introduce a novel TSO-specific occurs-before relation, which adapts Lamport's celebrated happens-before relation from asynchronous message-passing systems to the TSO setting. Our main result is a theorem that proves that the only way to ensure that two events that take place at different sites are temporally ordered is by having the execution create an occurs-before chain between the events. By studying the role of fences and $RMW$s in creating occurs-before chains, we are then able to capture cases in which these costly synchronization operations are unavoidable. Since proper real-time ordering of events is a fundamental aspect of consistency conditions such as Linearizability, our analysis provides a sound theoretical understanding of essential aspects of the TSO model. In particular, we are able to generalize prior lower bounds for linearizable implementations of shared memory objects. Our results capture the structure of information flow and causality in the TSO model by extending the standard communication-based reasoning from asynchronous systems to the TSO memory model.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Raïssa Nataf, Yoram Moses. 2025-08-15. Time, Fences and the Ordering of Events in TSO. https://arxiv.org/abs/2508.11415

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Online Treasure Hunt in Vertex-Permuted Dynamic Rings

We study the problem of treasure hunt by a group of $k \geq 1$ agents in vertex-permuted dynamic rings (VP). In this model, the $n$ vertices remain on a ring but are permuted at each time step. We first show that treasure hunt is impossible for any $k \leq n-3$ agents, if there are no restrictions on the sequence of permutations used in the dynamic ring. We then study the $VP(\delta)$ setting, in which for every pair $i, j$ of vertices, the edge $(i, j)$ is guaranteed to appear within $\delta$ steps. We show that the class $VP(\delta)$ is feasible only for $\delta \geq \left\lceil \frac{n-1}{2}\right\rceil$. For the one-agent case, we show a tight bound of $\Theta(\delta n)$ on the worst-case search time as well as competitive ratio of any online algorithm for treasure hunt, provided $\delta \geq 2n$. We then give an optimal algorithm for $k$ agents, thereby showing that $k$ agents can obtain a speedup of $k$ on the worst-case search time. Finally, in the R-VP setting, in which in every step, the vertices are arranged as a ring according to a random permutation, we show that treasure hunt takes expected $\Theta(n)$ steps against an oblivious adversary and $\Theta(n \log n)$ steps against an adaptive adversary.

cs.DC

The Computing Channel: How Modulation Programs the Airwaves

Distributed computing and distributed artificial intelligence require frequent exchanges of intermediate results, although many applications need only an aggregate rather than messages from individual devices. Conventional systems recover each message before computing the aggregate, whereas over-the-air computation (OAC) exploits simultaneous transmission to obtain it directly. However, dominant OAC implementations rely on analog signaling, creating a mismatch with finite-precision data and digital communication procedures. This article presents digital function-oriented communication, in which finite-alphabet symbol representations and receiver decisions are jointly designed so that multiple-access superposition encodes the desired function without recovering individual inputs. We introduce its computational-constellation principle, main design approaches, extensions, and implementation challenges. Federated edge learning illustrates how the framework can reduce user-dependent data-bearing resources while operating directly on quantized model updates.

cs.DC

Can AI Remediate Backend Failures Safely? GuardedAct with Blast-Radius-Aware Sandboxing

Large Language Models (LLMs) have shown promising capabilities in generating remediation actions for microservice failures. However, directly executing AI-generated repair actions in production risks cascading collateral damage. We propose GuardedAct, a sandbox-first remediation framework that interposes a blast-radius-aware verification layer between the LLM action generator and the production environment. GuardedAct operates in four phases: (1) ingesting a diagnosis report together with the live system topology and recent telemetry, (2) prompting an LLM to produce a ranked list of candidate remediation actions, (3) simulating each action in a lightweight digital-twin sandbox that estimates the blast radius and assigns a risk label, and (4) enforcing a rollback-confidence gate that auto-executes only low-risk actions while escalating high-risk ones for human review. We evaluate GuardedAct on five fault scenarios injected into the DeathStarBench social-network application. Experimental results show that GuardedAct achieves an overall recovery rate of 87.4% while reducing collateral damage by 79.7% relative to direct LLM execution (from 25.6% to 5.2%), at the cost of a modest sandbox-induced increase in mean time to recovery (approximately 8 s). Ablation studies confirm that each component contributes meaningfully to the safety-speed trade-off.

cs.DC