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arXiv · 2510.03948

A Real-Time Framework for Intermediate Map Construction and Kinematically Feasible Off-Road Planning Without OSM

Abstract

Off-road environments present unique challenges for autonomous navigation due to their complex and unstructured nature. Traditional global path-planning methods, which typically aim to minimize path length and travel time, perform poorly on large-scale maps and fail to account for critical factors such as real-time performance, kinematic feasibility, and memory efficiency. This paper introduces a novel global path-planning method specifically designed for off-road environments, addressing these essential factors. The method begins by constructing an intermediate map within the pixel coordinate system, incorporating geographical features like off-road trails, waterways, restricted and passable areas, and trees. The planning problem is then divided into three sub-problems: graph-based path planning, kinematic feasibility checking, and path smoothing. This approach effectively meets real-time performance requirements while ensuring kinematic feasibility and efficient memory use. The method was tested in various off-road environments with large-scale maps up to several square kilometers in size, successfully identifying feasible paths in an average of 1.5 seconds and utilizing approximately 1.5GB of memory under extreme conditions. The proposed framework is versatile and applicable to a wide range of off-road autonomous navigation tasks, including search and rescue missions and agricultural operations.

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Otobong Jerome, Geesara Prathap Kulathunga, Devitt Dmitry, Eugene Murawjow, Alexandr Klimchik. 2025-10-04. A Real-Time Framework for Intermediate Map Construction and Kinematically Feasible Off-Road Planning Without OSM. https://doi.org/10.1142/s2301385027500245

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