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arXiv · 2512.11765

High-Frequency Analysis of a Trading Game with Transient Price Impact

Abstract

We study the high-frequency limit of an $n$-trader optimal execution game in discrete time. Traders face transient price impact of Obizhaeva--Wang type in addition to quadratic instantaneous trading costs $\theta(\Delta X_t)^2$ on each transaction $\Delta X_t$. There is a unique Nash equilibrium in which traders choose liquidation strategies minimizing expected execution costs. In the high-frequency limit where the grid of trading dates converges to the continuous interval $[0,T]$, the discrete equilibrium inventories converge at rate $1/N$ to the continuous-time equilibrium of an Obizhaeva--Wang model with additional quadratic costs $\vartheta_0(\Delta X_0)^2$ and $\vartheta_T(\Delta X_T)^2$ on initial and terminal block trades, where $\vartheta_0=(n-1)/2$ and $\vartheta_T=1/2$. The latter model was introduced by Campbell and Nutz as the limit of continuous-time equilibria with vanishing instantaneous costs. Our results extend and refine previous results of Schied, Strehle, and Zhang for the particular case $n=2$ where $\vartheta_0=\vartheta_T=1/2$. In particular, we show how the coefficients $\vartheta_0=(n-1)/2$ and $\vartheta_T=1/2$ arise endogenously in the high-frequency limit: the initial and terminal block costs of the continuous-time model are identified as the limits of the cumulative discrete instantaneous costs incurred over small neighborhoods of $0$ and $T$, respectively, and these limits are independent of $\theta>0$. By contrast, when $\theta=0$ the discrete-time equilibrium strategies and costs exhibit persistent oscillations and admit no high-frequency limit, mirroring the non-existence of continuous-time equilibria without boundary block costs. Our results show that two different types of trading frictions -- a fine time discretization and small instantaneous costs in continuous time -- have similar regularizing effects and select a canonical model in the limit.

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BibTeXRIS

Marcel Nutz, Alessandro Prosperi. 2025-12-12. High-Frequency Analysis of a Trading Game with Transient Price Impact. https://arxiv.org/abs/2512.11765

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