arXiv · 2610.00323
Defense Feedback and Global-Game Selection
Abstract
Global games select a unique cutoff when a player's incentive moves monotonically with private information. We show that this logic can fail when a privately informed participant can take a costly, simultaneous, and unobserved action that defends the status quo. In a currency-attack model, the defender acts only at intermediate signals. Along the traders' cutoff equation, this interval response creates an endogenous defense-loss term that vanishes at the endpoints of an activation component but can dominate the decreasing benchmark payoff margin in between. We establish a primitive region in which defense is inactive and uniqueness survives, and a finite-CDF overshoot condition under which two active-defense cutoff roots coexist with the inactive benchmark root. Because marginal indifference need not imply global incentives, we also give sufficient conditions for a genuine monotone cutoff best response. Finally, outward-rounded interval arithmetic proves that a proper-prior parameter vector has exactly three symmetric monotone-cutoff equilibria and that this topology persists locally. The result isolates a payoff-based boundary of global-game selection: hidden intervention can restore multiplicity without public signalling or a perturbation of the information hierarchy.
Explore related subjects
Keep this discovery
Explore connections, maps & timelines
Georgy Lukyanov, Yaroslav Yosifov. 2026-09-29. Defense Feedback and Global-Game Selection. https://arxiv.org/abs/2610.00323
Cite the original work for its findings. Save a collection to share your selection of sources.