Searcharxiv⌕ Search

arXiv · 2610.09927

KGATE : a Knowledge Graph Embedding Training Environment

Abstract

Knowledge graph embedding (KGE) models encode the entities and relations of a knowledge graph into a low-dimensional latent space, enabling tasks such as classification or link prediction. Most KGE models follow an autoencoder architecture, in which an encoder projects the knowledge graph into the latent space and a decoder reconstruct it. Combining both encoder and decoder components is increasingly needed, yet existing libraries rarely support complete autoencoders, are often unmaintained, rely on undocumented default hyperparameters, and produce results that cannot be compared across libraries. Here we present KGATE (Knowledge Graph Autoencoder Training Environment), a modular Python library built on PyTorch Geometric and TorchKGE. KGATE lets users assemble initializers, encoders, decoders, losses, negative samplers, and evaluation metrics as building blocks, or plug in their own block. KGATE includes a preprocessing procedure that controls data leakage, a builtin training pipeline, and reproducibility by design. Benchmarks against six existing KGE libraries show that KGATE training time is comparable with the fastest libraries while offering a broader set of features.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Benjamin Loire, Galadriel Brière, Célia Brahimi, Antoine Toffano, Anaïs Baudot. 2026-10-07. KGATE : a Knowledge Graph Embedding Training Environment. https://arxiv.org/abs/2610.09927

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Policy Learning with a Language Bottleneck

Modern AI systems such as self-driving cars and game-playing agents can achieve superhuman performance, but often lack human-like generalization, interpretability, and inter-operability with human users. Inspired by the rich interactions between language and decision-making in humans, we introduce Policy Learning with a Language Bottleneck (PLLB), a framework enabling AI agents to generate linguistic rules that capture the high-level strategies underlying rewarding behaviors. PLLB alternates between a *rule generation* step guided by language models, and an *update* step where agents learn new policies guided by rules, even when a rule is insufficient to describe an entire complex policy. Across five diverse tasks, including a two-player signaling game, maze navigation, image reconstruction, and robot grasp planning, we show that PLLB agents are not only able to learn more interpretable and generalizable behaviors, but can also share the learned rules with human users, enabling more effective human-AI coordination. We provide source code for our experiments at https://github.com/meghabyte/bottleneck .

cs.LG↗

BEAT: Balanced Frequency Adaptive Tuning for Long-Term Time-Series Forecasting

Long-term time-series forecasting supports a wide range of applications, including weather prediction and electricity demand planning. Frequency-domain methods address this task by decomposing observations into components that describe temporal variations at different scales. However, separate representations do not by themselves provide an explicit mechanism for adjusting the training emphasis across components. Under a shared forecasting objective, the frequency-specific networks can retain different levels of coefficient prediction error, motivating an error-dependent adjustment to their gradients. To this end, we propose BEAT (Balanced frEquency Adaptive Tuning), a framework that combines frequency-specific error monitoring with adaptive gradient modulation. We design a Frequency-Specific Monitor that compares predicted and target wavelet coefficients in a common normalized space and expresses each discrepancy relative to a reference error computed from the detail components. We further introduce a Dynamical Gradient Balancer that converts these ratios into positive, bounded coefficients. Components with higher relative errors receive larger gradient weights, whereas those with lower relative errors receive smaller weights. A shared modulation-strength parameter controls the departure from unmodulated training, and the monitoring and balancing operations are used only during training. Experiments on seven real-world datasets show that BEAT achieves competitive performance against state-of-the-art forecasting methods.

cs.LG↗

C-LoRA: Continual Low-Rank Adaptation for Pre-trained Visual Models

Pre-trained visual models have become fundamental in computer vision, but they face challenges in continual learning scenarios where data and tasks evolve over time. Low-Rank Adaptation (LoRA) offers efficient fine-tuning capabilities but remains limited for such dynamic environments. Standard LoRA cannot distinguish important subspaces, causing critical knowledge to be overwritten in sequential training. Existing approaches address this by dynamically expanding the set of LoRA adapters, either maintaining a growing pool of task-specific modules or merging new adapters into prior ones, at the cost of unbounded parameter growth or increasing inference complexity. We propose Continual Low-Rank Adaptation (C-LoRA), a method that enables a single, shared LoRA adapter to handle sequential tasks without catastrophic forgetting, without requiring any module selection or fusion at inference. The core of C-LoRA is a learnable routing matrix R that explicitly controls how each rank-one subspace contributes to the weight update. This matrix is decomposed into a stability component (R_base), which preserves knowledge from prior tasks, and a plasticity component (R_delta), which drives adaptation to the current task, providing direct control over the stability-plasticity trade-off. We analyze how R governs gradient flow during sequential training, and demonstrate competitive performance across multiple benchmarks.

cs.LG↗