Searcharxiv⌕ Search

arXiv · 2611.00968

Autotuning GPU Thread Block Sizes for Large-Scale Stencil Applications Using the OPS DSL

Abstract

Large-scale structured-mesh stencil applications can run for hours or days on modern HPC GPU platforms, making launch-configuration choices important. OPS enables high-level stencil codes to target multiple GPU architectures, but its GPU backends rely on a default or user-selected global block/workgroup shape, even though different kernels, problem geometries, and architectures may favor different configurations. This paper presents a transparent per-kernel block/workgroup-shape autotuning extension for OPS. The extension explores valid block/workgroup shapes during execution, records the fastest configuration for each kernel, and enables precomputed replay of the selected configurations in subsequent runs. We evaluate the approach on structured-mesh proxy and academic research applications, covering 459 unique kernels across 3 NVIDIA and 2 AMD GPUs. The evaluation reports speedup distributions, representative wall-time summaries, timing variability, and input problem shape effects. Replaying the best per-kernel launch shapes improves 923 of 995 measured application/input/GPU cases over the default OPS shape. Depending on the GPU, the median speedup ranges from 1.02x to 1.18x, with individual configurations of LAPL2D, TTI3D, and OpenSBLI-based TGV solvers exceeding 1.5x. The results also show that performance sensitivity is not limited to launch shape. At fixed cell count, changing the input problem shape changes precomputed-replay runtime by 0.8-34.6% in representative cases, while kernel-level timing variability depends on the interaction between runtime contribution, input problem shape, and GPU/backend behavior. Overall, automatic per-kernel block/workgroup-shape selection improves OPS performance across GPUs, provided shape sensitivity and timing stability are interpreted together.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Kevin Antonio Nava Garcia, Istvan Zoltan Reguly. 2026-10-31. Autotuning GPU Thread Block Sizes for Large-Scale Stencil Applications Using the OPS DSL. https://arxiv.org/abs/2611.00968

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

InfiniLoRA: Disaggregated Multi-LoRA Serving for Large Language Models

LoRA enables efficient customization of LLMs and is widely used in multi-tenant and multi-task serving. However, emerging model architectures such as MoE significantly increase LoRA memory cost, making existing coupled LoRA serving designs poorly scalable and prone to tail-latency inflation. We present InfiniLoRA, a disaggregated LoRA serving system that decouples LoRA execution from base-model inference. InfiniLoRA introduces a shared LoRA Server with parallelism-aware execution, SLO-driven provisioning, and critical-path optimizations, including GPU-initiated communication and hardware-specialized LoRA kernels. Experiments show that InfiniLoRA can achieve an average $3.05\times$ increase in serviceable request rate under strict latency SLOs, and improve the percentage of LoRA adapters satisfying the SLO requirement by 54.0\%.

cs.DC↗

VeriNC: Finding Design Risks of In-Network Computing Systems

The emergence of programmable switches has brought in-network computing (INC) into the spotlight in recent years. By offloading computation directly onto the data transmission process, INC improves network utilization, reduces latency to sub-RTT levels, saves link bandwidth, and maintains throughput. However, INC disrupts the transparency of traditional networks, forcing developers to consider network exceptions like packet loss and out-of-order. If not properly handled, these exceptions can lead to violations of application properties, such as cache consistency and lock exclusion. Usual testing cannot exhaustively cover these exceptions, raising doubts about the correctness of INC systems and hindering their deployment in the industry. This paper presents VeriNC, the first general-purpose tool for verifying INC systems. VeriNC provides a high-level specification language and saves developers 67.2% lines of code on average. To help better understand the behavior of the system, VeriNC offers configurable network environments. VeriNC enables developers to express INC-specific correctness properties. VeriNC translates developer-specified systems into state transition representations, performs model checking to detect potential design risks, and reports violation traces to developers. We propose optimizations for INC-specific scenarios to address the challenge of state space explosion. We modeled INC systems across four application domains and identified design risks with VeriNC in seconds. VeriNC has also been adopted to guide the design of a new INC protocol. Based on our verification experience, we summarize lessons that help develop a correct INC protocol. We further reproduce them in real systems to confirm the validity of our verification result.

cs.DC↗

Serving Chain-structured Jobs with Large Memory Footprints with Application to Large Foundation Model Serving

As a current trend in Artificial Intelligence (AI), large foundation models are increasingly employed as the core of AI services. However, even after training, serving such models at scale remains a challenging task due to their heavy resource footprints, particularly in terms of GPU memory. While recent works revealed unique characteristics of systems serving foundation models that distinguish them from traditional distributed computing systems, there is still a lack of fundamental understanding of the underlying system management problems. This work aims at addressing this gap by extracting a novel problem of "server chain composition" via block placement and cache allocation for serving chainstructured jobs with large memory footprints, which models a fundamental problem in serving large foundation models through pipeline parallelism. After showing the NP-hardness of the optimal solution, the focus is turned to developing scalable algorithms with guaranteed performance under state-of-the-art load balancing. Application of the proposed solution to a distributed large language model (LLM) serving system shows significant reduction of response times compared to state-of-the-art solutions.

cs.DC↗