arXiv · cond-mat/0310734
A Smooth Interface Method for Simulating Liquid Crystal Colloid Dispersions
Abstract
A new method is presented for mesoscopic simulations of particle dispersions in liquid crystal solvents. It allows efficient first-principle simulations of the dispersions involving many particles with many-body interactions mediated by the solvents. Demonstrations have been performed for the aggregation of colloid dispersions in two-dimensional nematic and smectic-C* solvents neglecting hydrodynamic effects, which will be taken into account in the near future.
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Ryoichi Yamamoto, Yasuya Nakayama, Kang Kim. 2003-10-30. A Smooth Interface Method for Simulating Liquid Crystal Colloid Dispersions. https://doi.org/10.1088/0953-8984%2F16%2F19%2F007
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