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Éric Colin de Verdière

Publications and source records attributed to Éric Colin de Verdière.

At least 19 recordsLinked to original sources

Finding a Shortest Curve that Separates Few Objects from Many

We present a fixed-parameter tractable (FPT) algorithm to find a shortest curve that separates some polygons from others. Formally, the input is a set of interior-disjoint simple polygons in the plane, where $k$ of the polygons are required to be enclosed and the remaining optional polygons have non-negative penalties. The goal is to find a closed curve that is disjoint from the polygon interiors and encloses the $k$ required polygons, while minimizing the length of the curve plus the penalties of the enclosed optional polygons. If the penalties are high, the output is a shortest curve that separates the required polygons from the others. The runtime of our algorithm is $O(3^k n^3)$, where $n$ is the number of vertices of the input polygons. The problem is NP-hard if $k$ is not fixed, even in very special cases. We extend the result to a graph version of the problem where the input is a connected plane graph with positive edge weights. There are $k$ required faces; the remaining faces are optional and have non-negative penalties. The goal is to find a closed walk in the graph that encloses the $k$ required faces, while minimizing the weight of the walk plus the penalties of the enclosed optional faces. We also consider an inverted version of the problem where the required objects must lie outside the curve. Our algorithms solve some other well-studied problems, such as geometric knapsack. Assuming the Exponential Time Hypothesis, we prove that neither the geometric nor the graph version of our problem can be solved in $2^{o(k)}\cdot n^{O(1)}$ time.

cs.CG↗

A Discrete Analog of Tutte's Barycentric Embeddings on Surfaces

Tutte's celebrated barycentric embedding theorem describes a natural way to build straight-line embeddings (crossing-free drawings) of a (3-connected) planar graph: map the vertices of the outer face to the vertices of a convex polygon, and ensure that each remaining vertex is in convex position, namely, a barycenter with positive coefficients of its neighbors. Actually computing an embedding then boils down to solving a system of linear equations. A particularly appealing feature of this method is the flexibility given by the choice of the barycentric weights. Generalizations of Tutte's theorem to surfaces of nonpositive curvature are known, but due to their inherently continuous nature, they do not lead to an algorithm. In this paper, we propose a purely discrete analog of Tutte's theorem for surfaces (with or without boundary) of nonpositive curvature, based on the recently introduced notion of reducing triangulations. We prove a Tutte theorem in this setting: every drawing homotopic to an embedding such that each vertex is harmonious (a discrete analog of being in convex position) is a weak embedding (arbitrarily close to an embedding). We also provide a polynomial-time algorithm to make an input drawing harmonious without increasing the length of any edge, in a similar way as a drawing can be put in convex position without increasing the edge lengths.

cs.CG↗

A Unified FPT Framework for Crossing Number Problems

The basic (and traditional) crossing number problem is to determine the minimum number of crossings in a topological drawing of an input graph in the plane. We develop a unified framework yielding fixed-parameter tractable (FPT) algorithms for many generalized crossing number problems. Our framework takes the following form. We fix a surface S and a class D of "allowed" topological drawings of graphs in S (e.g., some class of drawings with at most t crossings). We assume that testing membership in D can be done algorithmically, and that restricting a drawing in D, extending it without adding any crossing, or transforming it with a self-homeomorphism of S yields a drawing that is also in D. Then deciding whether an input graph G has a drawing in D, and computing one if it is the case, is fixed-parameter tractable in (essentially) the genus of S and the maximum number of crossings in a drawing in D. More generally, we may take as input an edge-colored graph and distinguish crossings by the colors of the involved edges; and we may allow a bounded number of edge removals and vertex splits on G before drawing it. The proof is a reduction to the embeddability of a graph on a two-dimensional simplicial complex. This implies, in a unified way, linear or quadratic FPT algorithms for many topological crossing number variants established in the graph drawing community. Some of these variants already had previously published FPT algorithms, mostly relying on Courcelle's metatheorem, but our algorithms have a better runtime. Moreover, our framework extends to these crossing number variants in any fixed surface, and also allows us to fix the rotation system of the drawing of a graph in some variants.

cs.CG↗

An FPT algorithm for the embeddability of graphs into two-dimensional simplicial complexes

We consider the embeddability problem of a graph G into a two-dimensional simplicial complex C: Given G and C, decide whether G admits a topological embedding into C. The problem is NP-hard, even in the restricted case where C is homeomorphic to a surface. We prove that the problem is fixed-parameter tractable in the size of the two-dimensional complex, by providing an O(2^{poly(c)}.n^2)-time algorithm. If G embeds into C, we can compute a representation of an embedding in the same amount of time. Moreover, we show that several known problems reduce to this one, such as the crossing number and the planarity number problems, and, under some conditions, the embedding extension problem. Our approach is to reduce to the case where G has bounded branchwidth via an irrelevant vertex method, and to apply dynamic programming. We do not rely on any component of the existing linear-time algorithms for embedding graphs on a fixed surface, but only on algorithms from graph minor theory. However, by combining our results with a linear-time algorithm for embedding graphs on surfaces and with a very recent result for the irrelevant vertex method, we can decide whether G embeds into C in f(c).O(n) time, for some function f.

cs.CG↗

Computing shortest closed curves on non-orientable surfaces

We initiate the study of computing shortest non-separating simple closed curves with some given topological properties on non-orientable surfaces. While, for orientable surfaces, any two non-separating simple closed curves are related by a self-homeomorphism of the surface, and computing shortest such curves has been vastly studied, for non-orientable ones the classification of non-separating simple closed curves up to ambient homeomorphism is subtler, depending on whether the curve is one-sided or two-sided, and whether it is orienting or not (whether it cuts the surface into an orientable one). We prove that computing a shortest orienting (weakly) simple closed curve on a non-orientable combinatorial surface is NP-hard but fixed-parameter tractable in the genus of the surface. In contrast, we can compute a shortest non-separating non-orienting (weakly) simple closed curve with given sidedness in $g^{O(1)}.n\log n$ time, where $g$ is the genus and $n$ the size of the surface. For these algorithms, we develop tools that can be of independent interest, to compute a variation on canonical systems of loops for non-orientable surfaces based on the computation of an orienting curve, and some covering spaces that are essentially quotients of homology covers.

cs.CG↗

Untangling Graphs on Surfaces

Consider a graph drawn on a surface (for example, the plane minus a finite set of obstacle points), possibly with crossings. We provide an algorithm to decide whether such a drawing can be untangled, namely, if one can slide the vertices and edges of the graph on the surface (avoiding the obstacles) to remove all crossings; in other words, whether the drawing is homotopic to an embedding. While the problem boils down to planarity testing when the surface is the sphere or the disk (or equivalently the plane without any obstacle), the other cases have never been studied before, except when the input graph is a cycle, in an abundant literature in topology and more recently by Despré and Lazarus [SoCG 2017, J. ACM 2019]. Our algorithm runs in O(m + poly(g+b) n log n) time, where g >= 0 and b >= 0 are the genus and the number of boundary components of the input orientable surface S, and n is the size of the input graph drawing, lying on some fixed graph of size m cellularly embedded on S. We use various techniques from two-dimensional computational topology and from the theory of hyperbolic surfaces. Most notably, we introduce reducing triangulations, a novel discrete analog of hyperbolic surfaces in the spirit of systems of quads by Lazarus and Rivaud [FOCS 2012] and Erickson and Whittlesey [SODA 2013], which have the additional benefit that reduced paths are unique and stable upon reversal; they are likely of independent interest. Tailored data structures are needed to achieve certain homotopy tests efficiently on these triangulations. As a key subroutine, we rely on an algorithm to test the weak simplicity of a graph drawn on a surface by Akitaya, Fulek, and Tóth [SODA 2018, TALG 2019].

cs.CG↗

Almost Tight Lower Bounds for Hard Cutting Problems in Embedded Graphs

We prove essentially tight lower bounds, conditionally to the Exponential Time Hypothesis, for two fundamental but seemingly very different cutting problems on surface-embedded graphs: the Shortest Cut Graph problem and the Multiway Cut problem. A cut graph of a graph $G$ embedded on a surface $S$ is a subgraph of $G$ whose removal from $S$ leaves a disk. We consider the problem of deciding whether an unweighted graph embedded on a surface of genus $g$ has a cut graph of length at most a given value. We prove a time lower bound for this problem of $n^{Ω(g/\log g)}$ conditionally to ETH. In other words, the first $n^{O(g)}$-time algorithm by Erickson and Har-Peled [SoCG 2002, Discr.\ Comput.\ Geom.\ 2004] is essentially optimal. We also prove that the problem is W[1]-hard when parameterized by the genus, answering a 17-year old question of these authors. A multiway cut of an undirected graph $G$ with $t$ distinguished vertices, called terminals, is a set of edges whose removal disconnects all pairs of terminals. We consider the problem of deciding whether an unweighted graph $G$ has a multiway cut of weight at most a given value. We prove a time lower bound for this problem of $n^{Ω(\sqrt{gt + g^2+t}/\log(g+t))}$, conditionally to ETH, for any choice of the genus $g\ge0$ of the graph and the number of terminals $t\ge4$. In other words, the algorithm by the second author [Algorithmica 2017] (for the more general multicut problem) is essentially optimal; this extends the lower bound by the third author [ICALP 2012] (for the planar case). Reductions to planar problems usually involve a grid-like structure. The main novel idea for our results is to understand what structures instead of grids are needed if we want to exploit optimally a certain value $g$ of the genus.

cs.CC↗

A Near-Linear Approximation Scheme for Multicuts of Embedded Graphs with a Fixed Number of Terminals

For an undirected edge-weighted graph $G$ and a set $R$ of pairs of vertices called pairs of terminals, a multicut is a set of edges such that removing these edges from $G$ disconnects each pair in $R$. We provide an algorithm computing a $(1+\varepsilon)$-approximation of the minimum multicut of a graph $G$ in time $(g+t)^{(O(g+t)^3)}\cdot(1/\varepsilon)^{O(g+t)} \cdot n \log n$, where $g$ is the genus of $G$ and $t$ is the number of terminals. This result is tight in several aspects, as the minimum multicut problem is both APX-hard and W[1]-hard (parameterized by the number of terminals), even on planar graphs (equivalently, when $g=0$). In order to achieve this, our article leverages on a novel characterization of a minimum multicut as a family of Steiner trees in the universal cover of a surface on which $G$ is embedded. The algorithm heavily relies on topological techniques, and in particular on the use of homotopical tools and computations in covering spaces, which we blend with classic ideas stemming from approximation schemes for planar graphs and low-dimensional geometric inputs.

cs.DS↗

Hardness of Minimum Barrier Shrinkage and Minimum Installation Path

In the Minimum Installation Path problem, we are given a graph $G$ with edge weights $w(.)$ and two vertices $s,t$ of $G$. We want to assign a non-negative power $p(v)$ to each vertex $v$ of $G$ so that the edges $uv$ such that $p(u)+p(v)$ is at least $w(uv)$ contain some $s$-$t$-path, and minimize the sum of assigned powers. In the Minimum Barrier Shrinkage problem, we are given a family of disks in the plane and two points $x$ and $y$ lying outside the disks. The task is to shrink the disks, each one possibly by a different amount, so that we can draw an $x$-$y$ curve that is disjoint from the interior of the shrunken disks, and the sum of the decreases in the radii is minimized. We show that the Minimum Installation Path and the Minimum Barrier Shrinkage problems (or, more precisely, the natural decision problems associated with them) are weakly NP-hard.

cs.CC↗

Deciding contractibility of a non-simple curve on the boundary of a 3-manifold: A computational Loop Theorem

We present an algorithm for the following problem. Given a triangulated 3-manifold M and a (possibly non-simple) closed curve on the boundary of M, decide whether this curve is contractible in M. Our algorithm runs in space polynomial in the size of the input, and (thus) in exponential time. This is the first algorithm that is specifically designed for this problem; it considerably improves upon the existing bounds implicit in the literature for the more general problem of contractibility of closed curves in a 3-manifold. The proof of the correctness of the algorithm relies on methods of 3-manifold topology and in particular on those used in the proof of the Loop Theorem. As a byproduct, we obtain an algorithmic version of the Loop Theorem that runs in polynomial space, and (thus) in exponential time.

cs.CG↗

Embeddability of arrangements of pseudocircles and graphs on surfaces

A pseudocircle is a simple closed curve on some surface; an arrangement of pseudocircles is a collection of pseudocircles that pairwise intersect in exactly two points, at which they cross. Ortner proved that an arrangement of pseudocircles is embeddable into the sphere if and only if all of its subarrangements of size at most four are embeddable into the sphere, and asked if an analogous result holds for embeddability into orientable surfaces of higher genus. We answer this question positively: An arrangement of pseudocircles is embeddable into an orientable surface of genus~$g$ if and only if all of its subarrangements of size at most $4g+4$ are. Moreover, this bound is tight. We actually have similar results for a much general notion of arrangement, which we call an \emph{arrangement of graphs}.

math.CO↗

Embedding graphs into two-dimensional simplicial complexes

We consider the problem of deciding whether an input graph G admits a topological embedding into a two-dimensional simplicial complex C. This problem includes, among others, the embeddability problem of a graph on a surface and the topological crossing number of a graph, but is more general. The problem is NP-complete when C is part of the input, and we give a polynomial-time algorithm if the complex C is fixed. Our strategy is to reduce the problem to an embedding extension problem on a surface, which has the following form: Given a subgraph H' of a graph G', and an embedding of H' on a surface S, can that embedding be extended to an embedding of G' on S? Such problems can be solved, in turn, using a key component in Mohar's algorithm to decide the embeddability of a graph on a fixed surface (STOC 1996, SIAM J. Discr. Math. 1999).

cs.CG↗

Computational topology of graphs on surfaces

Computational topology is an area that revisits topological problems from an algorithmic point of view, and develops topological tools for improved algorithms. We survey results in computational topology that are concerned with graphs drawn on surfaces. Typical questions include representing surfaces and graphs embedded on them computationally, deciding whether a graph embeds on a surface, solving computational problems related to homotopy, optimizing curves and graphs on surfaces, and solving standard graph algorithm problems more efficiently in the case of surface-embedded graphs.

cs.CG↗

Multicuts in Planar and Bounded-Genus Graphs with Bounded Number of Terminals

Given an undirected, edge-weighted graph G together with pairs of vertices, called pairs of terminals, the minimum multicut problem asks for a minimum-weight set of edges such that, after deleting these edges, the two terminals of each pair belong to different connected components of the graph. Relying on topological techniques, we provide a polynomial-time algorithm for this problem in the case where G is embedded on a fixed surface of genus g (e.g., when G is planar) and has a fixed number t of terminals. The running time is a polynomial of degree O(sqrt{g^2+gt}) in the input size. In the planar case, our result corrects an error in an extended abstract by Bentz [Int. Workshop on Parameterized and Exact Computation, 109-119, 2012]. The minimum multicut problem is also a generalization of the multiway cut problem, a.k.a. multiterminal cut problem; even for this special case, no dedicated algorithm was known for graphs embedded on surfaces.

cs.DS↗

A Direct Proof of the Strong Hanani-Tutte Theorem on the Projective Plane

We reprove the strong Hanani-Tutte theorem on the projective plane. In contrast to the previous proof by Pelsmajer, Schaefer and Stasi, our method is constructive and does not rely on the characterization of forbidden minors, which gives hope to extend it to other surfaces. Moreover, our approach can be used to provide an efficient algorithm turning a Hanani-Tutte drawing on the projective plane into an embedding.

cs.CG↗

Discrete Systolic Inequalities and Decompositions of Triangulated Surfaces

How much cutting is needed to simplify the topology of a surface? We provide bounds for several instances of this question, for the minimum length of topologically non-trivial closed curves, pants decompositions, and cut graphs with a given combinatorial map in triangulated combinatorial surfaces (or their dual cross-metric counterpart). Our work builds upon Riemannian systolic inequalities, which bound the minimum length of non-trivial closed curves in terms of the genus and the area of the surface. We first describe a systematic way to translate Riemannian systolic inequalities to a discrete setting, and vice-versa. This implies a conjecture by Przytycka and Przytycki from 1993, a number of new systolic inequalities in the discrete setting, and the fact that a theorem of Hutchinson on the edge-width of triangulated surfaces and Gromov's systolic inequality for surfaces are essentially equivalent. We also discuss how these proofs generalize to higher dimensions. Then we focus on topological decompositions of surfaces. Relying on ideas of Buser, we prove the existence of pants decompositions of length O(g^{3/2}n^{1/2}) for any triangulated combinatorial surface of genus g with n triangles, and describe an O(gn)-time algorithm to compute such a decomposition. Finally, we consider the problem of embedding a cut graph (or more generally a cellular graph) with a given combinatorial map on a given surface. Using random triangulations, we prove (essentially) that, for any choice of a combinatorial map, there are some surfaces on which any cellular embedding with that combinatorial map has length superlinear in the number of triangles of the triangulated combinatorial surface. There is also a similar result for graphs embedded on polyhedral triangulations.

math.CO↗

On the Complexity of Immersed Normal Surfaces

Normal surface theory, a tool to represent surfaces in a triangulated 3-manifold combinatorially, is ubiquitous in computational 3-manifold theory. In this paper, we investigate a relaxed notion of normal surfaces where we remove the quadrilateral conditions. This yields normal surfaces that are no longer embedded. We prove that it is NP-hard to decide whether such a surface is immersed. Our proof uses a reduction from Boolean constraint satisfaction problems where every variable appears in at most two clauses, using a classification theorem of Feder. We also investigate variants, and provide a polynomial-time algorithm to test for a local version of this problem.

math.GT↗

Irreducible triangulations of surfaces with boundary

A triangulation of a surface is irreducible if no edge can be contracted to produce a triangulation of the same surface. In this paper, we investigate irreducible triangulations of surfaces with boundary. We prove that the number of vertices of an irreducible triangulation of a (possibly non-orientable) surface of genus g>=0 with b>=0 boundaries is O(g+b). So far, the result was known only for surfaces without boundary (b=0). While our technique yields a worse constant in the O(.) notation, the present proof is elementary, and simpler than the previous ones in the case of surfaces without boundary.

math.CO↗