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A. Madanayake

Publications and source records attributed to A. Madanayake.

At least 19 recordsLinked to original sources

Fast Data-independent KLT Approximations Based on Integer Functions

The Karhunen-Loève transform (KLT) stands as a well-established discrete transform, demonstrating optimal characteristics in data decorrelation and dimensionality reduction. Its ability to condense energy compression into a select few main components has rendered it instrumental in various applications within image compression frameworks. However, computing the KLT depends on the covariance matrix of the input data, which makes it difficult to develop fast algorithms for its implementation. Approximations for the KLT, utilizing specific rounding functions, have been introduced to reduce its computational complexity. Therefore, our paper introduces a category of low-complexity, data-independent KLT approximations, employing a range of round-off functions. The design methodology of the approximate transform is defined for any block-length $N$, but emphasis is given to transforms of $N = 8$ due to its wide use in image and video compression. The proposed transforms perform well when compared to the exact KLT and approximations considering classical performance measures. For particular scenarios, our proposed transforms demonstrated superior performance when compared to KLT approximations documented in the literature. We also developed fast algorithms for the proposed transforms, further reducing the arithmetic cost associated with their implementation. Evaluation of field programmable gate array (FPGA) hardware implementation metrics was conducted. Practical applications in image encoding showed the relevance of the proposed transforms. In fact, we showed that one of the proposed transforms outperformed the exact KLT given certain compression ratios.

eess.SP

Low-complexity Image and Video Coding Based on an Approximate Discrete Tchebichef Transform

The usage of linear transformations has great relevance for data decorrelation applications, like image and video compression. In that sense, the discrete Tchebichef transform (DTT) possesses useful coding and decorrelation properties. The DTT transform kernel does not depend on the input data and fast algorithms can be developed to real time applications. However, the DTT fast algorithm presented in literature possess high computational complexity. In this work, we introduce a new low-complexity approximation for the DTT. The fast algorithm of the proposed transform is multiplication-free and requires a reduced number of additions and bit-shifting operations. Image and video compression simulations in popular standards shows good performance of the proposed transform. Regarding hardware resource consumption for FPGA shows 43.1% reduction of configurable logic blocks and ASIC place and route realization shows 57.7% reduction in the area-time figure when compared with the 2-D version of the exact DTT.

cs.MM

Low-complexity Scaling Methods for DCT-II Approximations

This paper introduces a collection of scaling methods for generating $2N$-point DCT-II approximations based on $N$-point low-complexity transformations. Such scaling is based on the Hou recursive matrix factorization of the exact $2N$-point DCT-II matrix. Encompassing the widely employed Jridi-Alfalou-Meher scaling method, the proposed techniques are shown to produce DCT-II approximations that outperform the transforms resulting from the JAM scaling method according to total error energy and mean squared error. Orthogonality conditions are derived and an extensive error analysis based on statistical simulation demonstrates the good performance of the introduced scaling methods. A hardware implementation is also provided demonstrating the competitiveness of the proposed methods when compared to the JAM scaling method.

eess.SP

Low-complexity 8-point DCT Approximation Based on Angle Similarity for Image and Video Coding

The principal component analysis (PCA) is widely used for data decorrelation and dimensionality reduction. However, the use of PCA may be impractical in real-time applications, or in situations were energy and computing constraints are severe. In this context, the discrete cosine transform (DCT) becomes a low-cost alternative to data decorrelation. This paper presents a method to derive computationally efficient approximations to the DCT. The proposed method aims at the minimization of the angle between the rows of the exact DCT matrix and the rows of the approximated transformation matrix. The resulting transformations matrices are orthogonal and have extremely low arithmetic complexity. Considering popular performance measures, one of the proposed transformation matrices outperforms the best competitors in both matrix error and coding capabilities. Practical applications in image and video coding demonstrate the relevance of the proposed transformation. In fact, we show that the proposed approximate DCT can outperform the exact DCT for image encoding under certain compression ratios. The proposed transform and its direct competitors are also physically realized as digital prototype circuits using FPGA technology.

eess.IV

Low-Complexity Loeffler DCT Approximations for Image and Video Coding

This paper introduced a matrix parametrization method based on the Loeffler discrete cosine transform (DCT) algorithm. As a result, a new class of eight-point DCT approximations was proposed, capable of unifying the mathematical formalism of several eight-point DCT approximations archived in the literature. Pareto-efficient DCT approximations are obtained through multicriteria optimization, where computational complexity, proximity, and coding performance are considered. Efficient approximations and their scaled 16- and 32-point versions are embedded into image and video encoders, including a JPEG-like codec and H.264/AVC and H.265/HEVC standards. Results are compared to the unmodified standard codecs. Efficient approximations are mapped and implemented on a Xilinx VLX240T FPGA and evaluated for area, speed, and power consumption.

eess.IV

Fast Radix-32 Approximate DFTs for 1024-Beam Digital RF Beamforming

The discrete Fourier transform (DFT) is widely employed for multi-beam digital beamforming. The DFT can be efficiently implemented through the use of fast Fourier transform (FFT) algorithms, thus reducing chip area, power consumption, processing time, and consumption of other hardware resources. This paper proposes three new hybrid DFT 1024-point DFT approximations and their respective fast algorithms. These approximate DFT (ADFT) algorithms have significantly reduced circuit complexity and power consumption compared to traditional FFT approaches while trading off a subtle loss in computational precision which is acceptable for digital beamforming applications in RF antenna implementations. ADFT algorithms have not been introduced for beamforming beyond $N = 32$, but this paper anticipates the need for massively large adaptive arrays for future 5G and 6G systems. Digital CMOS circuit designs for the ADFTs show the resulting improvements in both circuit complexity and power consumption metrics. Simulation results show similar or lower critical path delay with up to 48.5% lower chip area compared to a standard Cooley-Tukey FFT. The time-area and dynamic power metrics are reduced up to 66.0%. The 1024-point ADFT beamformers produce signal-to-noise ratio (SNR) gains between 29.2--30.1 dB, which is a loss of $\le$ 0.9 dB SNR gain compared to exact 1024-point DFT beamformers (worst case) realizable at using an FFT.

eess.SP

Radix-2 Self-Recursive Sparse Factorizations of Delay Vandermonde Matrices for Wideband Multi-Beam Antenna Arrays

This paper presents a self-contained factorization for the Vandermonde matrices associated with true-time delay based wideband analog multi-beam beamforming using antenna arrays. The proposed factorization contains sparse and orthogonal matrices. Novel self-recursive radix-2 algorithms for Vandermonde matrices associated with true time delay based delay-sum filterbanks are presented to reduce the circuit complexity of multi-beam analog beamforming systems. The proposed algorithms for Vandermonde matrices by a vector attain $\mathcal{O}(N \log N)$ delay-amplifier circuit counts. Error bounds for the Vandermode matrices associated with true-time delay are established and then analyzed for numerical stability. The potential for real-world circuit implementation of the proposed algorithms will be shown through signal flow graphs that are the starting point for high-frequency analog circuit realizations.

eess.SP

Efficient and Self-Recursive Delay Vandermonde Algorithm for Multi-Beam Antenna Arrays

This paper presents a self-contained factorization for the delay Vandermonde matrix (DVM), which is the super class of the discrete Fourier transform, using sparse and companion matrices. An efficient DVM algorithm is proposed to reduce the complexity of radio-frequency (RF) $N$-beam analog beamforming systems. There exist applications for wideband multi-beam beamformers in wireless communication networks such as 5G/6G systems, system capacity can be improved by exploiting the improvement of the signal to noise ratio (SNR) using coherent summation of propagating waves based on their directions of propagation. The presence of a multitude of RF beams allows multiple independent wireless links to be established at high SNR, or used in conjunction with multiple-input multiple-output (MIMO) wireless systems, with the overall goal of improving system SNR and therefore capacity. To realize such multi-beam beamformers at acceptable analog circuit complexities, we use sparse factorization of the DVM in order to derive a low arithmetic complexity DVM algorithm. The paper also establishes an error bound and stability analysis of the proposed DVM algorithm. The proposed efficient DVM algorithm is aimed at implementation using analog realizations. For purposes of evaluation, the algorithm can be realized using both digital hardware as well as software defined radio platforms.

eess.SP

VLSI Computational Architectures for the Arithmetic Cosine Transform

The discrete cosine transform (DCT) is a widely-used and important signal processing tool employed in a plethora of applications. Typical fast algorithms for nearly-exact computation of DCT require floating point arithmetic, are multiplier intensive, and accumulate round-off errors. Recently proposed fast algorithm arithmetic cosine transform (ACT) calculates the DCT exactly using only additions and integer constant multiplications, with very low area complexity, for null mean input sequences. The ACT can also be computed non-exactly for any input sequence, with low area complexity and low power consumption, utilizing the novel architecture described. However, as a trade-off, the ACT algorithm requires 10 non-uniformly sampled data points to calculate the 8-point DCT. This requirement can easily be satisfied for applications dealing with spatial signals such as image sensors and biomedical sensor arrays, by placing sensor elements in a non-uniform grid. In this work, a hardware architecture for the computation of the null mean ACT is proposed, followed by a novel architectures that extend the ACT for non-null mean signals. All circuits are physically implemented and tested using the Xilinx XC6VLX240T FPGA device and synthesized for 45 nm TSMC standard-cell library for performance assessment.

cs.AR

A Single-Channel Architecture for Algebraic Integer Based 8$\times$8 2-D DCT Computation

An area efficient row-parallel architecture is proposed for the real-time implementation of bivariate algebraic integer (AI) encoded 2-D discrete cosine transform (DCT) for image and video processing. The proposed architecture computes 8$\times$8 2-D DCT transform based on the Arai DCT algorithm. An improved fast algorithm for AI based 1-D DCT computation is proposed along with a single channel 2-D DCT architecture. The design improves on the 4-channel AI DCT architecture that was published recently by reducing the number of integer channels to one and the number of 8-point 1-D DCT cores from 5 down to 2. The architecture offers exact computation of 8$\times$8 blocks of the 2-D DCT coefficients up to the FRS, which converts the coefficients from the AI representation to fixed-point format using the method of expansion factors. Prototype circuits corresponding to FRS blocks based on two expansion factors are realized, tested, and verified on FPGA-chip, using a Xilinx Virtex-6 XC6VLX240T device. Post place-and-route results show a 20% reduction in terms of area compared to the 2-D DCT architecture requiring five 1-D AI cores. The area-time and area-time${}^2$ complexity metrics are also reduced by 23% and 22% respectively for designs with 8-bit input word length. The digital realizations are simulated up to place and route for ASICs using 45 nm CMOS standard cells. The maximum estimated clock rate is 951 MHz for the CMOS realizations indicating 7.608$\cdot$10$^9$ pixels/seconds and a 8$\times$8 block rate of 118.875 MHz.

cs.AR

A Digital Hardware Fast Algorithm and FPGA-based Prototype for a Novel 16-point Approximate DCT for Image Compression Applications

The discrete cosine transform (DCT) is the key step in many image and video coding standards. The 8-point DCT is an important special case, possessing several low-complexity approximations widely investigated. However, 16-point DCT transform has energy compaction advantages. In this sense, this paper presents a new 16-point DCT approximation with null multiplicative complexity. The proposed transform matrix is orthogonal and contains only zeros and ones. The proposed transform outperforms the well-know Walsh-Hadamard transform and the current state-of-the-art 16-point approximation. A fast algorithm for the proposed transform is also introduced. This fast algorithm is experimentally validated using hardware implementations that are physically realized and verified on a 40 nm CMOS Xilinx Virtex-6 XC6VLX240T FPGA chip for a maximum clock rate of 342 MHz. Rapid prototypes on FPGA for 8-bit input word size shows significant improvement in compressed image quality by up to 1-2 dB at the cost of only eight adders compared to the state-of-art 16-point DCT approximation algorithm in the literature [S. Bouguezel, M. O. Ahmad, and M. N. S. Swamy. A novel transform for image compression. In {\em Proceedings of the 53rd IEEE International Midwest Symposium on Circuits and Systems (MWSCAS)}, 2010].

cs.MM

A Multiplierless Pruned DCT-like Transformation for Image and Video Compression that Requires 10 Additions Only

A multiplierless pruned approximate 8-point discrete cosine transform (DCT) requiring only 10 additions is introduced. The proposed algorithm was assessed in image and video compression, showing competitive performance with state-of-the-art methods. Digital implementation in 45 nm CMOS technology up to place-and-route level indicates clock speed of 288 MHz at a 1.1 V supply. The 8x8 block rate is 36 MHz.The DCT approximation was embedded into HEVC reference software; resulting video frames, at up to 327 Hz for 8-bit RGB HEVC, presented negligible image degradation.

cs.MM

Low-complexity Pruned 8-point DCT Approximations for Image Encoding

Two multiplierless pruned 8-point discrete cosine transform (DCT) approximation are presented. Both transforms present lower arithmetic complexity than state-of-the-art methods. The performance of such new methods was assessed in the image compression context. A JPEG-like simulation was performed, demonstrating the adequateness and competitiveness of the introduced methods. Digital VLSI implementation in CMOS technology was also considered. Both presented methods were realized in Berkeley Emulation Engine (BEE3).

cs.MM

Energy-efficient 8-point DCT Approximations: Theory and Hardware Architectures

Due to its remarkable energy compaction properties, the discrete cosine transform (DCT) is employed in a multitude of compression standards, such as JPEG and H.265/HEVC. Several low-complexity integer approximations for the DCT have been proposed for both 1-D and 2-D signal analysis. The increasing demand for low-complexity, energy efficient methods require algorithms with even lower computational costs. In this paper, new 8-point DCT approximations with very low arithmetic complexity are presented. The new transforms are proposed based on pruning state-of-the-art DCT approximations. The proposed algorithms were assessed in terms of arithmetic complexity, energy retention capability, and image compression performance. In addition, a metric combining performance and computational complexity measures was proposed. Results showed good performance and extremely low computational complexity. Introduced algorithms were mapped into systolic-array digital architectures and physically realized as digital prototype circuits using FPGA technology and mapped to 45nm CMOS technology. All hardware-related metrics showed low resource consumption of the proposed pruned approximate transforms. The best proposed transform according to the introduced metric presents a reduction in power consumption of 21--25%.

cs.MM

Multiplierless 16-point DCT Approximation for Low-complexity Image and Video Coding

An orthogonal 16-point approximate discrete cosine transform (DCT) is introduced. The proposed transform requires neither multiplications nor bit-shifting operations. A fast algorithm based on matrix factorization is introduced, requiring only 44 additions---the lowest arithmetic cost in literature. To assess the introduced transform, computational complexity, similarity with the exact DCT, and coding performance measures are computed. Classical and state-of-the-art 16-point low-complexity transforms were used in a comparative analysis. In the context of image compression, the proposed approximation was evaluated via PSNR and SSIM measurements, attaining the best cost-benefit ratio among the competitors. For video encoding, the proposed approximation was embedded into a HEVC reference software for direct comparison with the original HEVC standard. Physically realized and tested using FPGA hardware, the proposed transform showed 35% and 37% improvements of area-time and area-time-squared VLSI metrics when compared to the best competing transform in the literature.

cs.CV

An Orthogonal 16-point Approximate DCT for Image and Video Compression

A low-complexity orthogonal multiplierless approximation for the 16-point discrete cosine transform (DCT) was introduced. The proposed method was designed to possess a very low computational cost. A fast algorithm based on matrix factorization was proposed requiring only 60~additions. The proposed architecture outperforms classical and state-of-the-art algorithms when assessed as a tool for image and video compression. Digital VLSI hardware implementations were also proposed being physically realized in FPGA technology and implemented in 45 nm up to synthesis and place-route levels. Additionally, the proposed method was embedded into a high efficiency video coding (HEVC) reference software for actual proof-of-concept. Obtained results show negligible video degradation when compared to Chen DCT algorithm in HEVC.

cs.IT

Multi-beam 4 GHz Microwave Apertures Using Current-Mode DFT Approximation on 65 nm CMOS

A current-mode CMOS design is proposed for realizing receive mode multi-beams in the analog domain using a novel DFT approximation. High-bandwidth CMOS RF transistors are employed in low-voltage current mirrors to achieve bandwidths exceeding 4 GHz with good beam fidelity. Current mirrors realize the coefficients of the considered DFT approximation, which take simple values in $\{0, \pm1, \pm2\}$ only. This allows high bandwidths realizations using simple circuitry without needing phase-shifters or delays. The proposed design is used as a method to efficiently achieve spatial discrete Fourier transform operation across a ULA to obtain multiple simultaneous RF beams. An example using 1.2 V current-mode approximate DFT on 65 nm CMOS, with BSIM4 models from the RF kit, show potential operation up to 4 GHz with eight independent aperture beams.

cs.IT

A Row-parallel 8$\times$8 2-D DCT Architecture Using Algebraic Integer Based Exact Computation

An algebraic integer (AI) based time-multiplexed row-parallel architecture and two final-reconstruction step (FRS) algorithms are proposed for the implementation of bivariate AI-encoded 2-D discrete cosine transform (DCT). The architecture directly realizes an error-free 2-D DCT without using FRSs between row-column transforms, leading to an 8$\times$8 2-D DCT which is entirely free of quantization errors in AI basis. As a result, the user-selectable accuracy for each of the coefficients in the FRS facilitates each of the 64 coefficients to have its precision set independently of others, avoiding the leakage of quantization noise between channels as is the case for published DCT designs. The proposed FRS uses two approaches based on (i) optimized Dempster-Macleod multipliers and (ii) expansion factor scaling. This architecture enables low-noise high-dynamic range applications in digital video processing that requires full control of the finite-precision computation of the 2-D DCT. The proposed architectures and FRS techniques are experimentally verified and validated using hardware implementations that are physically realized and verified on FPGA chip. Six designs, for 4- and 8-bit input word sizes, using the two proposed FRS schemes, have been designed, simulated, physically implemented and measured. The maximum clock rate and block-rate achieved among 8-bit input designs are 307.787 MHz and 38.47 MHz, respectively, implying a pixel rate of 8$\times$307.787$\approx$2.462 GHz if eventually embedded in a real-time video-processing system. The equivalent frame rate is about 1187.35 Hz for the image size of 1920$\times$1080. All implementations are functional on a Xilinx Virtex-6 XC6VLX240T FPGA device.

cs.AR