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A. Salman Avestimehr

Publications and source records attributed to A. Salman Avestimehr.

At least 55 records · Page 3Linked to original sources

SINR-Threshold Scheduling with Binary Power Control for D2D Networks

In this paper, we consider a device-to-device communication network in which $K$ transmitter-receiver pairs are sharing spectrum with each other. We propose a novel but simple binary scheduling scheme for this network to maximize the average sum rate of the pairs. According to the scheme, each receiver predicts its Signal-to-Interference-plus-Noise Ratio (SINR), assuming \emph{all} other user pairs are active, and compares it to a preassigned threshold to decide whether its corresponding transmitter to be activated or not. For our proposed scheme, the optimal threshold that maximizes the expected sum rate is obtained analytically for the two user-pair case and empirically in the general $K$ user-pair case. Simulation results reveal that our proposed SINR-threshold scheduling scheme outperforms ITLinQ \cite{navid}, FlashLinQ \cite{flash} and the method presented in \cite{G} in terms of the expected sum rate (network throughput). In addition, the computational complexity of the proposed scheme is $O(K)$, outperforming both ITLinQ and FlashLinQ that have $O(K^2)$ complexity requirements. Moreover, we also discuss the application of our proposed new scheme into an operator-assisted cellular D2D heterogeneous network.

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Communication-Aware Computing for Edge Processing

We consider a mobile edge computing problem, in which mobile users offload their computation tasks to computing nodes (e.g., base stations) at the network edge. The edge nodes compute the requested functions and communicate the computed results to the users via wireless links. For this problem, we propose a Universal Coded Edge Computing (UCEC) scheme for linear functions to simultaneously minimize the load of computation at the edge nodes, and maximize the physical-layer communication efficiency towards the mobile users. In the proposed UCEC scheme, edge nodes create coded inputs of the users, from which they compute coded output results. Then, the edge nodes utilize the computed coded results to create communication messages that zero-force all the interference signals over the air at each user. Specifically, the proposed scheme is universal since the coded computations performed at the edge nodes are oblivious of the channel states during the communication process from the edge nodes to the users.

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A Scalable Framework for Wireless Distributed Computing

We consider a wireless distributed computing system, in which multiple mobile users, connected wirelessly through an access point, collaborate to perform a computation task. In particular, users communicate with each other via the access point to exchange their locally computed intermediate computation results, which is known as data shuffling. We propose a scalable framework for this system, in which the required communication bandwidth for data shuffling does not increase with the number of users in the network. The key idea is to utilize a particular repetitive pattern of placing the dataset (thus a particular repetitive pattern of intermediate computations), in order to provide coding opportunities at both the users and the access point, which reduce the required uplink communication bandwidth from users to access point and the downlink communication bandwidth from access point to users by factors that grow linearly with the number of users. We also demonstrate that the proposed dataset placement and coded shuffling schemes are optimal (i.e., achieve the minimum required shuffling load) for both a centralized setting and a decentralized setting, by developing tight information-theoretic lower bounds.

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Capacity Region of the Symmetric Injective K-User Deterministic Interference Channel

We characterize the capacity region of the symmetric injective K-user Deterministic Interference Channel (DIC) for all channel parameters. The achievable rate region is derived by first projecting the achievable rate region of Han-Kobayashi (HK) scheme, which is in terms of common and private rates for each user, along the direction of aggregate rates for each user (i.e., the sum of common and private rates). We then show that the projected region is characterized by only the projection of those facets in the HK region for which the coefficient of common rate and private rate are the same for all users, hence simplifying the region. Furthermore, we derive a tight converse for each facet of the simplified achievable rate region.

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Wireless Network Coding with Local Network Views: Coded Layer Scheduling

One of the fundamental challenges in the design of distributed wireless networks is the large dynamic range of network state. Since continuous tracking of global network state at all nodes is practically impossible, nodes can only acquire limited local views of the whole network to design their transmission strategies. In this paper, we study multi-layer wireless networks and assume that each node has only a limited knowledge, namely 1-local view, where each S-D pair has enough information to perform optimally when other pairs do not interfere, along with connectivity information for rest of the network. We investigate the information-theoretic limits of communication with such limited knowledge at the nodes. We develop a novel transmission strategy, namely Coded Layer Scheduling, that solely relies on 1-local view at the nodes and incorporates three different techniques: (1) per layer interference avoidance, (2) repetition coding to allow overhearing of the interference, and (3) network coding to allow interference neutralization. We show that our proposed scheme can provide a significant throughput gain compared with the conventional interference avoidance strategies. Furthermore, we show that our strategy maximizes the achievable normalized sum-rate for some classes of networks, hence, characterizing the normalized sum-capacity of those networks with 1-local view.

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How to Optimally Allocate Resources for Coded Distributed Computing?

Today's data centers have an abundance of computing resources, hosting server clusters consisting of as many as tens or hundreds of thousands of machines. To execute a complex computing task over a data center, it is natural to distribute computations across many nodes to take advantage of parallel processing. However, as we allocate more and more computing resources to a computation task and further distribute the computations, large amounts of (partially) computed data must be moved between consecutive stages of computation tasks among the nodes, hence the communication load can become the bottleneck. In this paper, we study the optimal allocation of computing resources in distributed computing, in order to minimize the total execution time in distributed computing accounting for both the duration of computation and communication phases. In particular, we consider a general MapReduce-type distributed computing framework, in which the computation is decomposed into three stages: \emph{Map}, \emph{Shuffle}, and \emph{Reduce}. We focus on a recently proposed \emph{Coded Distributed Computing} approach for MapReduce and study the optimal allocation of computing resources in this framework. For all values of problem parameters, we characterize the optimal number of servers that should be used for distributed processing, provide the optimal placements of the Map and Reduce tasks, and propose an optimal coded data shuffling scheme, in order to minimize the total execution time. To prove the optimality of the proposed scheme, we first derive a matching information-theoretic converse on the execution time, then we prove that among all possible resource allocation schemes that achieve the minimum execution time, our proposed scheme uses the exactly minimum possible number of servers.

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Coding for Distributed Fog Computing

Redundancy is abundant in Fog networks (i.e., many computing and storage points) and grows linearly with network size. We demonstrate the transformational role of coding in Fog computing for leveraging such redundancy to substantially reduce the bandwidth consumption and latency of computing. In particular, we discuss two recently proposed coding concepts, namely Minimum Bandwidth Codes and Minimum Latency Codes, and illustrate their impacts in Fog computing. We also review a unified coding framework that includes the above two coding techniques as special cases, and enables a tradeoff between computation latency and communication load to optimize system performance. At the end, we will discuss several open problems and future research directions.

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Coded TeraSort

We focus on sorting, which is the building block of many machine learning algorithms, and propose a novel distributed sorting algorithm, named Coded TeraSort, which substantially improves the execution time of the TeraSort benchmark in Hadoop MapReduce. The key idea of Coded TeraSort is to impose structured redundancy in data, in order to enable in-network coding opportunities that overcome the data shuffling bottleneck of TeraSort. We empirically evaluate the performance of CodedTeraSort algorithm on Amazon EC2 clusters, and demonstrate that it achieves 1.97x - 3.39x speedup, compared with TeraSort, for typical settings of interest.

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A Unified Coding Framework for Distributed Computing with Straggling Servers

We propose a unified coded framework for distributed computing with straggling servers, by introducing a tradeoff between "latency of computation" and "load of communication" for some linear computation tasks. We show that the coded scheme of [1]-[3] that repeats the intermediate computations to create coded multicasting opportunities to reduce communication load, and the coded scheme of [4], [5] that generates redundant intermediate computations to combat against straggling servers can be viewed as special instances of the proposed framework, by considering two extremes of this tradeoff: minimizing either the load of communication or the latency of computation individually. Furthermore, the latency-load tradeoff achieved by the proposed coded framework allows to systematically operate at any point on that tradeoff to perform distributed computing tasks. We also prove an information-theoretic lower bound on the latency-load tradeoff, which is shown to be within a constant multiplicative gap from the achieved tradeoff at the two end points.

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Active Learning On Weighted Graphs Using Adaptive And Non-adaptive Approaches

This paper studies graph-based active learning, where the goal is to reconstruct a binary signal defined on the nodes of a weighted graph, by sampling it on a small subset of the nodes. A new sampling algorithm is proposed, which sequentially selects the graph nodes to be sampled, based on an aggressive search for the boundary of the signal over the graph. The algorithm generalizes a recent method for sampling nodes in unweighted graphs. The generalization improves the sampling performance using the information gained from the available graph weights. An analysis of the number of samples required by the proposed algorithm is provided, and the gain over the unweighted method is further demonstrated in simulations. Additionally, the proposed method is compared with an alternative state of-the-art method, which is based on the graph's spectral properties. It is shown that the proposed method significantly outperforms the spectral sampling method, if the signal needs to be predicted with high accuracy. On the other hand, if a higher level of inaccuracy is tolerable, then the spectral method outperforms the proposed aggressive search method. Consequently, we propose a hybrid method, which is shown to combine the advantages of both approaches.

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Fundamental Limits of Cache-Aided Interference Management

We consider a system comprising a library of $N$ files (e.g., movies) and a wireless network with $K_T$ transmitters, each equipped with a local cache of size of $M_T$ files, and $K_R$ receivers, each equipped with a local cache of size of $M_R$ files. Each receiver will ask for one of the $N$ files in the library, which needs to be delivered. The objective is to design the cache placement (without prior knowledge of receivers' future requests) and the communication scheme to maximize the throughput of the delivery. In this setting, we show that the sum degrees-of-freedom (sum-DoF) of $\min\left\{\frac{K_T M_T+K_R M_R}{N},K_R\right\}$ is achievable, and this is within a factor of 2 of the optimum, under one-shot linear schemes. This result shows that (i) the one-shot sum-DoF scales linearly with the aggregate cache size in the network (i.e., the cumulative memory available at all nodes), (ii) the transmitters' and receivers' caches contribute equally in the one-shot sum-DoF, and (iii) caching can offer a throughput gain that scales linearly with the size of the network. To prove the result, we propose an achievable scheme that exploits the redundancy of the content at transmitters' caches to cooperatively zero-force some outgoing interference and availability of the unintended content at receivers' caches to cancel (subtract) some of the incoming interference. We develop a particular pattern for cache placement that maximizes the overall gains of cache-aided transmit and receive interference cancellations. For the converse, we present an integer optimization problem which minimizes the number of communication blocks needed to deliver any set of requested files to the receivers. We then provide a lower bound on the value of this optimization problem, hence leading to an upper bound on the linear one-shot sum-DoF of the network, which is within a factor of 2 of the achievable sum-DoF.

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Rover-to-Orbiter Communication in Mars: Taking Advantage of the Varying Topology

In this paper, we study the communication problem from rovers on Mars' surface to Mars-orbiting satellites. We first justify that, to a good extent, the rover-to-orbiter communication problem can be modelled as communication over a $2 \times 2$ X-channel with the network topology varying over time. For such a fading X-channel where transmitters are only aware of the time-varying topology but not the time-varying channel state (i.e., no CSIT), we propose coding strategies that code across topologies, and develop upper bounds on the sum degrees-of-freedom (DoF) that is shown to be tight under certain pattern of the topology variation. Furthermore we demonstrate that the proposed scheme approximately achieves the ergodic sum-capacity of the network. Using the proposed coding scheme, we numerically evaluate the ergodic rate gain over a time-division-multiple-access (TDMA) scheme for Rayleigh and Rice fading channels. We also numerically demonstrate that with practical orbital parameters, a 9.6% DoF gain, as well as more than 11.6% throughput gain can be achieved for a rover-to-orbiter communication network.

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Coded MapReduce

MapReduce is a commonly used framework for executing data-intensive jobs on distributed server clusters. We introduce a variant implementation of MapReduce, namely "Coded MapReduce", to substantially reduce the inter-server communication load for the shuffling phase of MapReduce, and thus accelerating its execution. The proposed Coded MapReduce exploits the repetitive mapping of data blocks at different servers to create coding opportunities in the shuffling phase to exchange (key,value) pairs among servers much more efficiently. We demonstrate that Coded MapReduce can cut down the total inter-server communication load by a multiplicative factor that grows linearly with the number of servers in the system and it achieves the minimum communication load within a constant multiplicative factor. We also analyze the tradeoff between the "computation load" and the "communication load" of Coded MapReduce.

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Are Generalized Cut-Set Bounds Tight for the Deterministic Interference Channel?

We propose the idea of extended networks, which is constructed by replicating the users in the two-user deterministic interference channel (DIC) and designing the interference structure among them, such that any rate that can be achieved by each user in the original network can also be achieved simultaneously by all replicas of that user in the extended network. We demonstrate that by carefully designing extended networks and applying the generalized cut-set (GCS) bound to them, we can derive a tight converse for the two-user DIC. Furthermore, we generalize our techniques to the three-user DIC, and demonstrate that the proposed approach also results in deriving a tight converse for the three-user DIC in the symmetric case.

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Blind Index Coding

We introduce the blind index coding (BIC) problem, in which a single sender communicates distinct messages to multiple users over a shared channel. Each user has partial knowledge of each message as side information. However, unlike classic index coding, in BIC, the sender is uncertain of what side information is available to each user. In particular, the sender only knows the amount of bits in each user's side information but not its content. This problem can arise naturally in caching and wireless networks. In order to blindly exploit side information in the BIC problem, we develop a hybrid coding scheme that XORs uncoded bits of a subset of messages with random combinations of bits from other messages. This scheme allows us to strike the right balance between maximizing the transmission rate to each user and minimizing the interference leakage to others. We also develop a general outer bound, which relies on a strong data processing inequality to effectively capture the senders uncertainty about the users' side information. Additionally, we consider the case where communication takes place over a shared wireless medium, modeled by an erasure broadcast channel, and show that surprisingly, combining repetition coding with hybrid coding improves the achievable rate region and outperforms alternative strategies of coping with channel erasure and while blindly exploiting side information.

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When Does an Ensemble of Matrices with Randomly Scaled Rows Lose Rank?

We consider the problem of determining rank loss conditions for a concatenation of full-rank matrices, such that each row of the composing matrices is scaled by a random coefficient. This problem has applications in wireless interference management and recommendation systems. We determine necessary and sufficient conditions for the design of each matrix, such that the random ensemble will almost surely lose rank by a certain amount. The result is proved by converting the problem to determining rank loss conditions for the union of some specific matroids, and then using tools from matroid and graph theories to derive the necessary and sufficient conditions. As an application, we discuss how this result can be applied to the problem of topological interference management, and characterize the linear symmetric degrees of freedom for a class of network topologies.

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Asymptotic Justification of Bandlimited Interpolation of Graph signals for Semi-Supervised Learning

Graph-based methods play an important role in unsupervised and semi-supervised learning tasks by taking into account the underlying geometry of the data set. In this paper, we consider a statistical setting for semi-supervised learning and provide a formal justification of the recently introduced framework of bandlimited interpolation of graph signals. Our analysis leads to the interpretation that, given enough labeled data, this method is very closely related to a constrained low density separation problem as the number of data points tends to infinity. We demonstrate the practical utility of our results through simple experiments.

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Topological Interference Management with just Retransmission: What are the "Best" Topologies?

We study the problem of interference management in fast fading wireless networks, in which the transmitters are only aware of network topology. We consider a class of retransmission-based schemes, where transmitters in the network are only allowed to resend their symbols in order to assist with the neutralization of interference at the receivers. We introduce a necessary and sufficient condition on the network topology, under which half symmetric degrees-of-freedom (DoF) is achievable through the considered retransmission-based schemes. This corresponds to the "best" topologies since half symmetric DoF is the highest possible value for the symmetric DoF in the presence of interference. We show that when the condition is satisfied, there always exists a set of carefully chosen transmitters in the network, such that by retransmission of their symbols at an appropriate time slot, we can neutralize all the interfering signals at the receivers. Quite surprisingly, we also show that for any given network topology, if we cannot achieve half symmetric DoF by retransmission-based schemes, then there does not exist any linear scheme that can do so. We also consider a practical network scenario that models cell edge users in a heterogeneous network, and show that the characterized condition on the network topology occurs frequently. Furthermore, we numerically evaluate the achievable rates of the DoF-optimal retransmission-based scheme in such network scenario, and show that its throughput gain is not restricted to the asymptotic DoF analysis.

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