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Aaron Bernstein

Publications and source records attributed to Aaron Bernstein.

At least 37 records · Page 2Linked to original sources

Decremental Matching in General Graphs

We consider the problem of maintaining an approximate maximum integral matching in a dynamic graph $G$, while the adversary makes changes to the edges of the graph. The goal is to maintain a $(1+ε)$-approximate maximum matching for constant $ε>0$, while minimizing the update time. In the fully dynamic setting, where both edge insertion and deletions are allowed, Gupta and Peng (see \cite{GP13}) gave an algorithm for this problem with an update time of $O(\sqrt{m}/ε^2)$. Motivated by the fact that the $O_ε(\sqrt{m})$ barrier is hard to overcome (see Henzinger, Krinninger, Nanongkai, and Saranurak [HKNS15]); Kopelowitz, Pettie, and Porat [KPP16]), we study this problem in the \emph{decremental} model, where the adversary is only allowed to delete edges. Recently, Bernstein, Probst-Gutenberg, and Saranurak (see [BPT20]) gave an $O_ε(1)$ update time decremental algorithm for this problem in \emph{bipartite graphs}. However, beating $O(\sqrt{m})$ update time remained an open problem for \emph{general graphs}. In this paper, we bridge the gap between bipartite and general graphs, by giving an $O_ε(1)$ update time algorithm that maintains a $(1+ε)$-approximate maximum integral matching under adversarial deletions. Our algorithm is randomized, but works against an adaptive adversary. Together with the work of Grandoni, Leonardi, Sankowski, Schwiegelshohn, and Solomon [GLSSS19] who give an $O_ε(1)$ update time algorithm for general graphs in the \emph{incremental} (insertion-only) model, our result essentially completes the picture for partially dynamic matching.

cs.DS↗

A Deamortization Approach for Dynamic Spanner and Dynamic Maximal Matching

Many dynamic graph algorithms have an amortized update time, rather than a stronger worst-case guarantee. But amortized data structures are not suitable for real-time systems, where each individual operation has to be executed quickly. For this reason, there exist many recent randomized results that aim to provide a guarantee stronger than amortized expected. The strongest possible guarantee for a randomized algorithm is that it is always correct (Las Vegas), and has high-probability worst-case update time, which gives a bound on the time for each individual operation that holds with high probability. In this paper we present the first polylogarithmic high-probability worst-case time bounds for the dynamic spanner and the dynamic maximal matching problem. 1. For dynamic spanner, the only known $o(n)$ worst-case bounds were $O(n^{3/4})$ high-probability worst-case update time for maintaining a 3-spanner and $O(n^{5/9})$ for maintaining a 5-spanner. We give a $O(1)^k \log^3(n)$ high-probability worst-case time bound for maintaining a $(2k-1)$-spanner, which yields the first worst-case polylog update time for all constant $k$. (All the results above maintain the optimal tradeoff of stretch $2k-1$ and $\tilde{O}(n^{1+1/k})$ edges.) 2. For dynamic maximal matching, or dynamic $2$-approximate maximum matching, no algorithm with $o(n)$ worst-case time bound was known and we present an algorithm with $O(\log^5(n))$ high-probability worst-case time; similar worst-case bounds existed only for maintaining a matching that was $(2+ε)$-approximate, and hence not maximal. Our results are achieved using a new black-box reduction that converts any data structure with worst-case expected update time into one with a high-probability worst-case update time: the query time remains the same, while the update time increases by a factor of $O(\log^2(n))$.

cs.DS↗

Deterministic Decremental SSSP and Approximate Min-Cost Flow in Almost-Linear Time

In the decremental single-source shortest paths problem, the goal is to maintain distances from a fixed source $s$ to every vertex $v$ in an $m$-edge graph undergoing edge deletions. In this paper, we conclude a long line of research on this problem by showing a near-optimal deterministic data structure that maintains $(1+ε)$-approximate distance estimates and runs in $m^{1+o(1)}$ total update time. Our result, in particular, removes the oblivious adversary assumption required by the previous breakthrough result by Henzinger et al. [FOCS'14], which leads to our second result: the first almost-linear time algorithm for $(1-ε)$-approximate min-cost flow in undirected graphs where capacities and costs can be taken over edges and vertices. Previously, algorithms for max flow with vertex capacities, or min-cost flow with any capacities required super-linear time. Our result essentially completes the picture for approximate flow in undirected graphs. The key technique of the first result is a novel framework that allows us to treat low-diameter graphs like expanders. This allows us to harness expander properties while bypassing shortcomings of expander decomposition, which almost all previous expander-based algorithms needed to deal with. For the second result, we break the notorious flow-decomposition barrier from the multiplicative-weight-update framework using randomization.

cs.DS↗

Deterministic Decremental Reachability, SCC, and Shortest Paths via Directed Expanders and Congestion Balancing

Let $G = (V,E,w)$ be a weighted, digraph subject to a sequence of adversarial edge deletions. In the decremental single-source reachability problem (SSR), we are given a fixed source $s$ and the goal is to maintain a data structure that can answer path-queries $s \rightarrowtail v$ for any $v \in V$. In the more general single-source shortest paths (SSSP) problem the goal is to return an approximate shortest path to $v$, and in the SCC problem the goal is to maintain strongly connected components of $G$ and to answer path queries within each component. All of these problems have been very actively studied over the past two decades, but all the fast algorithms are randomized and, more significantly, they can only answer path queries if they assume a weaker model: they assume an oblivious adversary which is not adaptive and must fix the update sequence in advance. This assumption significantly limits the use of these data structures, most notably preventing them from being used as subroutines in static algorithms. All the above problems are notoriously difficult in the adaptive setting. In fact, the state-of-the-art is still the Even and Shiloach tree, which dates back all the way to 1981 and achieves total update time $O(mn)$. We present the first algorithms to break through this barrier: 1) deterministic decremental SSR/SCC with total update time $mn^{2/3 + o(1)}$ 2) deterministic decremental SSSP with total update time $n^{2+2/3+o(1)}$. To achieve these results, we develop two general techniques of broader interest for working with dynamic graphs: 1) a generalization of expander-based tools to dynamic directed graphs, and 2) a technique that we call congestion balancing and which provides a new method for maintaining flow under adversarial deletions. Using the second technique, we provide the first near-optimal algorithm for decremental bipartite matching.

cs.DS↗

Improved Bounds for Distributed Load Balancing

In the load balancing problem, the input is an $n$-vertex bipartite graph $G = (C \cup S, E)$ and a positive weight for each client $c \in C$. The algorithm must assign each client $c \in C$ to an adjacent server $s \in S$. The load of a server is then the weighted sum of all the clients assigned to it, and the goal is to compute an assignment that minimizes some function of the server loads, typically either the maximum server load (i.e., the $\ell_{\infty}$-norm) or the $\ell_p$-norm of the server loads. We study load balancing in the distributed setting. There are two existing results in the CONGEST model. Czygrinow et al. [DISC 2012] showed a 2-approximation for unweighted clients with round-complexity $O(Δ^5)$, where $Δ$ is the maximum degree of the input graph. Halldórsson et al. [SPAA 2015] showed an $O(\log{n}/\log\log{n})$-approximation for unweighted clients and $O(\log^2\!{n}/\log\log{n})$-approximation for weighted clients with round-complexity polylog$(n)$. In this paper, we show the first distributed algorithms to compute an $O(1)$-approximation to the load balancing problem in polylog$(n)$ rounds. In the CONGEST model, we give an $O(1)$-approximation algorithm in polylog$(n)$ rounds for unweighted clients. For weighted clients, the approximation ratio is $O(\log{n})$. In the less constrained LOCAL model, we give an $O(1)$-approximation algorithm for weighted clients in polylog$(n)$ rounds. Our approach also has implications for the standard sequential setting in which we obtain the first $O(1)$-approximation for this problem that runs in near-linear time. A 2-approximation is already known, but it requires solving a linear program and is hence much slower. Finally, we note that all of our results simultaneously approximate all $\ell_p$-norms, including the $\ell_{\infty}$-norm.

cs.DC↗

Fully-Dynamic Graph Sparsifiers Against an Adaptive Adversary

Designing dynamic graph algorithms against an adaptive adversary is a major goal in the field of dynamic graph algorithms. While a few such algorithms are known for spanning trees, matchings, and single-source shortest paths, very little was known for an important primitive like graph sparsifiers. The challenge is how to approximately preserve so much information about the graph (e.g., all-pairs distances and all cuts) without revealing the algorithms' underlying randomness to the adaptive adversary. In this paper we present the first non-trivial efficient adaptive algorithms for maintaining spanners and cut sparisifers. These algorithms in turn imply improvements over existing algorithms for other problems. Our first algorithm maintains a polylog$(n)$-spanner of size $\tilde O(n)$ in polylog$(n)$ amortized update time. The second algorithm maintains an $O(k)$-approximate cut sparsifier of size $\tilde O(n)$ in $\tilde O(n^{1/k})$ amortized update time, for any $k\ge1$, which is polylog$(n)$ time when $k=\log(n)$. The third algorithm maintains a polylog$(n)$-approximate spectral sparsifier in polylog$(n)$ amortized update time. The amortized update time of both algorithms can be made worst-case by paying some sub-polynomial factors. Prior to our result, there were near-optimal algorithms against oblivious adversaries (e.g. Baswana et al. [TALG'12] and Abraham et al. [FOCS'16]), but the only non-trivial adaptive dynamic algorithm requires $O(n)$ amortized update time to maintain $3$- and $5$-spanner of size $O(n^{1+1/2})$ and $O(n^{1+1/3})$, respectively [Ausiello et al. ESA'05]. Our results are based on two novel techniques. The first technique, is a generic black-box reduction that allows us to assume that the graph undergoes only edge deletions and, more importantly, remains an expander with almost-uniform degree. The second technique we call proactive resampling. [...]

cs.DS↗

Near-Optimal Decremental SSSP in Dense Weighted Digraphs

In the decremental Single-Source Shortest Path problem (SSSP), we are given a weighted directed graph $G=(V,E,w)$ undergoing edge deletions and a source vertex $r \in V$; let $n = |V|, m = |E|$ and $W$ be the aspect ratio of the graph. The goal is to obtain a data structure that maintains shortest paths from $r$ to all vertices in $V$ and can answer distance queries in $O(1)$ time, as well as return the corresponding path $P$ in $O(|P|)$ time. This problem was first considered by Even and Shiloach [JACM'81], who provided an algorithm with total update time $O(mn)$ for unweighted undirected graphs; this was later extended to directed weighted graphs [FOCS'95, STOC'99]. There are conditional lower bounds showing that $O(mn)$ is in fact near-optimal [ESA'04, FOCS'14, STOC'15, STOC'20]. In a breakthrough result, Forster et al. showed that it is possible to achieve total update time $mn^{0.9+o(1)}\log W$ if the algorithm is allowed to return $(1+ε)$-approximate paths, instead of exact ones [STOC'14, ICALP'15]. No further progress was made until Probst Gutenberg and Wulff-Nilsen [SODA'20] provided a new approach for the problem, which yields total time $\tilde{O}(\min{m^{2/3}n^{4/3}\log W, (mn)^{7/8} \log W})$. Our result builds on this recent approach, but overcomes its limitations by introducing a significantly more powerful abstraction, as well as a different core subroutine. Our new framework yields a decremental $(1+ε)$-approximate SSSP data structure with total update time $\tilde{O}(n^2 \log^4 W)$. Our algorithm is thus near-optimal for dense graphs with polynomial edge-weights. Our framework can also be applied to sparse graphs to obtain total update time $\tilde{O}(mn^{2/3} \log^3 W)$. Our main technique allows us to convert SSSP algorithms for DAGs to ones for general graphs, which we believe has significant potential to influence future work.

cs.DS↗

Improved Bound for Matching in Random-Order Streams

We study the problem of computing an approximate maximum cardinality matching in the semi-streaming model when edges arrive in a \emph{random} order. In the semi-streaming model, the edges of the input graph G = (V,E) are given as a stream e_1, ..., e_m, and the algorithm is allowed to make a single pass over this stream while using $O(n \textrm{polylog}(n))$ space ($m = |E|$ and $n = |V|$). If the order of edges is adversarial, a simple single-pass greedy algorithm yields a $1/2$-approximation in $O(n)$ space; achieving a better approximation in adversarial streams remains an elusive open question. A line of recent work shows that one can improve upon the $1/2$-approximation if the edges of the stream arrive in a random order. The state of the art for this model is two-fold: Assadi et al. [SODA 2019] show how to compute a $2/3(\sim.66)$-approximate matching, but the space requirement is $O(n^{1.5} \textrm{polylog}(n))$. Very recently, Farhadi et al. [SODA 2020] presented an algorithm with the desired space usage of $O(n \textrm{polylog}(n))$, but a worse approximation ratio of $6/11(\sim.545)$, or $3/5(=.6)$ in bipartite graphs. In this paper, we present an algorithm that computes a $2/3(\sim.66)$-approximate matching using only $O(n \log(n))$ space, improving upon both results above. We also note that for adversarial streams, a lower bound of Kapralov [SODA 2013] shows that any algorithm that achieves a $1-1/e(\sim.63)$-approximation requires $(n^{1+Ω(1/\log\log(n))})$ space. Our result for random-order streams is the first to go beyond the adversarial-order lower bound, thus establishing that computing a maximum matching is provably easier in random-order streams.

cs.DS↗

Observation of Plasma Bubble Structures in a GeV Laser-Plasma Accelerator

We measure characteristics of plasma bubbles in GeV-class laser-plasma accelerators (LPAs) using Faraday rotation diagnostics. We extend these techniques, previously demonstrated for LPAs in atmospheric density plasmas (electron density $n_e >10^{19}$ cm$^{-3}$), to LPAs in low-density plasmas ($n_e \approx 5\times10^{17}$ cm$^{-3}$), in which plasma bubbles are $\sim 5$ times larger, and correspondingly easier to visualize in detail. The signals show $\approx 0.5^\circ$ rotation streaks of opposite sign separated by $\sim50$ $μ$m, consistent with bubble diameter; no on-axis rotation; streaks length consistent with transverse probe pulse duration ($180$ $μ$m for $500$ fs pulse length, and $600$ $μ$m for $2$ ps pulse length). We utilized an anamorphic imaging system to obtain a wide longitudinal field of view ($>1$ cm) and a high transverse resolution ($<9$ $μ$m). We also demonstrated that Faraday rotation signals are sensitive to the stages of acceleration processes using extended 2D Finite Difference Time Domain (FDTD) simulation.

physics.plasm-ph↗

Time-Resolved Pulse Propagation in Glass in Single-Shot

We report time-resolved pulse self-steepening and temporal splitting in flint glass (SF11) in single-shot using broadband frequency-domain streak camera (B-FDSC). The broadband ($60$ nm) probe beam generated through a compact coverslip array provides $\sim 40$ fs temporal resolution. The experimental results support the theoretical model of pulse self-steepening and indicate that multiphoton ionization (MPI) initiates the pulse splitting process in glass. We perform a three-dimensional simulation to verify the experimental results.

physics.optics↗

Distributed Exact Weighted All-Pairs Shortest Paths in Near-Linear Time

In the {\em distributed all-pairs shortest paths} problem (APSP), every node in the weighted undirected distributed network (the CONGEST model) needs to know the distance from every other node using least number of communication rounds (typically called {\em time complexity}). The problem admits $(1+o(1))$-approximation $\tildeΘ(n)$-time algorithm and a nearly-tight $\tilde Ω(n)$ lower bound [Nanongkai, STOC'14; Lenzen and Patt-Shamir PODC'15]\footnote{$\tilde Θ$, $\tilde O$ and $\tilde Ω$ hide polylogarithmic factors. Note that the lower bounds also hold even in the unweighted case and in the weighted case with polynomial approximation ratios~\cite{LenzenP_podc13,HolzerW12,PelegRT12,Nanongkai-STOC14}.}. For the exact case, Elkin [STOC'17] presented an $O(n^{5/3} \log^{2/3} n)$ time bound, which was later improved to $\tilde O(n^{5/4})$ [Huang, Nanongkai, Saranurak FOCS'17]. It was shown that any super-linear lower bound (in $n$) requires a new technique [Censor-Hillel, Khoury, Paz, DISC'17], but otherwise it remained widely open whether there exists a $\tilde O(n)$-time algorithm for the exact case, which would match the best possible approximation algorithm. This paper resolves this question positively: we present a randomized (Las Vegas) $\tilde O(n)$-time algorithm, matching the lower bound up to polylogarithmic factors. Like the previous $\tilde O(n^{5/4})$ bound, our result works for directed graphs with zero (and even negative) edge weights. In addition to the improved running time, our algorithm works in a more general setting than that required by the previous $\tilde O(n^{5/4})$ bound; in our setting (i) the communication is only along edge directions (as opposed to bidirectional), and (ii) edge weights are arbitrary (as opposed to integers in {1, 2, ... poly(n)}). ...

cs.DC↗

Decremental Strongly-Connected Components and Single-Source Reachability in Near-Linear Time

Computing the Strongly-Connected Components (SCCs) in a graph $G=(V,E)$ is known to take only $O(m + n)$ time using an algorithm by Tarjan from 1972[SICOMP 72] where $m = |E|$, $n=|V|$. For fully-dynamic graphs, conditional lower bounds provide evidence that the update time cannot be improved by polynomial factors over recomputing the SCCs from scratch after every update. Nevertheless, substantial progress has been made to find algorithms with fast update time for \emph{decremental} graphs, i.e. graphs that undergo edge deletions. In this paper, we present the first algorithm for general decremental graphs that maintains the SCCs in total update time $\tilde{O}(m)$, thus only a polylogarithmic factor from the optimal running time. Previously such a result was only known for the special case of planar graphs [Italiano et al, STOC 2017]. Our result should be compared to the formerly best algorithm for general graphs achieving $\tilde{O}(m\sqrt{n})$ total update time by Chechik et.al. [FOCS 16] which improved upon a breakthrough result leading to $O(mn^{0.9 + o(1)})$ total update time by Henzinger, Krinninger and Nanongkai [STOC 14, ICALP 15]; these results in turn improved upon the longstanding bound of $O(mn)$ by Roditty and Zwick [STOC 04]. All of the above results also apply to the decremental Single-Source Reachability (SSR) problem, which can be reduced to decrementally maintaining SCCs. A bound of $O(mn)$ total update time for decremental SSR was established already in 1981 by Even and Shiloach [JACM 1981]. Using a well known reduction, we can maintain the reachability of pairs $S \times V$, $S \subseteq V$ in fully-dynamic graphs with update time $\tilde{O}(\frac{|S|m}{t})$ and query time $O(t)$ for all $t \in [1,|S|]$; this generalizes an earlier All-Pairs Reachability where $S = V$ [Łącki, TALG 2013].

cs.DS↗

Distance-preserving graph contractions

Compression and sparsification algorithms are frequently applied in a preprocessing step before analyzing or optimizing large networks/graphs. In this paper we propose and study a new framework contracting edges of a graph (merging vertices into super-vertices) with the goal of preserving pairwise distances as accurately as possible. Formally, given an edge-weighted graph, the contraction should guarantee that for any two vertices at distance $d$, the corresponding super-vertices remain at distance at least $φ(d)$ in the contracted graph, where $φ$ is a tolerance function bounding the permitted distance distortion. We present a comprehensive picture of the algorithmic complexity of the contraction problem for affine tolerance functions $φ(x)=x/α-β$, where $α\geq 1$ and $β\geq 0$ are arbitrary real-valued parameters. Specifically, we present polynomial-time algorithms for trees as well as hardness and inapproximability results for different graph classes, precisely separating easy and hard cases. Further we analyze the asymptotic behavior of contractions, and find efficient algorithms to compute (non-optimal) contractions despite our hardness results.

cs.DS↗

Coresets Meet EDCS: Algorithms for Matching and Vertex Cover on Massive Graphs

As massive graphs become more prevalent, there is a rapidly growing need for scalable algorithms that solve classical graph problems, such as maximum matching and minimum vertex cover, on large datasets. For massive inputs, several different computational models have been introduced, including the streaming model, the distributed communication model, and the massively parallel computation (MPC) model that is a common abstraction of MapReduce-style computation. In each model, algorithms are analyzed in terms of resources such as space used or rounds of communication needed, in addition to the more traditional approximation ratio. In this paper, we give a single unified approach that yields better approximation algorithms for matching and vertex cover in all these models. The highlights include: * The first one pass, significantly-better-than-2-approximation for matching in random arrival streams that uses subquadratic space, namely a $(1.5+ε)$-approximation streaming algorithm that uses $O(n^{1.5})$ space for constant $ε> 0$. * The first 2-round, better-than-2-approximation for matching in the MPC model that uses subquadratic space per machine, namely a $(1.5+ε)$-approximation algorithm with $O(\sqrt{mn} + n)$ memory per machine for constant $ε> 0$. By building on our unified approach, we further develop parallel algorithms in the MPC model that give a $(1 + ε)$-approximation to matching and an $O(1)$-approximation to vertex cover in only $O(\log\log{n})$ MPC rounds and $O(n/poly\log{(n)})$ memory per machine. These results settle multiple open questions posed in the recent paper of Czumaj~et.al. [STOC 2018].

cs.DS↗

Towards a Unified Theory of Sparsification for Matching Problems

In this paper, we present a construction of a `matching sparsifier', that is, a sparse subgraph of the given graph that preserves large matchings approximately and is robust to modifications of the graph. We use this matching sparsifier to obtain several new algorithmic results for the maximum matching problem: * An almost $(3/2)$-approximation one-way communication protocol for the maximum matching problem, significantly simplifying the $(3/2)$-approximation protocol of Goel, Kapralov, and Khanna (SODA 2012) and extending it from bipartite graphs to general graphs. * An almost $(3/2)$-approximation algorithm for the stochastic matching problem, improving upon and significantly simplifying the previous $1.999$-approximation algorithm of Assadi, Khanna, and Li (EC 2017). * An almost $(3/2)$-approximation algorithm for the fault-tolerant matching problem, which, to our knowledge, is the first non-trivial algorithm for this problem. Our matching sparsifier is obtained by proving new properties of the edge-degree constrained subgraph (EDCS) of Bernstein and Stein (ICALP 2015; SODA 2016)---designed in the context of maintaining matchings in dynamic graphs---that identifies EDCS as an excellent choice for a matching sparsifier. This leads to surprisingly simple and non-technical proofs of the above results in a unified way. Along the way, we also provide a much simpler proof of the fact that an EDCS is guaranteed to contain a large matching, which may be of independent interest.

cs.DS↗

Online Bipartite Matching with Amortized $O(\log^2 n)$ Replacements

In the online bipartite matching problem with replacements, all the vertices on one side of the bipartition are given, and the vertices on the other side arrive one by one with all their incident edges. The goal is to maintain a maximum matching while minimizing the number of changes (replacements) to the matching. We show that the greedy algorithm that always takes the shortest augmenting path from the newly inserted vertex (denoted the SAP protocol) uses at most amortized $O(\log^2 n)$ replacements per insertion, where $n$ is the total number of vertices inserted. This is the first analysis to achieve a polylogarithmic number of replacements for \emph{any} replacement strategy, almost matching the $Ω(\log n)$ lower bound. The previous best strategy known achieved amortized $O(\sqrt{n})$ replacements [Bosek, Leniowski, Sankowski, Zych, FOCS 2014]. For the SAP protocol in particular, nothing better than then trivial $O(n)$ bound was known except in special cases. Our analysis immediately implies the same upper bound of $O(\log^2 n)$ reassignments for the capacitated assignment problem, where each vertex on the static side of the bipartition is initialized with the capacity to serve a number of vertices. We also analyze the problem of minimizing the maximum server load. We show that if the final graph has maximum server load $L$, then the SAP protocol makes amortized $O( \min\{L \log^2 n , \sqrt{n}\log n\})$ reassignments. We also show that this is close to tight because $Ω(\min\{L, \sqrt{n}\})$ reassignments can be necessary.

cs.DS↗

General Bounds for Incremental Maximization

We propose a theoretical framework to capture incremental solutions to cardinality constrained maximization problems. The defining characteristic of our framework is that the cardinality/support of the solution is bounded by a value $k\in\mathbb{N}$ that grows over time, and we allow the solution to be extended one element at a time. We investigate the best-possible competitive ratio of such an incremental solution, i.e., the worst ratio over all $k$ between the incremental solution after $k$ steps and an optimum solution of cardinality $k$. We define a large class of problems that contains many important cardinality constrained maximization problems like maximum matching, knapsack, and packing/covering problems. We provide a general $2.618$-competitive incremental algorithm for this class of problems, and show that no algorithm can have competitive ratio below $2.18$ in general. In the second part of the paper, we focus on the inherently incremental greedy algorithm that increases the objective value as much as possible in each step. This algorithm is known to be $1.58$-competitive for submodular objective functions, but it has unbounded competitive ratio for the class of incremental problems mentioned above. We define a relaxed submodularity condition for the objective function, capturing problems like maximum (weighted) ($b$-)matching and a variant of the maximum flow problem. We show that the greedy algorithm has competitive ratio (exactly) $2.313$ for the class of problems that satisfy this relaxed submodularity condition. Note that our upper bounds on the competitive ratios translate to approximation ratios for the underlying cardinality constrained problems.

cs.DM↗

Deterministic Partially Dynamic Single Source Shortest Paths in Weighted Graphs

In this paper we consider the decremental single-source shortest paths (SSSP) problem, where given a graph $G$ and a source node $s$ the goal is to maintain shortest distances between $s$ and all other nodes in $G$ under a sequence of online adversarial edge deletions. In their seminal work, Even and Shiloach [JACM 1981] presented an exact solution to the problem in unweighted graphs with only $O(mn)$ total update time over all edge deletions. Their classic algorithm was the state of the art for the decremental SSSP problem for three decades, even when approximate shortest paths are allowed. A series of results showed how to improve upon $O(mn)$ if approximation is allowed, culminating in a recent breakthrough of Henzinger, Krinninger and Nanongkai [FOCS 14], who presented a $(1+ε)$-approximate algorithm for undirected weighted graphs whose total update time is near linear: $O(m^{1+o(1)}\log(W))$, where $W$ is the ratio of the heaviest to the lightest edge weight in the graph. In this paper they posed as a major open problem the question of derandomizing their result. Until very recently, all known improvements over the Even-Shiloach algorithm were randomized and required the assumption of a non-adaptive adversary. In STOC 2016, Bernstein and Chechik showed the first \emph{deterministic} algorithm to go beyond $O(mn)$ total update time: the algorithm is also $(1+ε)$-approximate, and has total update time $\tilde{O}(n^2)$. In SODA 2017, the same authors presented an algorithm with total update time $\tilde{O}(mn^{3/4})$. However, both algorithms are restricted to undirected, unweighted graphs. We present the \emph{first} deterministic algorithm for \emph{weighted} undirected graphs to go beyond the $O(mn)$ bound. The total update time is $\tilde{O}(n^2 \log(W))$.

cs.DS↗