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Abdullah Naeem

Publications and source records attributed to Abdullah Naeem.

3 recordsLinked to original sources

Geometry Beats Estimated Depth: RGB-Only Multi-Camera 3D Tracking under Sim2Real

The AI City Challenge 2026 Track 1 evaluates multi-camera 3D perception in large indoor warehouses under a synthetic-to-real (Sim2Real) setting; depth is available only for training and validation, so inference is RGB-only. We use two RGB-only routes as a controlled test of one hypothesis: that cross-view geometric consistency, not monocular depth accuracy, governs performance under Sim2Real. The first is a geometry-first pipeline: YOLO11x detection, homography lifting to the world frame, class-level 3D size priors, multi-camera fusion, world-coordinate tracking, and offline tracklet stitching. The second is estimated-depth pseudo-LiDAR: monocular depth (D4RT, Metric3D~v2) back-projected into a fused point cloud and passed to a 3D detector (V-DETR), mirroring prior point-cloud winners that used depth. The gap is decisive: geometry-first reaches 13.0 3D HOTA (51.6 LocA), whereas pseudo-LiDAR collapses to 0.12 (9.2 LocA). We trace the collapse to cross-view inconsistency of monocular depth---scale correction is necessary but not sufficient---which domain-adaptation fine-tuning does not repair within budget. Within the geometry pipeline, offline stitching is the only intervention that helps; SAHI detection, appearance Re-ID, learned lifting, RT-DETR ensembling, test-time augmentation, and domain randomization all fail to beat the baseline detector. The bottlenecks are complementary: detection quality bounds the geometry route (DetA), localization consistency bounds pseudo-LiDAR (LocA). We release a complete, reproducible RGB-only pipeline and ablation.

cs.CV

ARES-LSHADE: Autoresearch-Enhanced LSHADE with Memetic Polish for the GNBG Benchmark

We present ARES-LSHADE, a memetic differential-evolution variant submitted to the GECCO 2026 competition on LLM-designed evolutionary algorithms for the Generalized Numerical Benchmark Generator (GNBG). The algorithm builds on the LLM-LSHADE 2025 winner, contributing two new components: (a) a scout-augmented mutation operator with adaptive CMA-ES integration, produced by an autonomous research loop across approximately thirty LLM-driven design experiments, and (b) a multi-start L-BFGS-B polish phase that respects strict blackbox treatment of the benchmark. On the official 31-run-per-function evaluation with the competition-specified function-evaluation budgets, ARES-LSHADE obtains 510 of 744 wins (per-function gap below 1e-8), reaching machine precision on 18 of 24 functions. The remaining six functions exhibit characteristic plateau signatures consistent with GNBG's compositional structure, and were independently identified by the autoresearch loop as the hardest of the suite. Beyond the result itself, this report documents two methodological observations: (i) an LLM-driven research loop with operator-only edit surface and fitness-only observation space converges to a characteristic plateau on this benchmark; (ii) when we initially widened the observation space to include the benchmark's compositional metadata, the resulting algorithm trivially solved all 24 functions but violated the competition's blackbox rule, which we identified before submission. We discuss this tension between LLM capability and benchmark integrity as a design consideration for future LLM-driven optimization-algorithm research. Code and reproducibility artifacts are available at https://github.com/anaeem1/ARES-LSHADE.

cs.NE

NTIRE 2026 Rip Current Detection and Segmentation (RipDetSeg) Challenge Report

This report presents the NTIRE 2026 Rip Current Detection and Segmentation (RipDetSeg) Challenge, which targets automatic rip current understanding in images. Rip currents are hazardous nearshore flows that cause many beach-related fatalities worldwide, yet remain difficult to identify because their visual appearance varies substantially across beaches, viewpoints, and sea states. To advance research on this safety-critical problem, the challenge builds on the RipVIS benchmark, evaluating both detection and segmentation. The dataset is diverse, sourced from more than $10$ countries, with $4$ camera orientations and diverse beach and sea conditions. This report describes the dataset, challenge protocol, evaluation methodology, final results, and summarizes the main insights from the submitted methods. The challenge attracted $159$ registered participants and produced $9$ valid test submissions across the two tasks. Final rankings are based on a composite score that combines $F_1[50]$, $F_2[50]$, $F_1[40\!:\!95]$, and $F_2[40\!:\!95]$. Most participant solutions relied on pretrained models, combined with strong augmentation and post-processing design. These results suggest that rip current understanding benefits strongly from the robust general-purpose vision models' progress, while leaving ample room for future methods tailored to their unique visual structure.

cs.CV