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Abhinav Valada

Publications and source records attributed to Abhinav Valada.

At least 73 records · Page 4Linked to original sources

Preference-Based Long-Horizon Robotic Stacking with Multimodal Large Language Models

Pretrained large language models (LLMs) can work as high-level robotic planners by reasoning over abstract task descriptions and natural language instructions, etc. However, they have shown a lack of knowledge and effectiveness in planning long-horizon robotic manipulation tasks where the physical properties of the objects are essential. An example is the stacking of containers with hidden objects inside, which involves reasoning over hidden physics properties such as weight and stability. To this end, this paper proposes to use multimodal LLMs as high-level planners for such long-horizon robotic stacking tasks. The LLM takes multimodal inputs for each object to stack and infers the current best stacking sequence by reasoning over stacking preferences. Furthermore, in order to enable the LLM to reason over multiple preferences at the same time without giving explicit instructions, we propose to create a custom dataset considering stacking preferences including weight, stability, size, and footprint, to fine-tune the LLM. Compared to the pretrained LLM with prompt tuning, we demonstrate the improved stacking completion of the LLM fine-tuned with our custom dataset via large-scale simulation evaluation. Furthermore, we showcase the effectiveness of the proposed framework for the long-horizon stacking task on a real humanoid robot in an online manner.

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Hyperspectral Adapter for Semantic Segmentation with Vision Foundation Models

Hyperspectral imaging (HSI) captures spatial information along with dense spectral measurements across numerous narrow wavelength bands. This rich spectral content has the potential to facilitate robust robotic perception, particularly in environments with complex material compositions, varying illumination, or other visually challenging conditions. However, current HSI semantic segmentation methods underperform due to their reliance on architectures and learning frameworks optimized for RGB inputs. In this work, we propose a novel hyperspectral adapter that leverages pretrained vision foundation models to effectively learn from hyperspectral data. Our architecture incorporates a spectral transformer and a spectrum-aware spatial prior module to extract rich spatial-spectral features. Additionally, we introduce a modality-aware interaction block that facilitates effective integration of hyperspectral representations and frozen vision Transformer features through dedicated extraction and injection mechanisms. Extensive evaluations on three benchmark autonomous driving datasets demonstrate that our architecture achieves state-of-the-art semantic segmentation performance while directly using HSI inputs, outperforming both vision-based and hyperspectral segmentation methods. We make the code available at https://hsi-adapter.cs.uni-freiburg.de.

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Open-Set LiDAR Panoptic Segmentation Guided by Uncertainty-Aware Learning

Autonomous vehicles that navigate in open-world environments may encounter previously unseen object classes. However, most existing LiDAR panoptic segmentation models rely on closed-set assumptions, failing to detect unknown object instances. In this work, we propose ULOPS, an uncertainty-guided open-set panoptic segmentation framework that leverages Dirichlet-based evidential learning to model predictive uncertainty. Our architecture incorporates separate decoders for semantic segmentation with uncertainty estimation, embedding with prototype association, and instance center prediction. During inference, we leverage uncertainty estimates to identify and segment unknown instances. To strengthen the model's ability to differentiate between known and unknown objects, we introduce three uncertainty-driven loss functions. Uniform Evidence Loss to encourage high uncertainty in unknown regions. Adaptive Uncertainty Separation Loss ensures a consistent difference in uncertainty estimates between known and unknown objects at a global scale. Contrastive Uncertainty Loss refines this separation at the fine-grained level. To evaluate open-set performance, we extend benchmark settings on KITTI-360 and introduce a new open-set evaluation for nuScenes. Extensive experiments demonstrate that ULOPS consistently outperforms existing open-set LiDAR panoptic segmentation methods.

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Articulated Object Estimation in the Wild

Understanding the 3D motion of articulated objects is essential in robotic scene understanding, mobile manipulation, and motion planning. Prior methods for articulation estimation have primarily focused on controlled settings, assuming either fixed camera viewpoints or direct observations of various object states, which tend to fail in more realistic unconstrained environments. In contrast, humans effortlessly infer articulation by watching others manipulate objects. Inspired by this, we introduce ArtiPoint, a novel estimation framework that can infer articulated object models under dynamic camera motion and partial observability. By combining deep point tracking with a factor graph optimization framework, ArtiPoint robustly estimates articulated part trajectories and articulation axes directly from raw RGB-D videos. To foster future research in this domain, we introduce Arti4D, the first ego-centric in-the-wild dataset that captures articulated object interactions at a scene level, accompanied by articulation labels and ground-truth camera poses. We benchmark ArtiPoint against a range of classical and learning-based baselines, demonstrating its superior performance on Arti4D. We make code and Arti4D publicly available at https://artipoint.cs.uni-freiburg.de.

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ParkDiffusion: Heterogeneous Multi-Agent Multi-Modal Trajectory Prediction for Automated Parking using Diffusion Models

Automated parking is a critical feature of Advanced Driver Assistance Systems (ADAS), where accurate trajectory prediction is essential to bridge perception and planning modules. Despite its significance, research in this domain remains relatively limited, with most existing studies concentrating on single-modal trajectory prediction of vehicles. In this work, we propose ParkDiffusion, a novel approach that predicts the trajectories of both vehicles and pedestrians in automated parking scenarios. ParkDiffusion employs diffusion models to capture the inherent uncertainty and multi-modality of future trajectories, incorporating several key innovations. First, we propose a dual map encoder that processes soft semantic cues and hard geometric constraints using a two-step cross-attention mechanism. Second, we introduce an adaptive agent type embedding module, which dynamically conditions the prediction process on the distinct characteristics of vehicles and pedestrians. Third, to ensure kinematic feasibility, our model outputs control signals that are subsequently used within a kinematic framework to generate physically feasible trajectories. We evaluate ParkDiffusion on the Dragon Lake Parking (DLP) dataset and the Intersections Drone (inD) dataset. Our work establishes a new baseline for heterogeneous trajectory prediction in parking scenarios, outperforming existing methods by a considerable margin.

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Dynamic Robot-Assisted Surgery with Hierarchical Class-Incremental Semantic Segmentation

Robot-assisted surgeries rely on accurate and real-time scene understanding to safely guide surgical instruments. However, segmentation models trained on static datasets face key limitations when deployed in these dynamic and evolving surgical environments. Class-incremental semantic segmentation (CISS) allows models to continually adapt to new classes while avoiding catastrophic forgetting of prior knowledge, without training on previous data. In this work, we build upon the recently introduced Taxonomy-Oriented Poincaré-regularized Incremental Class Segmentation (TOPICS) approach and propose an enhanced variant, termed TOPICS+, specifically tailored for robust segmentation of surgical scenes. Concretely, we incorporate the Dice loss into the hierarchical loss formulation to handle strong class imbalances, introduce hierarchical pseudo-labeling, and design tailored label taxonomies for robotic surgery environments. We also propose six novel CISS benchmarks designed for robotic surgery environments including multiple incremental steps and several semantic categories to emulate realistic class-incremental settings in surgical environments. In addition, we introduce a refined set of labels with more than 144 classes on the Syn-Mediverse synthetic dataset, hosted online as an evaluation benchmark. We make the code and trained models publicly available at http://topics.cs.uni-freiburg.de.

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DiWA: Diffusion Policy Adaptation with World Models

Fine-tuning diffusion policies with reinforcement learning (RL) presents significant challenges. The long denoising sequence for each action prediction impedes effective reward propagation. Moreover, standard RL methods require millions of real-world interactions, posing a major bottleneck for practical fine-tuning. Although prior work frames the denoising process in diffusion policies as a Markov Decision Process to enable RL-based updates, its strong dependence on environment interaction remains highly inefficient. To bridge this gap, we introduce DiWA, a novel framework that leverages a world model for fine-tuning diffusion-based robotic skills entirely offline with reinforcement learning. Unlike model-free approaches that require millions of environment interactions to fine-tune a repertoire of robot skills, DiWA achieves effective adaptation using a world model trained once on a few hundred thousand offline play interactions. This results in dramatically improved sample efficiency, making the approach significantly more practical and safer for real-world robot learning. On the challenging CALVIN benchmark, DiWA improves performance across eight tasks using only offline adaptation, while requiring orders of magnitude fewer physical interactions than model-free baselines. To our knowledge, this is the first demonstration of fine-tuning diffusion policies for real-world robotic skills using an offline world model. We make the code publicly available at https://diwa.cs.uni-freiburg.de.

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Designing for Difference: How Human Characteristics Shape Perceptions of Collaborative Robots

The development of assistive robots for social collaboration raises critical questions about responsible and inclusive design, especially when interacting with individuals from protected groups such as those with disabilities or advanced age. Currently, research is scarce on how participants assess varying robot behaviors in combination with diverse human needs, likely since participants have limited real-world experience with advanced domestic robots. In the current study, we aim to address this gap while using methods that enable participants to assess robot behavior, as well as methods that support meaningful reflection despite limited experience. In an online study, 112 participants (from both experimental and control groups) evaluated 7 videos from a total of 28 variations of human-robot collaboration types. The experimental group first completed a cognitive-affective mapping (CAM) exercise on human-robot collaboration before providing their ratings. Although CAM reflection did not significantly affect overall ratings, it led to more pronounced assessments for certain combinations of robot behavior and human condition. Most importantly, the type of human-robot collaboration influences the assessment. Antisocial robot behavior was consistently rated as the lowest, while collaboration with aged individuals elicited more sensitive evaluations. Scenarios involving object handovers were viewed more positively than those without them. These findings suggest that both human characteristics and interaction paradigms influence the perceived acceptability of collaborative robots, underscoring the importance of prosocial design. They also highlight the potential of reflective methods, such as CAM, to elicit nuanced feedback, supporting the development of user-centered and socially responsible robotic systems tailored to diverse populations.

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Label-Efficient LiDAR Panoptic Segmentation

A main bottleneck of learning-based robotic scene understanding methods is the heavy reliance on extensive annotated training data, which often limits their generalization ability. In LiDAR panoptic segmentation, this challenge becomes even more pronounced due to the need to simultaneously address both semantic and instance segmentation from complex, high-dimensional point cloud data. In this work, we address the challenge of LiDAR panoptic segmentation with very few labeled samples by leveraging recent advances in label-efficient vision panoptic segmentation. To this end, we propose a novel method, Limited-Label LiDAR Panoptic Segmentation (L3PS), which requires only a minimal amount of labeled data. Our approach first utilizes a label-efficient 2D network to generate panoptic pseudo-labels from a small set of annotated images, which are subsequently projected onto point clouds. We then introduce a novel 3D refinement module that capitalizes on the geometric properties of point clouds. By incorporating clustering techniques, sequential scan accumulation, and ground point separation, this module significantly enhances the accuracy of the pseudo-labels, improving segmentation quality by up to +10.6 PQ and +7.9 mIoU. We demonstrate that these refined pseudo-labels can be used to effectively train off-the-shelf LiDAR segmentation networks. Through extensive experiments, we show that L3PS not only outperforms existing methods but also substantially reduces the annotation burden. We release the code of our work at https://l3ps.cs.uni-freiburg.de.

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ROVER: A Multi-Season Dataset for Visual SLAM

Robust SLAM is a crucial enabler for autonomous navigation in natural, semi-structured environments such as parks and gardens. However, these environments present unique challenges for SLAM due to frequent seasonal changes, varying light conditions, and dense vegetation. These factors often degrade the performance of visual SLAM algorithms originally developed for structured urban environments. To address this gap, we present ROVER, a comprehensive benchmark dataset tailored for evaluating visual SLAM algorithms under diverse environmental conditions and spatial configurations. We captured the dataset with a robotic platform equipped with monocular, stereo, and RGBD cameras, as well as inertial sensors. It covers 39 recordings across five outdoor locations, collected through all seasons and various lighting scenarios, i.e., day, dusk, and night with and without external lighting. With this novel dataset, we evaluate several traditional and deep learning-based SLAM methods and study their performance in diverse challenging conditions. The results demonstrate that while stereo-inertial and RGBD configurations generally perform better under favorable lighting and moderate vegetation, most SLAM systems perform poorly in low-light and high-vegetation scenarios, particularly during summer and autumn. Our analysis highlights the need for improved adaptability in visual SLAM algorithms for outdoor applications, as current systems struggle with dynamic environmental factors affecting scale, feature extraction, and trajectory consistency. This dataset provides a solid foundation for advancing visual SLAM research in real-world, semi-structured environments, fostering the development of more resilient SLAM systems for long-term outdoor localization and mapping. The dataset and the code of the benchmark are available under https://iis-esslingen.github.io/rover.

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RoboEnvision: A Long-Horizon Video Generation Model for Multi-Task Robot Manipulation

We address the problem of generating long-horizon videos for robotic manipulation tasks. Text-to-video diffusion models have made significant progress in photorealism, language understanding, and motion generation but struggle with long-horizon robotic tasks. Recent works use video diffusion models for high-quality simulation data and predictive rollouts in robot planning. However, these works predict short sequences of the robot achieving one task and employ an autoregressive paradigm to extend to the long horizon, leading to error accumulations in the generated video and in the execution. To overcome these limitations, we propose a novel pipeline that bypasses the need for autoregressive generation. We achieve this through a threefold contribution: 1) we first decompose the high-level goals into smaller atomic tasks and generate keyframes aligned with these instructions. A second diffusion model then interpolates between each of the two generated frames, achieving the long-horizon video. 2) We propose a semantics preserving attention module to maintain consistency between the keyframes. 3) We design a lightweight policy model to regress the robot joint states from generated videos. Our approach achieves state-of-the-art results on two benchmarks in video quality and consistency while outperforming previous policy models on long-horizon tasks.

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Visual Loop Closure Detection Through Deep Graph Consensus

Visual loop closure detection traditionally relies on place recognition methods to retrieve candidate loops that are validated using computationally expensive RANSAC-based geometric verification. As false positive loop closures significantly degrade downstream pose graph estimates, verifying a large number of candidates in online simultaneous localization and mapping scenarios is constrained by limited time and compute resources. While most deep loop closure detection approaches only operate on pairs of keyframes, we relax this constraint by considering neighborhoods of multiple keyframes when detecting loops. In this work, we introduce LoopGNN, a graph neural network architecture that estimates loop closure consensus by leveraging cliques of visually similar keyframes retrieved through place recognition. By propagating deep feature encodings among nodes of the clique, our method yields high-precision estimates while maintaining high recall. Extensive experimental evaluations on the TartanDrive 2.0 and NCLT datasets demonstrate that LoopGNN outperforms traditional baselines. Additionally, an ablation study across various keypoint extractors demonstrates that our method is robust, regardless of the type of deep feature encodings used, and exhibits higher computational efficiency compared to classical geometric verification baselines. We release our code, supplementary material, and keyframe data at https://loopgnn.cs.uni-freiburg.de.

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Task-Driven Co-Design of Mobile Manipulators

Recent interest in mobile manipulation has resulted in a wide range of new robot designs. A large family of these designs focuses on modular platforms that combine existing mobile bases with static manipulator arms. They combine these modules by mounting the arm in a tabletop configuration. However, the operating workspaces and heights for common mobile manipulation tasks, such as opening articulated objects, significantly differ from tabletop manipulation tasks. As a result, these standard arm mounting configurations can result in kinematics with restricted joint ranges and motions. To address these problems, we present the first Concurrent Design approach for mobile manipulators to optimize key arm-mounting parameters. Our approach directly targets task performance across representative household tasks by training a powerful multitask-capable reinforcement learning policy in an inner loop while optimizing over a distribution of design configurations guided by Bayesian Optimization and HyperBand (BOHB) in an outer loop. This results in novel designs that significantly improve performance across both seen and unseen test tasks, and outperform designs generated by heuristic-based performance indices that are cheaper to evaluate but only weakly correlated with the motions of interest. We evaluate the physical feasibility of the resulting designs and show that they are practical and remain modular, affordable, and compatible with existing commercial components. We open-source the approach and generated designs to facilitate further improvements of these platforms.

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MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoning

Autonomous long-horizon mobile manipulation encompasses a multitude of challenges, including scene dynamics, unexplored areas, and error recovery. Recent works have leveraged foundation models for scene-level robotic reasoning and planning. However, the performance of these methods degrades when dealing with a large number of objects and large-scale environments. To address these limitations, we propose MORE, a novel approach for enhancing the capabilities of language models to solve zero-shot mobile manipulation planning for rearrangement tasks. MORE leverages scene graphs to represent environments, incorporates instance differentiation, and introduces an active filtering scheme that extracts task-relevant subgraphs of object and region instances. These steps yield a bounded planning problem, effectively mitigating hallucinations and improving reliability. Additionally, we introduce several enhancements that enable planning across both indoor and outdoor environments. We evaluate MORE on 81 diverse rearrangement tasks from the BEHAVIOR-1K benchmark, where it becomes the first approach to successfully solve a significant share of the benchmark, outperforming recent foundation model-based approaches. Furthermore, we demonstrate the capabilities of our approach in several complex real-world tasks, mimicking everyday activities. We make the code publicly available at https://more-model.cs.uni-freiburg.de.

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Robotic Task Ambiguity Resolution via Natural Language Interaction

Language-conditioned policies have recently gained substantial adoption in robotics as they allow users to specify tasks using natural language, making them highly versatile. While much research has focused on improving the action prediction of language-conditioned policies, reasoning about task descriptions has been largely overlooked. Ambiguous task descriptions often lead to downstream policy failures due to misinterpretation by the robotic agent. To address this challenge, we introduce AmbResVLM, a novel method that grounds language goals in the observed scene and explicitly reasons about task ambiguity. We extensively evaluate its effectiveness in both simulated and real-world domains, demonstrating superior task ambiguity detection and resolution compared to recent state-of-the-art baselines. Finally, real robot experiments show that our model improves the performance of downstream robot policies, increasing the average success rate from 69.6% to 97.1%. We make the data, code, and trained models publicly available at https://ambres.cs.uni-freiburg.de.

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Learning Appearance and Motion Cues for Panoptic Tracking

Panoptic tracking enables pixel-level scene interpretation of videos by integrating instance tracking in panoptic segmentation. This provides robots with a spatio-temporal understanding of the environment, an essential attribute for their operation in dynamic environments. In this paper, we propose a novel approach for panoptic tracking that simultaneously captures general semantic information and instance-specific appearance and motion features. Unlike existing methods that overlook dynamic scene attributes, our approach leverages both appearance and motion cues through dedicated network heads. These interconnected heads employ multi-scale deformable convolutions that reason about scene motion offsets with semantic context and motion-enhanced appearance features to learn tracking embeddings. Furthermore, we introduce a novel two-step fusion module that integrates the outputs from both heads by first matching instances from the current time step with propagated instances from previous time steps and subsequently refines associations using motion-enhanced appearance embeddings, improving robustness in challenging scenarios. Extensive evaluations of our proposed \netname model on two benchmark datasets demonstrate that it achieves state-of-the-art performance in panoptic tracking accuracy, surpassing prior methods in maintaining object identities over time. To facilitate future research, we make the code available at http://panoptictracking.cs.uni-freiburg.de

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Collaborative Dynamic 3D Scene Graphs for Open-Vocabulary Urban Scene Understanding

Mapping and scene representation are fundamental to reliable planning and navigation in mobile robots. While purely geometric maps using voxel grids allow for general navigation, obtaining up-to-date spatial and semantically rich representations that scale to dynamic large-scale environments remains challenging. In this work, we present CURB-OSG, an open-vocabulary dynamic 3D scene graph engine that generates hierarchical decompositions of urban driving scenes via multi-agent collaboration. By fusing the camera and LiDAR observations from multiple perceiving agents with unknown initial poses, our approach generates more accurate maps compared to a single agent while constructing a unified open-vocabulary semantic hierarchy of the scene. Unlike previous methods that rely on ground truth agent poses or are evaluated purely in simulation, CURB-OSG alleviates these constraints. We evaluate the capabilities of CURB-OSG on real-world multi-agent sensor data obtained from multiple sessions of the Oxford Radar RobotCar dataset. We demonstrate improved mapping and object prediction accuracy through multi-agent collaboration as well as evaluate the environment partitioning capabilities of the proposed approach. To foster further research, we release our code and supplementary material at https://ov-curb.cs.uni-freiburg.de.

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PseudoTouch: Efficiently Imaging the Surface Feel of Objects for Robotic Manipulation

Tactile sensing is vital for human dexterous manipulation, however, it has not been widely used in robotics. Compact, low-cost sensing platforms can facilitate a change, but unlike their popular optical counterparts, they are difficult to deploy in high-fidelity tasks due to their low signal dimensionality and lack of a simulation model. To overcome these challenges, we introduce PseudoTouch which links high-dimensional structural information to low-dimensional sensor signals. It does so by learning a low-dimensional visual-tactile embedding, wherein we encode a depth patch from which we decode the tactile signal. We collect and train PseudoTouch on a dataset comprising aligned tactile and visual data pairs obtained through random touching of eight basic geometric shapes. We demonstrate the utility of our trained PseudoTouch model in two downstream tasks: object recognition and grasp stability prediction. In the object recognition task, we evaluate the learned embedding's performance on a set of five basic geometric shapes and five household objects. Using PseudoTouch, we achieve an object recognition accuracy 84% after just ten touches, surpassing a proprioception baseline. For the grasp stability task, we use ACRONYM labels to train and evaluate a grasp success predictor using PseudoTouch's predictions derived from virtual depth information. Our approach yields a 32% absolute improvement in accuracy compared to the baseline relying on partial point cloud data. We make the data, code, and trained models publicly available at https://pseudotouch.cs.uni-freiburg.de.

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